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2014/01/02 08:31:22
Subject: Iron Hands Successor Chapter - Hands of Ferrite [First post updated 12/2/2014]
I am working on a backstory for an upcoming Iron Hands successor chapter. The colours are going to be mainly the metals from GW (leadbelcher, runefang steel, hashut copper etc.). The fluff is still only in its early days, but they are going to be heavily cybernetic, just as the IH are, with becoming a dreadnought the highest honour. Their nicknames are the "Tin Men" due to their silver appearance and heavy bionic/metallic parts (at least 80% mechanical is the norm). They have a Home Planet called "Ferrite" (named in honour for Ferrus Manus), which has an extensive mining and metallurgic culture, with a populace who are also borderline obsessive with use of bionics. So I need help naming this army and tweaking my fluff. I would like to use the IH shoulder pads from FW meaning I will need something to do with claws or hands in the name. So far my brain storming has come up with:
Carbon Claws Claws of Ferrite Hands of Ferrite Bionic Claws
Any input is appreciated!
Most up to date fluff Any and all c/c wanted and appreciated. There is no such thing as a bad idea, or suggestion.
Pre-Heresy
The Ferrite Clan (Pure Iron in High Gothic, in honour of Ferrus Manus) were known for their heavy use of dreadnoughts (many even for an Iron Hands clan). Their Clan Commander at the time had a retinue that consisted only of Iron Fathers. His chief equerry at the time was an Iron Father by the name of Argentum. <More pre-heresy to come>
Horus Heresy
When Ferrus Manus took many of his veterans down to the surface of Isstvan V, the Ferrite Clan's Commander and other senior warriors were in attendance, though Argentum was left behind with the fleet. All of Clan Ferrite who went down to the surface died, including their Clan Commander. Since not many actually went down to the surface, they had relatively small loses.. Argentum stepped in to the de-facto position of leader for the time being, until the Iron Hands had settled.
Post Heresy
After Roboute Guilliman began enforcing the Codex Astartes, The Ferrite Clan (which had 978 Astartes including Dreadnoughts at the time) split from the main Iron Hands during the second founding. Instead of having a council like the Iron Hands, Argentum was placed Chapter Master, him being the de-facto leader at the time, with the official title of Iron Master. An Iron Father with the title of Iron Master has been the Chapter master ever since. The Chapter's fortress monastery was taken from them by the Iron Hands just prior to the split, causing slight animosity between the two. The chapter moved to a Homeworld close to the Eye of Terror which they promptly had renamed to Ferrite, and the chapter became "The Hands of Ferrite".
Ferrite has an extensive mining and metallurgic culture. The populace are borderline obsessive with use of bionics. It is from here where recruits are found.
Due to the shame of the fall of Ferrus Manus (although they share the Iron Hand's belief that Ferrus isn't dead, and he will return one day), the Hands of Ferrite despise all weakness, including their flesh. As the chapter split before Kardan Stonos changed the Iron Hands obsessive mechanization, the Hands of Ferrite are still heavily engrossed in bionics. Most brothers being at least 60% bionic, with more veteran members being known to having up to 80% of their body converted. There are whispers of some Astartes being wholly mechanical. Even more disturbing rumours say that with the help of The Adeptus Mechanicus, that some Astartes from the Hands of Ferrite have had themselves placed in other vehicles other then Dreadnoughts (Stormravens etc.), to become an extension of themselves, replacing mindless servitors and pilots/drivers at the controls. Such rumours spoken out loud are borderline heresy of course.... Their nicknames are the "Tin Men" due to their silver armour and heavy bionic/metallic parts. As they progress in rank, more extensive and complicated bionic surgery becomes more readily accessible. The Hands of Ferrite have a differing command system from the Iron Hands, with a lone Iron Father (known as the Iron Master) taking the lead of the chapter. This title is currently held by Iron Master Marius Kovar.
In more recent times, the Hands of Ferrite were visited by a Rogue Trader who met with Marius. He provided the Hands an opportunity, in the form of illegal technology from a Xenos race, for which they could further modify their armour and weapons, and more importantly, enhance their bionic capability. In return, the Hands of Ferrite would provide the rogue trader a rare mineral from the planet. No outsiders know of this exchange, and although the Hands of Ferrite are highy Xenophobic, their love for bionics is much greater.
Equipment used
All of the Hands equipment is highly modified, as is their own flesh with bionics. The Hands have many ground vehicles also, but usually only use them when they have to, preferring to enter combat via a drop pod. Due to the high cost requirement of so many Dreadnoughts (in both man power, and funding), little Terminator armour is found within the ranks of the Hands of Ferrite. Some of the more senior ranks have access to Terminator armour if they so wish (such as Forge Commanders), many by this stage have forged their own artificer armour anyway.There is two squads in Gold Forge (1st company) that use terminator armour.
Geneseed
The Hands of Ferrite strain of geneseed is very similar to the Irons Hands, with one genetic mutation which causes all of their eyes to be a very dark grey. (Need help adding to this
Organization/Hierarchy
Ferrite has ten great forges in it's capital city, which doubles as a temple for the Omnissah (see beliefs and reputation). Roughly 100 Astartes/Dreadnoughts (normally a little over this amount) belong to a Forge (much like a clan) The Chapter Master of the Hands of Ferrite is known as the Iron Master, an Iron Father in all respects except for rank. Below him comes the Forge Commander, the heads of each Forge. Each Forge Commander has a retinue of Iron Fathers below him. The Forge Commander is the Officer in Command during combat scenarios, which he uses previous guidance provided from the Iron Fathers (one of which may one day be the future Iron Master). Out of combat, the Iron Fathers of each Forge deliberate and decide on each matter concerning the Forge, with the Forge Commander giving the final say (though only in the most extreme of circumstances would a Forge Commander ever go against the word of his Iron Council)
(I photoshopped that Clan Rukaan force org to show my forge org)
Beliefs/Reputation
The Hands of Ferrite have maintained close ties to the Adeptus Mechanicus after the split from the Iron Hands. The Hands have many dealings with the mechanicum, and many of those again are conducted behind closed doors. One of the key factors to their close relationship is the belief in the Omnissah (the machine god). Although their faiths differ slightly (such as the use of Xenos technology from the Hands), their religion gives them a strong bond. The Mechanicus has personnel stationed permanently on Ferrite.
Spacecraft
The Hands of Ferrite have three Battle Barges, something they actually managed to take with them after splitting from the Iron Hands. These ships are named Artificium (The Artifact in High Gothic), Harbinger of Iron, and Spiritus Apparatus (Machine Spirit in High Gothic). They also have several strike cruisers, to aid their rapid deployment of drop pods.
Notable Members (More to be added as I can be bothered making names)
Iron Masters: Argentum - First Iron Master, mortally wounded past help of bionics, now placed in to a Dreadnought. Marius Kovar - Current Iron Master
Forge Commanders: Severus "Iron Skull" Calvariam - Current Commander of Silver Forge (2nd Company), called the Iron Skull due to having his entire head replaced by bionics (except for his brain). It is rumoured that Severus is wholly mechancial, and that even the visible skin is synthetic.
Gigas Equites the Giant - Current Commander of Bronze Forge (3rd Company). He is known as the Giant due to his enlarged size. This came about due to a highly rare case of Geneseed mutation (only the 4th recorded case) where the subject grows to an even larger size then normal. Although the mutation was unstable, due to the implantation of many bionics as his mutation progressed, Gigas became even stronger then a standard Astartes, rising quickly through the ranks of 3rd Company. He is one of the few members of the Hands of Ferrite who prefers to use a Space Marine Bike over being dropped in via drop pod. He always leads a squad of specially trained bikers in to battle.
Spoiler:
Iron Fathers: Ferrugo Brachium
Tactical Sergeants (Bronze Forge): Cuprum Aes Filum Malleum Dracones Dens Infinitum Rex
Dreadnoughts: Wolfram Kel
Spoiler:
Caminus the Eternal Xanides Argo Argentum the Wise - See above under "Iron Masters" More to come, as I think/decide on it, especially in regards to:
Recent accomplishments and mission
This message was edited 33 times. Last update was at 2014/11/08 06:40:04
2014/01/02 10:55:07
Subject: Re:Iron Hand veterans; fluff help required
Sounds a lot like the Steel Confessors. Always liked Iron Hands and their successor chapters, I still contemplate repainting my Smurfs as Steel Confessors. I also really like the home planet ideas, but doesn't 80% mechanical seem like an awful lot? I mean how much is that exactly? It sounds like every limb and most of the internal organs. I've read that some people suspect the Iron Hands as being possibly touched by the warp in regards to their obsession, I can't imagine that these guys would avoid the same scrutiny from the Inquisition.
And as for the name Hands of Ferrite sounds awesome!
"Use what talent you poses, the woods would be very silent if no birds sang except those that sang best." - Henry Van Dyke
Claws would be bad. It is a hand, not a claw.
Hands of Ferrite sounds quite nice.
This is what I can come up with out of the top of my head:
Hands of Wrath
Sons of Ferrus
Purgers of Weakness
Vengeful Hands
Sons of Iron
Hands of the Machine
Hands of Steel
Yeah agreed I think I got excited with the at least 80% haha maybe at least 30%.
Hands of Ferrite is what I am thinking as well. Agreed on the claws thing.
80% is not overdoing it.
The Iron Hands were pretty much like that before Kardan Stronos came along and put an end to the obsessive mechanization.
Your chapter could have split off during the Kristosian era when the mechanical obsession was at it's worst.
Error 404: Interesting signature not found
2014/01/02 13:36:45
Subject: Re:Iron Hand veterans; fluff help required
Okay I will tone it down to 50-60%ish with some up to 80% with rumors of others even further. Thanks for the input guys, about to go to sleep now, but will update/add more stuff tomorrow.
Welcome to Dakka Bowlzee!
Yeah that is a good idea, the more bionics they get, the higher ranked they are. Whether bionics earn them promotions or promotions earn them binocs. I will have to think about that. Probably that promotions earn the more extensive bionic "upgrades".
2014/01/04 11:57:16
Subject: Re:Iron Hand veterans; fluff help required
Well I have been working on my fluff a bit more, and would appreciate any further input. Thanks to everyone for the good ideas and help so far.
Refer to first post for most up to date fluff
Spoiler:
Hands of Ferrite
An Iron Hands successor chapter. The colours are going to be mainly the metals from GW (leadbelcher, runefang steel, hashut copper etc.). The Hands of Ferrite occupy their Home Planet called "Ferrite" (named in honour for Ferrus Manus), which has an extensive mining and metallurgic culture. The populace are borderline obsessive with use of bionics. It is from here where recruits are found. The Hands of Ferrite are heavily bionic, with most members being at least 60% bionic, with more veteran members being known to having up to 80% of their body converted. This is due to the chapter splitting before Kardan Stronos made changes to the Iron Hands obsessive mechanization. There is rumours of some members being even more highly "upgraded", with some officer being 80% mechanical, even whispers of some Astartes being wholly mechanical. Even more disturbing rumours say that with the help of The Adeptus Mechanicus, that some Astartes from the Hands of Ferrite have had themselves placed in other vehicles other then Dreadnoughts (Stormravens etc.), to become an extension of themselves, replacing mindless servitors and pilots/drivers at the controls. Such rumours spoken out loud are borderline heresy of course.... Their nicknames are the "Tin Men" due to their silver appearance and heavy bionic/metallic parts. As they progress in rank, more extensive and complicated bionic surgery becomes more readily accessible. The Hands of Ferrite have a differing command system from the Iron Hands, with a lone Iron Father (known as the Iron Master) taking the lead of the chapter. Since the Hands of Ferrite inception, this title has been held by Iron Master Marius Kovar.
On another side note, just assembled the first model for this army, which was an Ironclad Dreadnought, which I am naming Wolfram Kal (according to some website, Wolfram is Latin for Tungsten... Good enough for me) Iron Master Marius Kovar will be a MOTF for game sake. and I will be using the Valthex model from Forgeworld for him. The Spesh Muhreens themselves will be the Iron Hands models also from Forgeworld.
This message was edited 2 times. Last update was at 2014/01/10 00:18:27
2014/01/04 12:08:55
Subject: Re:Iron Hand veterans; fluff help required [Fluff updated]
Remember there are other things associated with the IH's.
Examples such as Medusa, Gorgon, Moirae Schism, Iron Frater's, Fathers of Iron, Sons of the Gorgon. The key lieutenant to Ferrus was Gabriel Santar, so you can have the Order of Santar, or maybe the Chapter of Santar.
They were the Tenth Legion and I love the "Iron Tenth".
"Claws of the Gorgon", "Silver Fists".
I find that if you get the name right, it falls into place as well as a feasible back story.
My own Clan is the Iron Hands Fegaan Clan (6th Company), they are all in 30k Mk IV suits, but as most people believe the Iron hands were all destroyed (not true it was just the vanguard of the Legion) I decided that to make them believable to have survived the drop site massacre, that they were primarily a space borne clan
"The Clan is lead by Iron Commander Yurizan. Yurizan rose to prominance as a talented Dreadnought maintainer, who has successfully resurrected an ancient Contemptor and restored it to full order. He led the rights of purification before Iron father Sceptimus ascended to full Iron Hide. Sceptimus is the only example of an a true Ancient Dreadnought in the Fegaan Clan and he now leads the other Dreadnoughts in Battle and acts as Yurizan's second in Command. Despite this dreadnought being 11,000 years old the Contemptor Sceptimus still leads prayers and technological rites for the Clan.
The Clan is isolationist, but will act in concert with other Clans when directed by the Great Council. It is this Isolationist aloof attitude that drove the Clan from the Surface of Medusa to a Geostationary Orbit on a large orbital Fort. This Fort is part Chapel, part Bulwark and part Orbital Shipyard, here the Clan co-ordinates its recruitment activities, administration and its huge fleet of Warships, Starships and Assault craft. It is from this base that they train in all kinds of Orbital Combat and they naturally excel at Fleet Operations, Boarding Operations, Blockades and Massive Naval Engagements. It is this that brings them into contact with other Clans where the 6th will happily provide transportation, Orbital bombardment and fleet based support. They are also experts in Planetary Assaults and maintain large fleets of Thunderhawks, Drop Pods and a rumoured to have a Stormbird that was once touched by the Emperor's Hand.
It is due to the Orbital Fort and its attendant Shipyards, that the Fegaan Clan has the largest contingent of Serfs, menials and Servitors including whole Hulks of accommodation for Shipwrights, Naval architects and Naval Ratings. Fegaan Clan Techmarines are expected to demonstrate their skill by designing, overseeing, conducting trials and commissioning a Warship into the Emperors service. These range from Astartes Strike Cruisers, to Battle Barges to fast Astartes frigates. It is rumoured that many of their ships are delivered to Titan in the Sol System.
The Fegaan Clan holds the largest number of suits of Mk4 Armour from the fateful day when the Legion was betrayed on Istvaan V and a significant portion of the legion destroyed. This is chiefly because much of the Clan was based in space or on Fleet Operations maintaining the outer perimeter of the cordon on the world, and firing Orbital bombardments on Horus's Forces before the Betrayal of the Raven Guard, Iron Hands and Salamanders. It was the they that held off the seven Legion fleets long enough to evacuate at least some of the Iron Hands, but in the confusion they allowed Salamander and Raven Guard alike to seek refuge in their Hangars before the rapid warp jump to get clear before being overwhelmed by the Traitor legions. The Salamanders and Raven Guard owe a great debt to the Iron Hands, but the Iron Hands despise both Chapters for their perceived cowardice in not following Ferrus Manus Lead, in assaulting the centre and going for Horus himself. It is widely held that the combined power of Corax, Vulkan and Ferrus would have broken through and allowed a strike at Horus himself, thereby offering an opportunity to decapitate the rebellion. This could have spared the Emperor, and Terra from the ravages and represents an opportunity lost. This is the real fuel of the Iron Hands hatred, the lack of Iron resolve and Iron will to be determined to carry a costly assault, because the thought of capitulation and handing victory to the Heretics was a far greater threat and the tremendous loss of life in the assault was more than justified by the bringing of Horus to his knees. The fact that many of the Astartes were not planetside meant that many of the old suits survived the betrayal. These are holy relics to the Fegaan Clan and the rest of the Legion. It is a matter of pride that the Fegaan Clan uses these suits daily and keeps them in perfect functional order."
I made this banner for my 30k Army but as I use my 30k Army as both a 40k and HH army it's cool.
Oh and here is a 40k Clan organisation chart for reference from Clan Raukaan
I would recommend reading "Angel Exterminatus" as this contains alot of information on the Iron Hands as a sideplot arc.
This message was edited 3 times. Last update was at 2014/01/04 12:15:03
Collecting Forge World 30k????? If you prefix any Thread Subject line on 30k or Pre-heresy or Horus Heresy with [30K] we can convince LEGO and the Admin team to create a 30K mini board if we can show there is enough interest!
2014/01/04 12:20:09
Subject: Iron Hand veterans; fluff help required [Fluff updated]
I think maybe a reference to them coming under the gaze of the Inquisition for "abberations and deviation from the Imperial Creed" might add some flavour. Maybe say that the Ordos Xenos is protecting them from other inquisitors as they secretly supply exotic and high end equipment to the Deathwatch.
There are options, but I would give your fluff a bit of depth, it's pretty good so far but treat it like a foundation and build a little on it.
Maybe link them to an Adeptus Mechanicus Magos, or maybe they found an STC so are protected from the Inquisition. Maybe they are linked to the High Lords of Terra, maybe they have worked with a Rogue Trader and got lots of illegal tech they have reverse engineered.
Maybe link them back to the Iron Hands Legion by finding a character in the HH series you can identify with or fits your fluff and maybe make them the 1st Commander after the 2nd Founding or something?
Rather than say, a circumstance or piece of narative, a full story Arc that explains how they have come to be different from other Codex Chapters that reinforces 40k and doesn;t Retconn things?
Collecting Forge World 30k????? If you prefix any Thread Subject line on 30k or Pre-heresy or Horus Heresy with [30K] we can convince LEGO and the Admin team to create a 30K mini board if we can show there is enough interest!
2014/01/04 19:43:11
Subject: Iron Hand veterans; fluff help required [Fluff updated]
Thanks so much mwnciboo for that in depth analysis of my fluff. Just for the record, this is still work in progress, and I will keep adding to it as often as I can. I really like the idea of acquiring illegal tech from a rogue trader, in which some has been reverse engineered back to "legal status" which is then "gifted" to the deathwatch to keep certain prying eyes away from the surface of Ferrite. I don't want to establish the Hands of Ferrite as "good guys", more as cold, calculating, ruthless bionical Astartes, who do still serve the emporer and the imperium. I will start working on a story ark of how the Hands of Ferrite came to be an why they are (touched on it above, but will go much more in depth).
Thanks so much again mwnciboo, you get a virtual cookie
Automatically Appended Next Post: Also I don't like adding other characters that already exist to be honest, which is why I have personally named them. I will work more back story about the Iron Master to tie in why he is leading the chapter.
Automatically Appended Next Post: Background story ark (draft version)
Updated fluff in first post
Spoiler:
Hands of Ferrite
Pre-Heresy
The Ferrite Clan (Pure Iron in High Gothic, in honour of Ferrus Manus) were known for their heavy use of dreadnoughts (many even for an Iron Hands clan). Their Clan commander at the time had a retinue that consisted only of Iron Fathers. His chief equerry at the time was an Iron Father by the name of Marius Kovar. <More pre-heresy to come>
Horus Heresy
When Ferrus Manus took many of his veterans down to the surface of Isstvan V, the Ferrite Clan's Commander and other senior warriors were in attendance, though Marius Kovar was left behind with the fleet. Although the Ferrite Clan had relatively small loses upon the surface, their Clan Commander was slain. Marius stepped in to the de-facto position of leader for the time being, until the Iron Hands had settled.
Post Heresy
After Roboute Guilliman began enforcing the Codex Astartes, The Ferrite Clan (which had 978 Astartes including Dreadnoughts at the time) split from the main Iron Hands during the second founding. Instead of having a council like the Iron Hands, Marius Kovar was placed Chapter Master, him being the de-facto leader at the time, with the official title of Iron Master. The Chapter's fortress monastery was taken from them by the Iron Hands just prior to the split, causing slight animosity between the two. The chapter moved to a Homeworld close to the Eye of Terror which they promptly had renamed to Ferrite, and the chapter became "The Hands of Ferrite".
Ferrite has an extensive mining and metallurgic culture. The populace are borderline obsessive with use of bionics. It is from here where recruits are found.
Due to the shame of the fall of Ferrus Manus (although they share the Iron Hand's belief that Ferrus isn't dead, and he will return one day), the Hands of Ferrite despise all weakness, including their flesh. As the chapter split before Kardan Stonos changed the Iron Hands obsessive mechanization, the Hands of Ferrite are still heavily engrossed in bionics. Most brothers being at least 60% bionic, with more veteran members being known to having up to 80% of their body converted. There are whispers of some Astartes being wholly mechanical. Even more disturbing rumours say that with the help of The Adeptus Mechanicus, that some Astartes from the Hands of Ferrite have had themselves placed in other vehicles other then Dreadnoughts (Stormravens etc.), to become an extension of themselves, replacing mindless servitors and pilots/drivers at the controls. Such rumours spoken out loud are borderline heresy of course.... Their nicknames are the "Tin Men" due to their silver armour and heavy bionic/metallic parts. As they progress in rank, more extensive and complicated bionic surgery becomes more readily accessible. The Hands of Ferrite have a differing command system from the Iron Hands, with a lone Iron Father (known as the Iron Master) taking the lead of the chapter. Since the Hands of Ferrite inception, this title has been held by Iron Master Marius Kovar.
More to come, as I think/decide on it, especially in regards to: Marius Kovar Beliefs/reputation Geneseed Organization/Hierarchy Equipment used Pre-heresy information (If I can be bothered going that far back!) Recent accomplishments and mission
This message was edited 4 times. Last update was at 2014/01/10 00:19:02
2014/01/05 11:15:53
Subject: Iron Hand veterans; fluff help required [Fluff updated AGAIN 5th of Jan 2014]
There you go, already this feels slightly different. You can then add further things, like the Clan Master has an Axe or a Hammer called the "Wrath of Kovar" or something like "Revenge of Istavaan" and was wielded by the original Master Marius Kovar. I engineered things to get models in my force that fit my fluff.
It almost begins to write itself as your mind makes leaps or backfills story to explain how they got from 30k to 40k.
Good work.
This message was edited 1 time. Last update was at 2014/01/05 11:16:21
Collecting Forge World 30k????? If you prefix any Thread Subject line on 30k or Pre-heresy or Horus Heresy with [30K] we can convince LEGO and the Admin team to create a 30K mini board if we can show there is enough interest!
2014/01/05 11:20:09
Subject: Iron Hand veterans; fluff help required [Fluff updated AGAIN 5th of Jan 2014]
mwnciboo wrote: There you go, already this feels slightly different. You can then add further things, like the Clan Master has an Axe or a Hammer called the "Wrath of Kovar" or something like "Revenge of Istavaan" and was wielded by the original Master Marius Kovar. I engineered things to get models in my force that fit my fluff.
It almost begins to write itself as your mind makes leaps or backfills story to explain how they got from 30k to 40k.
Good work.
Cheers again, you are right about writing the story ark, and how that makes things fit in to place and makes more ideas come to mind. I am going to start working on how the illegal technology etc. comes in to play soon, which will work in why they are still in what appears to be mark III power armour. You have been a great help. Anyone else's opinion would be great as well!
2014/01/05 16:50:27
Subject: Iron Hand veterans; fluff help required [Fluff updated AGAIN 5th of Jan 2014]
I always like seeing Iron Hands clans and chapters and reading their fluff.
I really like your backstory so far. Feels really Iron Handsy.
imo, making up an extensive backstory for your chapter really adds to the fun. Making up stories and characters for my clan really helps me through those long hours of painting.
I am looking forward to the rest of your story and painted models, I would love to see your colour scheme.
Error 404: Interesting signature not found
2014/01/06 01:27:27
Subject: Iron Hand veterans; fluff help required [Fluff updated AGAIN 5th of Jan 2014]
Iron_Captain wrote: I always like seeing Iron Hands clans and chapters and reading their fluff. I really like your backstory so far. Feels really Iron Handsy. imo, making up an extensive backstory for your chapter really adds to the fun. Making up stories and characters for my clan really helps me through those long hours of painting. I am looking forward to the rest of your story and painted models, I would love to see your colour scheme.
Thanks so much for the kind words Iron-Captain. Below is a WIP of that Dreadnought I started on Saturday. The tactical squads will not have as much bronze though.
Refer to top post for most up to date fluff
Spoiler:
Hands of Ferrite
Pre-Heresy
The Ferrite Clan (Pure Iron in High Gothic, in honour of Ferrus Manus) were known for their heavy use of dreadnoughts (many even for an Iron Hands clan). Their Clan commander at the time had a retinue that consisted only of Iron Fathers. His chief equerry at the time was an Iron Father by the name of Marius Kovar. <More pre-heresy to come>
Horus Heresy
When Ferrus Manus took many of his veterans down to the surface of Isstvan V, the Ferrite Clan's Commander and other senior warriors were in attendance, though Marius Kovar was left behind with the fleet. Although the Ferrite Clan had relatively small loses upon the surface, their Clan Commander was slain. Marius stepped in to the de-facto position of leader for the time being, until the Iron Hands had settled.
Post Heresy
After Roboute Guilliman began enforcing the Codex Astartes, The Ferrite Clan (which had 978 Astartes including Dreadnoughts at the time) split from the main Iron Hands during the second founding. Instead of having a council like the Iron Hands, Marius Kovar was placed Chapter Master, him being the de-facto leader at the time, with the official title of Iron Master. The Chapter's fortress monastery was taken from them by the Iron Hands just prior to the split, causing slight animosity between the two. The chapter moved to a Homeworld close to the Eye of Terror which they promptly had renamed to Ferrite, and the chapter became "The Hands of Ferrite".
Ferrite has an extensive mining and metallurgic culture. The populace are borderline obsessive with use of bionics. It is from here where recruits are found.
Due to the shame of the fall of Ferrus Manus (although they share the Iron Hand's belief that Ferrus isn't dead, and he will return one day), the Hands of Ferrite despise all weakness, including their flesh. As the chapter split before Kardan Stonos changed the Iron Hands obsessive mechanization, the Hands of Ferrite are still heavily engrossed in bionics. Most brothers being at least 60% bionic, with more veteran members being known to having up to 80% of their body converted. There are whispers of some Astartes being wholly mechanical. Even more disturbing rumours say that with the help of The Adeptus Mechanicus, that some Astartes from the Hands of Ferrite have had themselves placed in other vehicles other then Dreadnoughts (Stormravens etc.), to become an extension of themselves, replacing mindless servitors and pilots/drivers at the controls. Such rumours spoken out loud are borderline heresy of course.... Their nicknames are the "Tin Men" due to their silver armour and heavy bionic/metallic parts. As they progress in rank, more extensive and complicated bionic surgery becomes more readily accessible. The Hands of Ferrite have a differing command system from the Iron Hands, with a lone Iron Father (known as the Iron Master) taking the lead of the chapter. Since the Hands of Ferrite inception, this title has been held by Iron Master Marius Kovar.
A short time after the Hands of Ferrite settled on their homeworld, they were visited by a Rogue Trader who met with Marius. He provided the Hands of Ferrite an opportunity, in the form of illegal technology from a Xenos race, for which they could further modify their armour and weapons, and more importantly, enhance their bionic capability. In return, the Hands of Ferrite would provide the rogue trader a rare mineral from the planet. No outsiders know of this exchange, and although the Hands of Ferrite are highy Xenophobic, their love for bionics is much greater.
Equipment used
The Hands of Ferrite use heavily modified Mark III power armour, and phobos bolters. They are at such a high level, thanks to the technology from the Rogue Trader. They use such old patterns of bolter and power armour to spite the Iron Hands for taking away their fortress monestary, wanting to prove that they don't need such things to be greater then their old breatheren. For this reason Terminator armour is also not used. The Hands have many ground vehicles also, but only use them when they have too, preferring to enter combat via a drop pod. This is also due to their harsh, brutal and almost simple combat tactics.
Geneseed
The Hands of Ferrite strain of Geneseed is very similar to the Irons Hands, with one genetic mutation which causes all of their eyes to be a very dark grey. (Need help adding to this)
Organization/Hierarchy
Ferrite has ten great forges in it's capital city, which double as temples for the Omnissah (more on this to come). Roughly 100 Astartes/Dreadnoughts (normally a little over this amount) belong to a Forge (much like a clan) The Chapter Master of the Hands of Ferrite is known as the Iron Master, an Iron Father in all respects except for rank. Below him comes the Forge Masters (clan commanders), the heads of each Forge. Each forge master has a retinue of Iron Fathers below him. Each tactical squad also has a Dreadnought attached to it, to guide the brothers, and support them in combat. The dreadnought does not always stick with the brothers, depending on what the combat scenario dictates at the time.
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(I photo shopped that Clan Rukaan force org to show my forge org)
More to come, as I think/decide on it, especially in regards to: Marius Kovar Beliefs/reputation Pre-heresy information (If I can be bothered going that far back!) Recent accomplishments and mission
Automatically Appended Next Post: Spacecraft and Beliefs/Reputation added to 1st post
This message was edited 8 times. Last update was at 2014/01/10 00:20:35
2014/01/07 04:51:25
Subject: Iron Hand veterans; fluff help required [Most up to date fluff now in first post]
- Added updated photos of dreadnought in spoilers under notable members
- Added names of future Dreadnought models
- Added battlecry [i]"Redemption through Power"
Is anyone still getting any kicks out of this? If not, I will keep it for myself, and stop refreshing post.
2014/01/08 18:09:10
Subject: Re:Iron Hands veterans; fluff help required [1st post updated 8/1/14]
I am, I always like an Iron Hands post......Here have some Morlocks....This was pre- all the FW 30k stuff, when I had to make it my self.
Collecting Forge World 30k????? If you prefix any Thread Subject line on 30k or Pre-heresy or Horus Heresy with [30K] we can convince LEGO and the Admin team to create a 30K mini board if we can show there is enough interest!
2014/01/09 03:49:11
Subject: Re:Iron Hands veterans; fluff help required [1st post updated 8/1/14]
mwnciboo wrote: I am, I always like an Iron Hands post......Here have some Morlocks....This was pre- all the FW 30k stuff, when I had to make it my self.
Spoiler:
They look awesome dude, really nice work.
Unfortunately the wife and I spent too much money over Christmas, and we have just been hit with some bills! So it will be a couple of pays before I can get some more models.
2014/01/09 09:57:54
Subject: Iron Hand veterans; fluff help required [Most up to date fluff now in first post]
Rippy wrote: - Added updated photos of dreadnought in spoilers under notable members
- Added names of future Dreadnought models
- Added battlecry [i]"Redemption through Power"
Is anyone still getting any kicks out of this? If not, I will keep it for myself, and stop refreshing post.
No go on, I like it, and sharing your stuff can't hurt can it?
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2014/01/09 18:01:52
Subject: Re:Iron Hands veterans; fluff help required [1st post updated 8/1/14]
Thanks, I have another 20x mkIV to paint and the new Contemptor...As well as my original. I also want to make a conversion of the most awesome Contemptor ever....(ever better than Telemechrus!) the insane Kaarashi "Bombastus".
And I also want to make a certain Iron Hand from "Angel Exterminatus"
- I don't want to spoil it, so I won't name him....But get hold of the book, I bet you will love this character!!!
This message was edited 1 time. Last update was at 2014/01/09 18:04:05
Collecting Forge World 30k????? If you prefix any Thread Subject line on 30k or Pre-heresy or Horus Heresy with [30K] we can convince LEGO and the Admin team to create a 30K mini board if we can show there is enough interest!
2014/01/09 19:43:18
Subject: Iron Hands veterans; fluff help required [1st post updated 8/1/14]
Unfortunately I am only up to book 7 of the HH series, but will get up to Angel Exterminatus eventually!!
Have you read my whole first post through recently? I have changed it a bit and want to know if it still makes sense.
Rippy wrote: - Added updated photos of dreadnought in spoilers under notable members
- Added names of future Dreadnought models
- Added battlecry [i]"Redemption through Power"
Is anyone still getting any kicks out of this? If not, I will keep it for myself, and stop refreshing post.
No go on, I like it, and sharing your stuff can't hurt can it?
Glad you are still enjoying it Iron_Captain. Can you also please do another full read through of my first post and see if it still makes sense?
This is the first any sort of creative writing I have done in years, so I do apologize if it all makes more sense in my head then in words.
This message was edited 2 times. Last update was at 2014/01/09 19:50:27
2014/01/09 22:25:46
Subject: Iron Hands veterans; fluff help required [1st post updated 8/1/14]
I am by no means an absolute authorithy on fluff, even though I am very knowledgable on the Iron Hands (them being my favourite army and all) So take my words as you want them. To me, most of it still makes sense, but I have do have a few critical notes. 1. The dropsite massacre. You say that Clan Ferrite suffered relatively light casualties, but most of the Iron Hands on Istvaan were killed. There were only very few survivors. Might need to change that. 2. Equipment used. If I understand it right, you say here that they have so many mk3 suits thanks to a rogue trader's technology? How would a rogue trader get so many suits of power armour? Might be worth either changin or expanding on. And how does their use of old marks of armour and weaponry spite the Iron Hands? I do not think the IH would really mind whatever their sucessors are up too, considering their extreme isolationism. Could do with some further explanation. Lastly, their reason for not using terminator armour and their combat doctrine could be further explained.
I really like your sig btw (also, if you want to turn this into a modelling/painting blog, you might need to start a new thread in the painting/moddelling forum)
This message was edited 1 time. Last update was at 2014/01/09 22:27:09
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2014/01/09 23:55:06
Subject: Iron Hands veterans; fluff help required [1st post updated 8/1/14]
Iron_Captain wrote: I am by no means an absolute authorithy on fluff, even though I am very knowledgable on the Iron Hands (them being my favourite army and all) So take my words as you want them.
To me, most of it still makes sense, but I have do have a few critical notes.
1. The dropsite massacre. You say that Clan Ferrite suffered relatively light casualties, but most of the Iron Hands on Istvaan were killed. There were only very few survivors. Might need to change that.
2. Equipment used. If I understand it right, you say here that they have so many mk3 suits thanks to a rogue trader's technology? How would a rogue trader get so many suits of power armour? Might be worth either changin or expanding on.
And how does their use of old marks of armour and weaponry spite the Iron Hands? I do not think the IH would really mind whatever their sucessors are up too, considering their extreme isolationism. Could do with some further explanation.
Lastly, their reason for not using terminator armour and their combat doctrine could be further explained.
I really like your sig btw (also, if you want to turn this into a modelling/painting blog, you might need to start a new thread in the painting/moddelling forum)
Thanks for your pointers
1. I thought that the Iron Hands over all had relatively small losses, as Ferrus only took his elite troops and landed, and although they had massive losses (almost all dead) there were actually very few Iron Hands involved (relatively of course).
2. I will have to explain that better I think .They already had the Mark III Iron Armour and Phobos pattern bolters, but they are using the Xenos tech to modify it further, I will clarify this, thanks. I might remove the part about the spiting the IHs, as you are right, they wouldn't really care.
Also I will further explain the lack of Terminator armour and explore their combat doctrine further.
Thanks again, updates will be placed in first post and I will let you know.
And thanks about the sig, yeah I was just messing around on photoshop, and thought I would make it a gif. Once I have my fluff down pat, I will probably make a P&M blog, with the fluff up the top. This is just for writing the fluff for now.
Automatically Appended Next Post: I updated the Equipment Used section, Iron_Captain, if you could check that again in your own leisure, and see what you think.
This message was edited 1 time. Last update was at 2014/01/10 00:17:07
2014/01/11 22:10:57
Subject: Iron Hands veterans; Need help/advice with models/conversion bits!!
Okay guys, so I am currently looking at models for my army.
I am thinking my MoTF (Iron Master) is going to be Valthex from FW due to a nice looking model ready with a conversion beamer (I will just be getting some IH shoulder pads from FW also to go with it).
Rippy wrote: Thanks for your pointers
1. I thought that the Iron Hands over all had relatively small losses, as Ferrus only took his elite troops and landed, and although they had massive losses (almost all dead) there were actually very few Iron Hands involved (relatively of course).
I am glad I can help 1. I see. In that case you have just worded it a little confusingly. Your words seem to imply that Clan Ferrite's troops that were on the surface suffered only relatively light casualties, rather than the Clan as a whole. The Iron Hands as whole, indeed suffered only light casualties during the heresy.
Your new explanations are also fine, however I am not sure whether the Mechanicus is still able to craft new Phobos pattern bolters, as they were hand-crafted by the Fabricators of Mars during the very birth of the Imperium.
Probably safer to just write it off as a huge stockpile from the Heresy. Seeing that the Iron Hands have always had extremely close ties with the Mechanicus, they probably have huge stockpiles of all kinds of old and fancy tech of which Clan Ferrite got it's fair share when it split off as a seperate chapter.
To be honest, I do not know where to get more bionics part. I myself use the GW Iron Hands set as well as all of Forgeworld's bionics kits, and Anvil Industries was the only other bionic parts producer I know about.
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2014/01/13 01:21:49
Subject: Iron Hands veterans; fluff help required [1st post updated 8/1/14]
Rippy wrote: Thanks for your pointers 1. I thought that the Iron Hands over all had relatively small losses, as Ferrus only took his elite troops and landed, and although they had massive losses (almost all dead) there were actually very few Iron Hands involved (relatively of course).
I am glad I can help 1. I see. In that case you have just worded it a little confusingly. Your words seem to imply that Clan Ferrite's troops that were on the surface suffered only relatively light casualties, rather than the Clan as a whole. The Iron Hands as whole, indeed suffered only light casualties during the heresy.
Your new explanations are also fine, however I am not sure whether the Mechanicus is still able to craft new Phobos pattern bolters, as they were hand-crafted by the Fabricators of Mars during the very birth of the Imperium. Probably safer to just write it off as a huge stockpile from the Heresy. Seeing that the Iron Hands have always had extremely close ties with the Mechanicus, they probably have huge stockpiles of all kinds of old and fancy tech of which Clan Ferrite got it's fair share when it split off as a seperate chapter.
To be honest, I do not know where to get more bionics part. I myself use the GW Iron Hands set as well as all of Forgeworld's bionics kits, and Anvil Industries was the only other bionic parts producer I know about.
No worries, I will explain the loss of troops more clearly as well then, thanks. Hmm I guess I should have researched my phobos pattern bolters... Maybe I will work in they have been known to especially hunt down traitor legions/chapters/war bands that still have stockpiles of these bolter pattern, or something along those lines. Thanks.
This message was edited 1 time. Last update was at 2014/01/13 04:52:04
2014/01/13 18:25:35
Subject: Iron Hands veterans; Need help/advice with models/conversion bits!! [First post updated 13/01/2014]
Some inspiration...This is my WIP Iron Father Terminator...
My Iron Hand Librarian...
This is one of my key Characters....One of my all time favourites.
The Emperor's Personal Body Guard...Valdor Constantin.
Based on this image.
The Heresy is amazing...I don't even bother with 40k now.
I might even do the Dornian Heresy for fun so I can make these guys...
Imagine an Iron Hand version of this....
This message was edited 1 time. Last update was at 2014/01/13 18:26:57
Collecting Forge World 30k????? If you prefix any Thread Subject line on 30k or Pre-heresy or Horus Heresy with [30K] we can convince LEGO and the Admin team to create a 30K mini board if we can show there is enough interest!