Switch Theme:

State of the game?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Norn Queen






Hello all!

I've been out of 40k for a while now, about midway through 5th edition when the Dark Eldar codex came out. How is the game now in it's 6th edition? Is it still a quagmire of unbalanced lists and Ultramarine fancodexes? I'm looking into getting the 6th edition rulebook and getting back in but I was hoping for a quick summary of if it is worth it or not.
   
Made in us
Regular Dakkanaut





6th is all about power to the xenos! Assault has been casterated, shooting reigns supreme. Overwatch alongside rolling d6 for assault instead of 6" assault really changed the dynamic. It is now very common for a a squad to assault, lose half its members and not even make it into combat. I personally started in 5th and thought assault was OP and broken so 6th is a welcome change for me. I mean in a world where everybody carries automatic weapons I thought that guns should play a bigger roll, now they do. Many, many, many people are about to flame me and vehemently disagree. But that's what the interwebs are for.
   
Made in fr
Warning From Magnus? Not Listening!





Melbourne, Australia

Well now there's Allies. And digital dataslates that allow for outside the FOC formations. An the Inquisition which can also be taken outside FOC. And Escalation which allows super-heavies, gargantuans and D weapons in regular games. And then there's also the Screamerstar... Basically it's broken


Automatically Appended Next Post:
Oh and I missed out psychic powers (which are now a massive! deal) and how assault got nerfed.


Automatically Appended Next Post:
Imnewherewheresthebathroom wrote:
6th is all about power to the xenos! Assault has been casterated, shooting reigns supreme. Overwatch alongside rolling d6 for assault instead of 6" assault really changed the dynamic. It is now very common for a a squad to assault, lose half its members and not even make it into combat. I personally started in 5th and thought assault was OP and broken so 6th is a welcome change for me. I mean in a world where everybody carries automatic weapons I thought that guns should play a bigger roll, now they do. Many, many, many people are about to flame me and vehemently disagree. But that's what the interwebs are for.
I don't think I need to say anything else.
(Also it's 2D6 for charge not D6)

This message was edited 3 times. Last update was at 2013/12/28 18:04:11


My P&M blog

DC:90S++G+++M+B+IPw40k04#+D+A+++/cWD241R++T(T)DM+ 
   
Made in gb
Norn Queen






About Psychic Powers, I read that it's all random powers now like WHFB. Is that true?
   
Made in us
Regular Dakkanaut





 Brother Payne wrote:
Well now there's Allies. And digital dataslates that allow for outside the FOC formations. An the Inquisition which can also be taken outside FOC. And Escalation which allows super-heavies, gargantuans and D weapons in regular games. And then there's also the Screamerstar... Basically it's broken


Automatically Appended Next Post:
Oh and I missed out psychic powers (which are now a massive! deal) and how assault got nerfed.


Automatically Appended Next Post:
Imnewherewheresthebathroom wrote:
6th is all about power to the xenos! Assault has been casterated, shooting reigns supreme. Overwatch alongside rolling d6 for assault instead of 6" assault really changed the dynamic. It is now very common for a a squad to assault, lose half its members and not even make it into combat. I personally started in 5th and thought assault was OP and broken so 6th is a welcome change for me. I mean in a world where everybody carries automatic weapons I thought that guns should play a bigger roll, now they do. Many, many, many people are about to flame me and vehemently disagree. But that's what the interwebs are for.
I don't think I need to say anything else.
(Also it's 2D6 for charge not D6)


2d6 yes sorry. I play Tau so I've never rolled for assault I've just seen squads half vaporized, then fail to make base contact. Good to know though, going nids next.
   
Made in fr
Warning From Magnus? Not Listening!





Melbourne, Australia

 BaconCatBug wrote:
About Psychic Powers, I read that it's all random powers now like WHFB. Is that true?
Yeah that right. 6e stole a few things from WHFB, namely the psychic powers and random charge range. Now for psychic powers you choose a lore (either one from the BRB or from your codex) and the powers get randomly determined each game. There's also mastery levels now. They work pretty much the same way as the magic levels in WHFB

My P&M blog

DC:90S++G+++M+B+IPw40k04#+D+A+++/cWD241R++T(T)DM+ 
   
Made in ca
Monstrously Massive Big Mutant





Canada

If you have guns, and your army knows how to shoot them, you win.

If you play Eldar, you spam Wraith Knights and shoot things until they decide assaulting you would be good. Then you kill them in CC anyways.

If you play Tau, shoot, stand still, and bunch things together. Ignore all cover, spam Riptides and laugh as your Ork friends try to do things.

Life: An incomprehensible, endless circle of involuntary self-destruction.

12,000
14,000
11,000

 
   
Made in fr
Warning From Magnus? Not Listening!





Melbourne, Australia

GoliothOnline wrote:
If you have guns, and your army knows how to shoot them, you win.

If you play Eldar, you spam Wraith Knights and shoot things until they decide assaulting you would be good. Then you kill them in CC anyways.

If you play Tau, shoot, stand still, and bunch things together. Ignore all cover, spam Riptides and laugh as your Ork friends try to do things.
*spam Wave Serpents

My P&M blog

DC:90S++G+++M+B+IPw40k04#+D+A+++/cWD241R++T(T)DM+ 
   
Made in ca
Infiltrating Broodlord





Oshawa Ontario

Imnewherewheresthebathroom wrote:
6th is all about power to the xenos! Assault has been casterated, shooting reigns supreme. Overwatch alongside rolling d6 for assault instead of 6" assault really changed the dynamic. It is now very common for a a squad to assault, lose half its members and not even make it into combat. I personally started in 5th and thought assault was OP and broken so 6th is a welcome change for me. I mean in a world where everybody carries automatic weapons I thought that guns should play a bigger roll, now they do. Many, many, many people are about to flame me and vehemently disagree. But that's what the interwebs are for.


Other than the bolded bit I largely agree with you. 5th edition was a shooting heavy edition as well.

Looking for Durham Region gamers in Ontario Canada, send me a PM!

See my gallery for Chapterhouse's Tervigon, fully painted.
 
   
Made in us
Regular Dakkanaut





 Carnage43 wrote:
Imnewherewheresthebathroom wrote:
6th is all about power to the xenos! Assault has been casterated, shooting reigns supreme. Overwatch alongside rolling d6 for assault instead of 6" assault really changed the dynamic. It is now very common for a a squad to assault, lose half its members and not even make it into combat. I personally started in 5th and thought assault was OP and broken so 6th is a welcome change for me. I mean in a world where everybody carries automatic weapons I thought that guns should play a bigger roll, now they do. Many, many, many people are about to flame me and vehemently disagree. But that's what the interwebs are for.


Other than the bolded bit I largely agree with you. 5th edition was a shooting heavy edition as well.


Hah, I actually have no idea how that came out bold. Oops.
   
Made in fr
Warning From Magnus? Not Listening!





Melbourne, Australia

Imnewherewheresthebathroom wrote:
 Carnage43 wrote:
Imnewherewheresthebathroom wrote:
6th is all about power to the xenos! Assault has been casterated, shooting reigns supreme. Overwatch alongside rolling d6 for assault instead of 6" assault really changed the dynamic. It is now very common for a a squad to assault, lose half its members and not even make it into combat. I personally started in 5th and thought assault was OP and broken so 6th is a welcome change for me. I mean in a world where everybody carries automatic weapons I thought that guns should play a bigger roll, now they do. Many, many, many people are about to flame me and vehemently disagree. But that's what the interwebs are for.


Other than the bolded bit I largely agree with you. 5th edition was a shooting heavy edition as well.


Hah, I actually have no idea how that came out bold. Oops.
He bolded it so you knew what he was talking about

My P&M blog

DC:90S++G+++M+B+IPw40k04#+D+A+++/cWD241R++T(T)DM+ 
   
Made in us
Sneaky Lictor




 Carnage43 wrote:
Imnewherewheresthebathroom wrote:
6th is all about power to the xenos! Assault has been casterated, shooting reigns supreme. Overwatch alongside rolling d6 for assault instead of 6" assault really changed the dynamic. It is now very common for a a squad to assault, lose half its members and not even make it into combat. I personally started in 5th and thought assault was OP and broken so 6th is a welcome change for me. I mean in a world where everybody carries automatic weapons I thought that guns should play a bigger roll, now they do. Many, many, many people are about to flame me and vehemently disagree. But that's what the interwebs are for.


Other than the bolded bit I largely agree with you. 5th edition was a shooting heavy edition as well.


I have to agree with the above, how on earth do people feel that assault was OP last edition? Because things could actually regularly make it there? Assault stopped being OP when you couldn't consolidate into a new combat allowing you to effectively sweep an entire army with one squad.

EDIT: On topic, the game is much the same as it was in 5th except shooting is so much better than assault now. Marines in general don't stack up against the new codices for Xenos and still pay a premium for 3+ armor when everything and its mother ignore it now. Eldar, Tau, Daemons, and Necrons are the new dominate list, even though people will tell you that Necrons are not to bad they are only saying that in comparison to Eldar and Tau.

This message was edited 1 time. Last update was at 2013/12/28 19:08:50


 
   
Made in us
Regular Dakkanaut





Oh, hah, I see. I'm obviously new here. In that case, it's a game where everybody (almost) is toting weapons of long range death. It's supposed to be shooting heavy no? I'm not saying anything about the mechanics of the rules. Just you know, pew pew, bang shplaahhh KABOOOM!
   
Made in us
Sneaky Lictor




Imnewherewheresthebathroom wrote:
Oh, hah, I see. I'm obviously new here. In that case, it's a game where everybody (almost) is toting weapons of long range death. It's supposed to be shooting heavy no? I'm not saying anything about the mechanics of the rules. Just you know, pew pew, bang shplaahhh KABOOOM!


Okay so you want the game to be played to your particular armies strengths and leave Tyranids/Orks in the dust? See that is why shooting should NOT be more powerful than assault, some armies rely on assault. Some people enjoy assault. There are three phases to the game and there are even some people who enjoy the movement phase enough to build high mobility armies. Movement wins games. Shooting can win the game. Assault is...there?
   
Made in ca
Frightening Flamer of Tzeentch





Imnewherewheresthebathroom wrote:
Oh, hah, I see. I'm obviously new here. In that case, it's a game where everybody (almost) is toting weapons of long range death. It's supposed to be shooting heavy no? I'm not saying anything about the mechanics of the rules. Just you know, pew pew, bang shplaahhh KABOOOM!

I think you mean DAKKA DAKKA DAKKA DAKKA DAKKA DAKKA DAKKA DAKKA DAKKA DAKKA DAKKA!!!

And while there are guns everywhere, there are also weapons for close assault that have developed, so it makes sense that we want to see those used too.
   
Made in fr
Warning From Magnus? Not Listening!





Melbourne, Australia

Imnewherewheresthebathroom wrote:Oh, hah, I see. I'm obviously new here. In that case, it's a game where everybody (almost) is toting weapons of long range death. It's supposed to be shooting heavy no? I'm not saying anything about the mechanics of the rules. Just you know, pew pew, bang shplaahhh KABOOOM!

GoliothOnline wrote:If you have guns, and your army knows how to shoot them, you win.

Pretty much this

My P&M blog

DC:90S++G+++M+B+IPw40k04#+D+A+++/cWD241R++T(T)DM+ 
   
Made in us
Regular Dakkanaut





Since my comic book panel statement is turning into an argument I'll make a real statement. Shooting mechanics are fine now. The prevalence of cheap anti Infantry weaponry is the issue. Everybody and their brother can either one shot MEQ even TEQ, and if not, they force enough saves to drop them. The mechanics for shooting are great. Overwatch is genius. The weaponry is the issue. But maybe they are trending the game towards shooting, I don't know. It does seem that assault received a nerf, and shooting a buff, where they should have just buffed shooting and left assault alone. I'm not a one army guy. I play BA, Tau, and I'm starting nids. I'm not crying to support one army. The current rule set is in favor of one of my armies and with those three armies, it always will be.
   
Made in fr
Warning From Magnus? Not Listening!





Melbourne, Australia

I forgot to add there's a lot of unit spam now too...

My P&M blog

DC:90S++G+++M+B+IPw40k04#+D+A+++/cWD241R++T(T)DM+ 
   
Made in us
Monstrous Master Moulder




Rust belt

People forgot to mention they are putting out a new Codex every so many months. Nids is rumored to be coming out next Jan. That will be the first assault army codex put out for 6th so well get to see what GW has planned.
   
Made in pl
Longtime Dakkanaut




That will be the first assault army codex put out for 6th so well get to see what GW has planned.

From the looks of the new models it doesn't look as , if nids were an assault army . they look just as shoting heavy as anyone else. eldar have ton of assault troops , but that doesn't make their codex an assault one . It is going to be the same with nids. Macro cannon mege tyranofex , organic bale drakes , tyranids primes with shoty weapons leading every second squad .
   
Made in ca
Fixture of Dakka




Randomhammer. Random charge lengths. Random psychic powers. Random mystery terrain. Random mystery objectives.

There is a lot of random rolling in 6th edition.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Regular Dakkanaut





Unit spam for sure. Riptides, wave serpents, necron warriors in my meta. Helldrakes? I believe are another but our only helldrake spammer was dislodged from our flg simply because he insisted to bring them, then cried cheese at what happened to be my triptide list (I do not play it in friendly games but this brand of feminine products deserved it). It was my shining moment at my FLG when he packed up in the top of turn three. It is however an unfortunate state of affairs when the answer to such cheese is merely a bigger block of cheese. This game did however solidify my belief that the HBC is not second best to the IA.


Automatically Appended Next Post:
Not for MEQ anyway.

This message was edited 1 time. Last update was at 2013/12/28 21:24:23


 
   
Made in gb
Sinewy Scourge




Warrington, UK

If you had Dark Eldar in 5th you will love them in 6th, they are absolutely fantastic. The CC units have taken a bit of a hammering and subway gates are hit and miss but MEQ lists are excellent or even some foot lists with Eldar allies.

Website: http://www.northernwarlords.co.uk

Facebook: https://www.facebook.com/northernwarlords

Dark Eldar 35,000pts
Craftworld Eldar 27,500pts
+ 10,000pts of Ynnari, Corsairs & Harlequins 
   
Made in us
Monstrous Master Moulder




Rust belt

Makumba wrote:
That will be the first assault army codex put out for 6th so well get to see what GW has planned.

From the looks of the new models it doesn't look as , if nids were an assault army . they look just as shoting heavy as anyone else. eldar have ton of assault troops , but that doesn't make their codex an assault one . It is going to be the same with nids. Macro cannon mege tyranofex , organic bale drakes , tyranids primes with shoty weapons leading every second squad .


Sorry did not check out the new models yet. Been really busy over the holiday season. I guess I will have to give them a look sometime this weekend.
   
Made in gb
Sinewy Scourge




Warrington, UK

Imnewherewheresthebathroom wrote:
Unit spam for sure. Riptides, wave serpents, necron warriors in my meta. Helldrakes? I believe are another but our only helldrake spammer was dislodged from our flg simply because he insisted to bring them, then cried cheese at what happened to be my triptide list (I do not play it in friendly games but this brand of feminine products deserved it). It was my shining moment at my FLG when he packed up in the top of turn three. It is however an unfortunate state of affairs when the answer to such cheese is merely a bigger block of cheese. This game did however solidify my belief that the HBC is not second best to the IA.


Automatically Appended Next Post:


Like my DE

3 raiders, 3 venoms, 3 ravagers, 3 war walkers and a crimson hunter.

Spam is best spam

Website: http://www.northernwarlords.co.uk

Facebook: https://www.facebook.com/northernwarlords

Dark Eldar 35,000pts
Craftworld Eldar 27,500pts
+ 10,000pts of Ynnari, Corsairs & Harlequins 
   
 
Forum Index » 40K General Discussion
Go to: