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Made in ie
Jovial Junkatrukk Driver





Angloland

So i need some help in choosing one of these 2 games. It would be nice to get some input from someone who has played both.
I have a rather decent gaming machine so im fine in those terms.
I already have a good profile on World of Tanks, which i heard is beneficial.

Thanks for any help.

motyak wrote:[...] Yes, the mods are illuminati, and yakface, lego and dakka dakka itself are the 3 points of the triangle.
 
   
Made in no
Terrifying Doombull





Hefnaheim

War thunder all the way, it has better planes, better controls and all around better gameplay. It also has better maps and seems more balanced.

I have sunk some 150 hours into War thunder and some 50 hours into World Of Warplanes, and the latter shows signs of being rushed and far from finished.
   
Made in nz
Heroic Senior Officer




New Zealand

War thunder has my vote for superiority. A great game especially at the lower levels.
   
Made in ie
Jovial Junkatrukk Driver





Angloland

Alright thanks. But isnt War Thunder in some sort of an open beta test right now?

motyak wrote:[...] Yes, the mods are illuminati, and yakface, lego and dakka dakka itself are the 3 points of the triangle.
 
   
Made in nz
Heroic Senior Officer




New Zealand

It doesnt feel like a beta when you play it dont worry. Plus tanks will be added eventually too. I dont know if it will be on the same maps or not though.
   
Made in ie
Jovial Junkatrukk Driver





Angloland

Okay then, i shall download and try War Thunder and see how it goes.

motyak wrote:[...] Yes, the mods are illuminati, and yakface, lego and dakka dakka itself are the 3 points of the triangle.
 
   
Made in ca
Shas'ui with Bonding Knife





Toronto, Canada

I play world of warplanes and really enjoy it. One thing that gives it an edge is that I can share experience and gold between it and my world of tanks account.

Both are good games, you can't really go wrong.

   
Made in au
Veteran Knight Baron in a Crusader




Behind you

I'd say war thunder. It's accurate, its fun, and its challenging even in the higher teirs. Trying to down a bomber? have fun as 5 guns rain death on you. Also, Jet Fighters, and unguided rockets. When you kill someone by bombing them, then you feel like god.


 
   
Made in us
Terminator with Assault Cannon





Florida

I am eagerly awaiting War Thunder Ground Forces. I am enjoying World of Tanks but the arbitrary view limits drive me up the wall.

War Thunder is looking to be more of a true tank simulator, and less of an arcade game.

SickSix's Silver Skull WIP thread
My Youtube Channel
JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking.
= Epic First Post.
 
   
Made in us
Heroic Senior Officer





Western Kentucky

War Thunder's newest update made the grind way more insane sadly. According to one account I heard, if you played 40 hours a week, it would take you a year to reach jets in a single nation's airforce. That's just ridiculous.

It's faster at rank 1-2, but from 3 and on the grind gets ridiculous. As fun as the game is that level of grind just burnt me out really quick. You play for hours and just don't seem to earn anything new.

Doubt world of Warplanes is better though. I like War Thunder when I ignore the grind and just play it for the heck of it. Also the game is beautiful.

What's stopping you from trying both OP? They're both F2P

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in us
Powerful Pegasus Knight





Omaha

I play World of Warplanes. I've played World of Tanks since it came out, so even though I have heard great things about War Thunder, i'm for Wowp. Both games have their advantages and disadvantages. Like Gossipmeng said, you share gold and premium, which is a plus if you already play World of Tanks (WoT).

It is interesting that War Thunder is coming out with tanks too, but it kinda feels like they are stepping on Wargamings toes alittle bit.

"Success is not final, failure is not fatal, it is the courage to continue that counts."  
   
Made in ie
Hallowed Canoness




Ireland

War Thunder ftw. I don't play it often, but it was great fun and the damage model is insane.
Spoiler:
Duct tape to the rescue!

The ground stuff they're adding looks very solid, though personally I am waiting for the naval battles extension that lets you take command of ships.

Also:




However, I agree with this assessment:
MrMoustaffa wrote:What's stopping you from trying both OP? They're both F2P
   
Made in us
Regular Dakkanaut





I'm abit torn between the two, but i'm starting to lean more towards War Thunder due to the various planes and nations it has in it and something tells me that there is still more to come in that game.

Not saying that World of Warplanes is a bad game, it just lacks that extra something that War Thunder have and the same goes for World of Tanks vs War Thunder ground forces.

One is just more abit tad arcade type of game than the other i guess.

From each according to his ability, to each according to his need 
   
Made in nl
Decrepit Dakkanaut






 Ruberu wrote:
I play World of Warplanes. I've played World of Tanks since it came out, so even though I have heard great things about War Thunder, i'm for Wowp. Both games have their advantages and disadvantages. Like Gossipmeng said, you share gold and premium, which is a plus if you already play World of Tanks (WoT).

It is interesting that War Thunder is coming out with tanks too, but it kinda feels like they are stepping on Wargamings toes alittle bit.



I'd agree if war thunders tanks didn't look a hundred times better then world of tanks. Plus, it has none of that sight range nonsense.


   
Made in ie
Hallowed Canoness




Ireland

Also ...
Ruberu wrote:It is interesting that War Thunder is coming out with tanks too, but it kinda feels like they are stepping on Wargamings toes alittle bit.
April 2009: Wargaming.net announces World of Tanks
April 1, 2001: Gaijin announces World of Planes (in 2012 renamed to War Thunder)
June 2011: Wargaming.net announces World of Warplanes

May 2013: Gaijin announces War Thunder Ground Forces

It's more of a "leveling the playing field", I suppose.
   
Made in us
Heroic Senior Officer





Western Kentucky

 Soladrin wrote:
 Ruberu wrote:
I play World of Warplanes. I've played World of Tanks since it came out, so even though I have heard great things about War Thunder, i'm for Wowp. Both games have their advantages and disadvantages. Like Gossipmeng said, you share gold and premium, which is a plus if you already play World of Tanks (WoT).

It is interesting that War Thunder is coming out with tanks too, but it kinda feels like they are stepping on Wargamings toes alittle bit.



I'd agree if war thunders tanks didn't look a hundred times better then world of tanks. Plus, it has none of that sight range nonsense.



Not to mention War Thunder goes with far more realistic damage models than World of tanks HP system, where you can shoot an enemy tank in the cupola 30 times and suddenly it explodes like a bomb hit it. In War Thunder, the first shot would cripple a few systems and maybe kill your commander, but from there it would be pointless to keep shooting there. Will keep the game a lot more tactical and make having a heavy tank actually mean something.

Plus that "pop in" sighting system World of Tanks has drives me crazy. I would rather have tanks visible at all times, but they only get "lit up" if you're within a certain range, like War Thunder does it.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in us
Terminator with Assault Cannon





Florida

Well the next major patch for WoT is fixing the clunky suspension modelling and they are upping their graphics.

However, as we have acknowledged, the true fault is the artificial viewing distances.

SickSix's Silver Skull WIP thread
My Youtube Channel
JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking.
= Epic First Post.
 
   
Made in nz
Heroic Senior Officer




New Zealand

Warthunder changed their system of getting new aircraft. When I was last playing you purchased them ( which was great!) But now you have to research then buy them and it takes a long long time. The one cool thing is I get to play at the lower levels more which are the best levels.
   
Made in gb
Oberstleutnant





Back in the English morass

 SickSix wrote:

However, as we have acknowledged, the true fault is the artificial viewing distances.


I call it a strength. yes it artificial (it is a game afterall) but it is what makes it so enjoyable. If there was a true line of sight mechanic it would remove most of the strategy from the game beyond camping, scouting makes the game so much more interesting.

What is the control system like in War Thunder? If its anything like WoWp then I am not going near it.....

This message was edited 1 time. Last update was at 2014/02/13 23:17:17


RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
Made in au
Veteran Knight Baron in a Crusader




Behind you

Control system is....amazing. Manual flaps, afterburner and everything.

If you do historical or simulation, you don't get any damage reports, you have to look out for oil heat and stress on the plane.

Such a good system, It goes from a WOT arcade style system to a microsoft flight simulator system.

I love flying my Beaufighters in simulator mode, and Spitfires...

 
   
Made in nz
Heroic Senior Officer




New Zealand

 Doctadeth wrote:
Control system is....amazing. Manual flaps, afterburner and everything.

If you do historical or simulation, you don't get any damage reports, you have to look out for oil heat and stress on the plane.

Such a good system, It goes from a WOT arcade style system to a microsoft flight simulator system.

I love flying my Beaufighters in simulator mode, and Spitfires...


I dont have a joystick so im stick on arcade, do you use mouse for simulator? If so how tricky is it? Because if you find it fine with the mouse I may move on to simulator
   
Made in au
Veteran Knight Baron in a Crusader




Behind you

Mouse with simulator is doable, slightly more tricky because you need to manually sight your foes.

I would suggest doing some sim-mode trials with your current aircraft.

 
   
Made in nz
Heroic Senior Officer




New Zealand

 Doctadeth wrote:
Mouse with simulator is doable, slightly more tricky because you need to manually sight your foes.

I would suggest doing some sim-mode trials with your current aircraft.


Hmmm awesome, I never bothered to look into so yea thats for that. Im about to play it now haha.

cheers
   
 
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