[Link to PDF at bottom!]
Hey folks,
A few of my friends and myself have a long-running Apocalypse campaign that is just rife/overflowing with custom rules and homebrew characters and warmachines and other things of that sort. We've run the gamut from just writing our own characters, updating various codices, making up our own, to totally restructuring the turn-system of the game to keep everyone involved (when you're playing 30,000+ pts per side the "traditional" turn can be long enough for people not involved to watch two whole movies...

censored.gif orks!). So, I'm no stranger to custom rules, and I've long been in the habit of making my own fluff and rules up for my models, ever since I was a wee 'un.
When Clan Raukaan's Supplement came out, I was, needless to say, pretty disappointed (slash upset slash horrified slash disgusted), and as I've recently come home/have been doing a lot of traveling and sitting around in airports, I decided I wanted to throw together my own version of an Iron Hands Supplement for my personal games. I've already got rules for my own SoM Megeara War Clan characters (who I've left out of this PDF, actually), but I really couldn't stand the filth that is
Clan Raukaan, and I wanted to fix it up somehow, if for no other reason than to be able to go to my
FLGS and say to everyone
"Look, now, this Clan Raukaan thing, this is not real Iron Hands; no, in fact this is a total sham, this has nothing to do with the 10th at all, this is an imposter, this is open slander, bile, and foul, hideous, childish spittle. You want to know about the real Storm Walkers? Well, I'll tell you about the real Iron 10th...." And so on.
Well, so I knew that Bannus over on B&C had his massive fantastic thread on just this sort of subject, but it hasn't recieved any update since the advent of the Supplement (the rules of which, at least, are a little less off-putting), and in any case around here we don't like to stop at just a few little changes here and there for some added spice; no, we go full throttle with our rules changes, we go whole hog, we double down on all of it. So this is a wholesale change of the codex, not just to fit the character of the Iron Hands, but also as part of an attempt to make various components of the general Space Marine army more competitive choices within the general malaise that we'll call the "6th Edition Meta" of the moment. I stole most of the stuff in here from somewhere else.
Notable sources include -
Kirasu's Blood Angels Codex 2013 Update (Kirasu is my longtime friend who does the lion's share of the custom rules-writing and has hosted the most recent series of
Apoc campaign games)
-Bannus'
Codex: Iron Hands (D'uh.)
-BassWave's
Brother Godfried (BassWave is also from B&C; too cool not to make a character for him!)
-Vash113's
Comprehensive Iron Hands History (Again B&C)
-The Iron Hands Index Astartes article, to which I won't link....
-The Codices for Space Marines, Space Wolves, Dark Angels,
IA: 10 Badab War stuff, and, (I am obligated to admit) the Clan Raukaan rag.
-
BL stuff (Wrath of Iron, Flesh, Blessing of Iron, Memory of Flesh....)
-The relevant Lexicanum and 40kWiki articles....
Still a lot to do -Formatting may need a bit of clean-up; I've been doing this on the road, so it's been simplest in that regard to just use Google Docs, which makes my already rudimentary skills here look downright painful in some spots.
-I want to add a Table of Contents and a page for recognition of artists/writers behind all the pictures I've snatched from Google and stuff like BassWave's Godfried. Credit where credit is due, of course.
-Adding in a great big fluff section, naturally.
-Tuning up and changing the rules as deemed reasonable by way of discussions and playing around; this is obviously intended to be a living document.
All right, well, I talk too much, but I hope some of you will take the time to peruse this, and I hope it's somewhat to your liking; I'll very much appreciate any comments or concerns or ideas or whatever, and of course feel free to think about the stuff presented herein or even have a go at using it.
Thanks for looking! If I'm feeling particularly energetic/have a particularly boring day somewhere soon I might bother summarizing the changes/giving "design notes", assuming there's any interest at all. Wouldn't be too much anyway.
The Hand of Justice- An Iron Hands Supplement for Codex: Space Marines