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The key support piece is Shifting Stones. You can take two units of Shifting Stones and one Stone Keeper, their UA. The Stone Keeper gives the unit stealth and has a much larger command range, letting you engage in increased shenanigans.
The Gallows Grove can be a powerful unit. It might work alright with pKaya, since she has a credible spell assassination with Spirit Fang. They're a bit more niche than Shifting Stones, which are ubiquitous, but they can be powerful in the right list and situation.
Druids are a bit supporty. They get an anti-magic bubble on the leader and they can do some seriously hilarious stuff with Force Bolt if you get the opportunity. Clouds can also be powerful. They are a fair points investment for a unit that doesn't hit all that hard, though.
The Swamp Gobber Bellows Crew is one that can be lovely in some circumstances. Circle has a number of things with Prowl and has a lot of units with solid defense scores that get very difficult to hit with concealment. It also has a lot of things that can go squish pretty hard if they do get hit and benefit from LoS blocking. At one point, the Bellows Crew can be a great fit for all that stuff on the cheap.
The Gorax is a fantastic support beast and has a home in many Circle lists. At only four points, it has a Fury stat of 4. It makes a good Fury battery and its animus of Primal is very, very good. A lot of Circle beasts can benefit from its +2 MAT, allowing them to hit high-defense units more reliably (especially the also-popular Stalker, with its middling MAT of 6) and +2 STR is always welcome.
You mentioned you picked up the two-player starter. If that's the case you'll have a full unit of Warpborn Skinwalkers. The Skinwalkers get a UA, the Warpborn Alpha, who really makes them shine. Among other things, it lets them attack twice, all the time. Amazing. The only downside is its somewhat hefty point cost.
The Warpwolf Stalker is a great piece that fits in many lists. In the right conditions it can go through infantry like a woodchipper. Its main issue, other than not taking hits well at all, is its MAT is pretty middling and that can muck up Berserk. pKaya's aura will help with that a bit.
I don't think you can go far wrong with all of those, other than the druids, who some people don't like and might have trouble in smaller point sizes due to their weak attacks. Personally, I think they're hilarious. Pulling a key piece across the map and krumping it never gets old. I strongly endorse all that other stuff though, Gallows Groves maybe being the lowest on the priority scale.
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