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Giggling Nurgling




Huntington Beach, CA

What are effective loadouts for the Eldar Wraithlord?


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Monstrous Master Moulder




Cleveland, Ohio, USA

Suncannon, Scattershield, Scatter Laser.

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Giggling Nurgling




Huntington Beach, CA

Thank you, but I am asking for help with the Wraithlord.


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Double brightlance, double flamer, Glaive. Good against everyone.
   
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Giggling Nurgling




Huntington Beach, CA

Not a Scatter Laser and Brightlance?


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raverrn wrote:
Double brightlance, double flamer, Glaive. Good against everyone.

^This. Hunt tanks, walk towards squishies, flame said squishies (TWICE), and laugh when you charge any survivors. A friend finished assembling a 15 man Bloodletter squad. First game, they deepstrike in, and my Wraithlord flames them done to nothing before their next turn.

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Giggling Nurgling




Huntington Beach, CA

Alright, thank you all very much for the help! Time to go build me a Wraithlord~


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Maryland

 Piperi wrote:
Alright, thank you all very much for the help! Time to go build me a Wraithlord~


MAGNETS

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Chicago, Illinois

 Feasible wrote:
 Piperi wrote:
Alright, thank you all very much for the help! Time to go build me a Wraithlord~


MAGNETS


Absolutely this. A Wraithlord (or better, two Wraithlords) work well for filling in gaps in your army. They'll most often be fielded as twin-Lances, just because there is no shortage of high rate-of-fire S6/7 Dakka in an Eldar army but often a shortage of direct anti-(heavy)-armor. But there will be times when you want dual Scatters or Starcannons on them (though in these cases I'd tend to lean towards War Walkers). One time that this might occur is if you're running a Ghost Warriors formation: between the Wraithknight and Wraithguard, you'll have a ton of S10 weaponry, so putting the dakka on the Lords might be a better choice.

Regarding the "Why not Scatter+Lance" question, statistically speaking two Bright Lances is better for killing heavy armor than one twin-linked Lance. Adding the Scatter might make it a little more reliable at killing lighter vehicles, but killing light vehicles is something that an Eldar army usually does with impunity. If you're running the inverse (like the above-mentioned Wraith army example) then you'll want to run dual Scatters or dual Shuriken Cannons (depending on if you want 8 shots and longer range vs. the chance to rend at 24"). Running Scatter-Lance splits the roles of the Wraithlord, and splitting roles is something that you NEVER want to do in an Eldar unit. Focus, focus, focus.

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 Magc8Ball wrote:

Regarding the "Why not Scatter+Lance" question, statistically speaking two Bright Lances is better for killing heavy armor than one twin-linked Lance. Adding the Scatter might make it a little more reliable at killing lighter vehicles, but killing light vehicles is something that an Eldar army usually does with impunity. If you're running the inverse (like the above-mentioned Wraith army example) then you'll want to run dual Scatters or dual Shuriken Cannons (depending on if you want 8 shots and longer range vs. the chance to rend at 24"). Running Scatter-Lance splits the roles of the Wraithlord, and splitting roles is something that you NEVER want to do in an Eldar unit. Focus, focus, focus.


Additionally, the Dual BL lord makes a great target for guide/prescience.

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Wiltshire, UK

How would you use the Wraithlords in an Iyanden army where your Wraithguard are in Wave Serpents? Wouldn't they get left behind? Or are Wraithlords only properly effective in a footslogging wraith list?

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Wraithlords are slow, but just lumbering them in the direction of something can be effective at corralling units or turning them away from vulnerable stuff. Yes, they will get left behind, but they can shoot those nasty bright lances while they make their way upfield to help.


 
   
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Speed Drybrushing






Chicago, Illinois

There are two ways that I deploy my Wraithlords when I run them with my otherwise fast-fast-fast!! list (3 Serpents, Spiders, Jetbikes, Wraithknight, Vypers). In both cases, Wraithlords are more than capable of standing alone (especially in pairs) and holding down a section of the battlefield just fine.

The first is when I'm going first. I'll place them in the center-front of my deployment zone, the rest of the army behind them in the same center (taking cover where possible for all units). This generally leaves my opponent unable to directly counter-deploy my army, and on my turn I will move all of my fast stuff to the weakest side of their deployment. With the Lords in the center, they'll often have spread their vehicles away to one side or the other, which I can take advantage of with that move. My Wraithlords then march up the center, serving as a sort of bulwark against the opponent's counter movement, usually drawing a lot of fire.

The second is when I'm going second. This is far simpler: I see where the opponent has placed their tanks. My Wraithlords go on the same side. The rest of the army deploys in the best way to counter the opponent's army.

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Giggling Nurgling




Huntington Beach, CA

Alright, thanks a ton for the feedback everyone! I guess I should have mentioned that I am running a themed Iyanden list. Which consists of: 2 Spiritseers, 2 units of Wraithguard, 1 unit of Wraithblades, 2 Wraithlords, a Wraithseer, and a Wraithknight as my Warlord.
It's a 1500 point list that I am making more for fun than anything else, but I like to still be tactical when I make an army.


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If running 2x BL wrathlord it always comes down to this: Why not wraithknight. Only slightly more, faster, more wounds, more A, S10, better shooting, much more intimidating.

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 zephoid wrote:
If running 2x BL wrathlord it always comes down to this: Why not wraithknight. Only slightly more, faster, more wounds, more A, S10, better shooting, much more intimidating.


Let's start with the fact that it costs nearly twice as much. And since it can only fire two guns anyway, the firepower is pretty much the same.
The Lord has flamers, which is a minor overwatch advantage, and it beats light infantry with ease, while maintaining low cost.

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Chicago, Illinois

Why not both?

Running a Knight and two Lords certainly isn't a terrible choice, and it maximizes the value of running a Psyker with the Wraithforge Stone (especially a Farseer on a Jetbike, as he can use the stone at any point during his movement).

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Purgatory... aka Ohio

zephoid wrote:If running 2x BL wrathlord it always comes down to this: Why not wraithknight. Only slightly more, faster, more wounds, more A, S10, better shooting, much more intimidating.


McNinja wrote:Because it's a 75 point difference.


And an expensive model :( . Not that I can't afford it, but sticker shock.

soomemafia wrote:
 zephoid wrote:
If running 2x BL wrathlord it always comes down to this: Why not wraithknight. Only slightly more, faster, more wounds, more A, S10, better shooting, much more intimidating.


Let's start with the fact that it costs nearly twice as much. And since it can only fire two guns anyway, the firepower is pretty much the same.
The Lord has flamers, which is a minor overwatch advantage, and it beats light infantry with ease, while maintaining low cost.


Agreed. Low cost and point efficient.

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And I'd like to add an argument that Lord is a character. Think about the challenges.

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Hamburg

Well, the Wraithlord is a mediocre HS choice. Too less damage output. Whatever heavy weapons you give him, give him two flamers just in case some outflanking Genestealers come too close.

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