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Skaven over the man-things Kill-Kill NOW!!!
1. Skaven Fluff is miles better.
2. Thanquol
3.Ohhh you actually care about the army and not the fluff here.....
Core
Slaves- extremely cheap actually reasonably versatile (can be used in small block or large tarpits. Personally i use 20 blocks with slings.
Clanrats-Your bread and butter troops tarpit and bunker guys, Or give them a bell.
Stormvermin- our elite troop and our only access to armor and s4 attacks
Weapons Teams-
Warpfire thrower- Tricky but when you get it right it changes games.
Poison wind mortar- Anti-chaos warrior weapon of choice. take 2.
Ratling gun- Meh pretty good if you want to order one go ahead.
Doomflayer-Weaker doomwheel.... okay.
Nightrunners- never have run them no idea.
Giant Rats- The Skaven redirector/ Fast cav use them wisely.
Rat Swarms- Swarms are terrible under 8th, only use these if you really love the model.
Specials
Gutter Runners-Now we are talking these guys get behind lines destroy warmachines and generally screw up the battle plan.
Warp grinder-cool looking but not that good
Plague Censer bearers- Looneys throw them into to provide a fair amount of high strength attacks because they die quickly.
Rat Ogres- Awesome Monstrous infantry, to run large units Throt becomes necessary.
Plague Monks- My personal favorite. 7 pts for 3 Attacks at s 3 and t 4. Add in a plague furnace and plague banner to make meatgrinder of doom.
Poison wind Globadiers-No Idea never used them.
Jezzails-Useful but to expensive for their cost.
Rare (also known as fill this first then core)
Hell-pit Abom- get this guy he draws all the attention. Also he fights really well and occasionally when he dies he gets back up again.
Warp-Lightning cannons- The bees knees smack talking awesome sauce. Get 2. (no this is not optional) When you learn to use these right they devastate your enemies.
Plagueclaw catapult- pretty good larger version of the mortar suffers from being in the same category as all these othe awesome weapons.
Doomwheel-The Hamster Wheel of Death, Yeah your gonna want one of these also.
Coincidetally in a 2400 pt game you can fit a HPa 2 Warp ligthning cannons and A doomwheel.
Heroes.
Assassin- Yeah its obvious what he does and he does it well with a built in 4++ ward.
Chieftan-BSB you are going to need one Convert out of the stormvermin box.
Warlock Engineer-cheap plentiful heores to carry stupid little items. Can also be upgrade to wizards. Useful.
Plague priest- the bad ass Wizards give em a ward and a flail and watch em go to town. Also the Plague Furnace is awesome.
Trecth Craventail-Hilarious but not very good.
Snikch- Expensive but he kills people.
lords
Grey Seer-Yeah our Level 4 and bell rider. pretty self explanatory
Warlord, A bad combat character but he can be fun with certain item combos or on top of a rat ogre leading a rat ogre charge.
Verminlord-They just aren't worth it right now but if you want a large Rat deamon he is your guy. (he is the only thing in the book i can't justify using at some point, that said I have used him and he is underwhelming..)
Thanquol and Bone ripper- Funny and good fun.
Queek headtaker-Semi-competitive mix with a large unit of stormvermin for hilarious results.
Ikit Claw-Cool looking and useful, but unreliable.
Lord Skrolk- My favorite clan leader, never worth his points but if you want to run a Pestilens list he is necessary.
Throt the Unclean, Useful in Rat Ogre heavy lists or a horde of giant rats.
Those are my thoughts. take from that what you will
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