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![[Post New]](/s/i/i.gif) 2014/01/02 20:35:58
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Screaming Shining Spear
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Hi,
Thank you for your email. We will be placing the updated rules for Irillyth into the downloads section of our website either tomorrow or Monday.
Recieved this from Forgeworld today! I know we have been waiting on an update to IA:11 for some time now. Could this be it? Or maybe just a single update like they did for the Shadow Spectres/Exarch? Either way I am excited. I just recieved Irillyth and a full squad of Spectres (including the Exarch) for Chrsitmas and have been looking forward to fielding them. What do you think guys?
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4000 points: Craftworld Mymeara |
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![[Post New]](/s/i/i.gif) 2014/01/02 20:43:10
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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I wouldnt hope for an updated Corsair list to come with him, but it would certainly be lovely if they did.
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![[Post New]](/s/i/i.gif) 2014/01/02 20:59:38
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Foolproof Falcon Pilot
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Woot woot! Hopefully this is a precursor for the new corsair codex. Hopefully they also re-look at shadow specters and buff them up to usable level.
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This message was edited 1 time. Last update was at 2014/01/02 20:59:48
"Ask not the Eldar a question, for they will give you three answers, all of which are true and terrifying to know."
-Inquisitor Czevak
~14k
~10k
~5k corsairs
~3k DKOK |
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![[Post New]](/s/i/i.gif) 2014/01/02 21:20:35
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Shadow specters already have updated rules on the FW site, they are more than usable (IMO).
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![[Post New]](/s/i/i.gif) 2014/01/02 23:29:05
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Screaming Shining Spear
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chaos0xomega wrote:Shadow specters already have updated rules on the FW site, they are more than usable ( IMO).
I think the current Spectres' rules are decent as well. The real problem is that they have to compete with Warp Spiders. The Spiders are cheaper, faster, and have an arguably better damage output vs most targets. I still plan to run the Spectres though because the models are fething awesome. The fluff is epic as well.
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4000 points: Craftworld Mymeara |
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![[Post New]](/s/i/i.gif) 2014/01/03 00:05:05
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Horrible Hekatrix With Hydra Gauntlets
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If this is the updated Corsair's list we've all been waiting for, there better be double shuricannon variants available. Completely ridiculous that the old venom couldn't take 2. 110 pts for a double cannon venom and a cannon corsair squad (assuming prices don't change much) sounds like a great deal to me, 9 Strength 6 psuedorending shots on the move in a scoring platform at that price point ought to be very competitive. Admittedly you're note quite as nice as your Dark Eldar cousins defensively with no Night Shields etc and you get fewer shots but you can actually hurt vehicles and you're averaging one psuedorending wound per Venom per shooting phase, that's enough to eat up something like a Wraithknight no trouble with enough of them. You could fit six venoms and three Hornets as low as 1000 points without too much trouble, that's some fearsome firepower.
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![[Post New]](/s/i/i.gif) 2014/01/03 00:49:51
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Screaming Shining Spear
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Eldar Vampire Hunter wrote:If this is the updated Corsair's list we've all been waiting for, there better be double shuricannon variants available. Completely ridiculous that the old venom couldn't take 2. 110 pts for a double cannon venom and a cannon corsair squad (assuming prices don't change much) sounds like a great deal to me, 9 Strength 6 psuedorending shots on the move in a scoring platform at that price point ought to be very competitive. Admittedly you're note quite as nice as your Dark Eldar cousins defensively with no Night Shields etc and you get fewer shots but you can actually hurt vehicles and you're averaging one psuedorending wound per Venom per shooting phase, that's enough to eat up something like a Wraithknight no trouble with enough of them. You could fit six venoms and three Hornets as low as 1000 points without too much trouble, that's some fearsome firepower.
Indeed. The new hornets are SICK. Two pulse lasers for 5 points each? Yes please. I played mine for the first time two weeks ago and they were devastating.
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4000 points: Craftworld Mymeara |
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![[Post New]](/s/i/i.gif) 2014/01/03 03:50:00
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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extremefreak17 wrote:chaos0xomega wrote:Shadow specters already have updated rules on the FW site, they are more than usable ( IMO).
I think the current Spectres' rules are decent as well. The real problem is that they have to compete with Warp Spiders. The Spiders are cheaper, faster, and have an arguably better damage output vs most targets. I still plan to run the Spectres though because the models are fething awesome. The fluff is epic as well.
The Specters fill a very different role though: infantry based long range anti-vehicle, a tole that no other unit (codex or otherwise) can fill (except dark reapers w eml, but I think the specters are more effective.
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![[Post New]](/s/i/i.gif) 2014/01/03 05:01:33
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Fixture of Dakka
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What I wouldn't give for an updated Corsairs list!
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![[Post New]](/s/i/i.gif) 2014/01/03 05:08:04
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Screaming Shining Spear
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chaos0xomega wrote: extremefreak17 wrote:chaos0xomega wrote:Shadow specters already have updated rules on the FW site, they are more than usable ( IMO).
I think the current Spectres' rules are decent as well. The real problem is that they have to compete with Warp Spiders. The Spiders are cheaper, faster, and have an arguably better damage output vs most targets. I still plan to run the Spectres though because the models are fething awesome. The fluff is epic as well.
The Specters fill a very different role though: infantry based long range anti-vehicle, a tole that no other unit (codex or otherwise) can fill (except dark reapers w eml, but I think the specters are more effective.
Not anymore. Most recent rules here: http://www.forgeworld.co.uk/Downloads/Product/PDF/s/shadowspectres.pdf
18" guns. Ghostlight can only increase STR and reduce AP. It no longer affects range. This is why people are hoping for better rules, and also why spiders are much better.
For some reason they nerfed the hell out of a pretty balanced unit, and at the same time failed to release new rules for Irillyth.
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This message was edited 1 time. Last update was at 2014/01/03 05:10:17
4000 points: Craftworld Mymeara |
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![[Post New]](/s/i/i.gif) 2014/01/03 05:37:09
Subject: Re:New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Regular Dakkanaut
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Gee, I wonder who was possibly cool enough to send you all that sweet Forgeworld.
Very excited about the coming update. He needs it. Would love a reason to take him off the shelf.
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![[Post New]](/s/i/i.gif) 2014/01/03 15:57:29
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Sonofa!!!!!! Thats what I get for not looking at the rules in forever... I never even got to play my 3 squads under the old rules :(
Because really, the last thing the Eldar needed was another close range AT unit, or for that matter a close range crowd-control unit...
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![[Post New]](/s/i/i.gif) 2014/01/03 19:17:59
Subject: Re:New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Screaming Shining Spear
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Massawyrm wrote:Gee, I wonder who was possibly cool enough to send you all that sweet Forgeworld.
Very excited about the coming update. He needs it. Would love a reason to take him off the shelf.
Holy feth! It's my secret santa from reddit! I have the unit assembled and primed. I'll have to send you some pics when I decide on the colors and get them painted!
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4000 points: Craftworld Mymeara |
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![[Post New]](/s/i/i.gif) 2014/01/03 19:37:53
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Dude, secret santa on reddit must be legit O.O
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![[Post New]](/s/i/i.gif) 2014/01/03 20:09:59
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Screaming Shining Spear
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It is! Good subs to visit over there:
/r/warhammer
/r/warhammer40k
/r/miniswap
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4000 points: Craftworld Mymeara |
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![[Post New]](/s/i/i.gif) 2014/01/07 00:09:00
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Screaming Shining Spear
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Well, it apears that Forgeworld may have goofed up. It is now monday afternoon, and still no update. :(
Going to send them another email right now.
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4000 points: Craftworld Mymeara |
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![[Post New]](/s/i/i.gif) 2014/01/07 08:18:24
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Fresh-Faced New User
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Tuesday morning in the UK now. Darn it, I do hope they will post the rules today. I already have 5 spectres and irillyth, and almost ordered another 5 yesterday but I had to wait for my friend to figure out what he wants from FW.
Good thing I came acros this topic just now. I'll wait for the rules and if the rules are crap, I will be ordering something else. Automatically Appended Next Post: extremefreak17 wrote:Well, it apears that Forgeworld may have goofed up. It is now monday afternoon, and still no update. :(
Going to send them another email right now.
Did you get a reply yet?
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This message was edited 1 time. Last update was at 2014/01/07 16:55:24
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![[Post New]](/s/i/i.gif) 2014/01/08 00:33:12
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Screaming Shining Spear
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Koenbeest wrote:Tuesday morning in the UK now. Darn it, I do hope they will post the rules today. I already have 5 spectres and irillyth, and almost ordered another 5 yesterday but I had to wait for my friend to figure out what he wants from FW.
Good thing I came acros this topic just now. I'll wait for the rules and if the rules are crap, I will be ordering something else.
Automatically Appended Next Post:
extremefreak17 wrote:Well, it apears that Forgeworld may have goofed up. It is now monday afternoon, and still no update. :(
Going to send them another email right now.
Did you get a reply yet?
Not yet, i'll post it on this thread when I do.
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4000 points: Craftworld Mymeara |
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![[Post New]](/s/i/i.gif) 2014/01/08 11:23:18
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Fresh-Faced New User
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Just to back up your 'rumour'.. this is what forge world posted on facebook on the 6th of january:
"Forge World: I'm not sure of the exact time frame for the Corsairs, but I know the Irillyth update should be coming this week."
So most likely it's just going to be Irillyth for now, corsairs soon hopefully.
Automatically Appended Next Post:
Ughhhh! The new rules are even worse than the old ones :S.
- irillyth is more points than before (most of all phoenix lords, though he's one of the worst)
- Hit and run (like they'd ever survive close combat)
- Night vision (why need this if the squad can only fire 18")
- No warlord trait
- acute senses (what? they can't even outflank can they?)
- No invun save
- Power glaive is gone?
- Using ghostlight when he's in his group...makes him worse
And the problems that were there before are still there:
- spectres are not updates so they still have 18" range guns :(
- nothing done about the weird 12" ability (12" really?)
- too many points when compared to spiders
- cover save doesn't stack (and unlike the ++ save they used to have, many armies will just ignore this save)
I have never ranted before, but I am very unhappy with these rules. Just because they seem to make no sense (like the night vision, acute senses, no warlord trait, guns range, 12" ability... wait.. thats everything)
It seems like the one who wrote the rules, doesn't actually know the rules of the game. The rules are not just bad, they are just wrong and incoherent.
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This message was edited 2 times. Last update was at 2014/01/08 17:56:08
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![[Post New]](/s/i/i.gif) 2014/01/09 05:40:48
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Screaming Shining Spear
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Wow...just...wow. I was so excited for this update and then...squish. A giant turd plops out on the floor. Oh well, I'll probably run them anyway, due to the models looking so cool!
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4000 points: Craftworld Mymeara |
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![[Post New]](/s/i/i.gif) 2014/01/09 06:05:46
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Using Inks and Washes
St. George, Utah
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He seems pretty cool to me? Heavy 3 Plasma with Ghostlight/Lance means he can single-handedly take down AV14 from range most other models could only wish for, reliably.
Maybe a tad overcosted, but I don't see why people think Warp Spiders are better. For +6 points a model, you gain effectively a Jink save, have +6" on your guns (deathspinners are only 12", yo), have the ability to group up your shots for a really powerful blast should you need it, and have an actual AP value, AND really mess with people's leadership tests. You also remove that silly rule that made Warp Spiders often lose units just from rolling doubles in the jump pack move.
Seems like a pretty legit unit to take to me. Am I missing something? I think Warp Spiders are like the most overrated unit in the entire Eldar codex right now, honestly.
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![[Post New]](/s/i/i.gif) 2014/01/09 06:58:02
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Longtime Dakkanaut
Aizuwakamatsu, Fukushima, Japan
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SRSFACE wrote:He seems pretty cool to me? Heavy 3 Plasma with Ghostlight/Lance means he can single-handedly take down AV14 from range most other models could only wish for, reliably.
Maybe a tad overcosted, but I don't see why people think Warp Spiders are better. For +6 points a model, you gain effectively a Jink save, have +6" on your guns (deathspinners are only 12", yo), have the ability to group up your shots for a really powerful blast should you need it, and have an actual AP value, AND really mess with people's leadership tests. You also remove that silly rule that made Warp Spiders often lose units just from rolling doubles in the jump pack move.
Seems like a pretty legit unit to take to me. Am I missing something? I think Warp Spiders are like the most overrated unit in the entire Eldar codex right now, honestly.
Shadow Spectres are stupidly slow compared to Warp Spiders, are less resilient, have a much smaller squad size, and can't put out enough fire to make a difference. And on top of that are half again as expensive. Shadow Spectres are chumps, their only gimmick is combining fire to mess up vehicles and even then they are a incredibly expensive 18" range Lascannon with Lance on average. And anything less than AV13 the Warp Spiders will mess up worse anyway as the difference between AP3 and AP- is non existent and the Warp Spiders are firing two shots a piece.
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This message was edited 1 time. Last update was at 2014/01/09 07:18:37
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![[Post New]](/s/i/i.gif) 2014/01/09 07:52:16
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Douglas Bader
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SRSFACE wrote:He seems pretty cool to me? Heavy 3 Plasma with Ghostlight/Lance means he can single-handedly take down AV14 from range most other models could only wish for, reliably.
But at a completely obscene cost. You have to spend a lot of points on a whole squad to support him (remember, your base strength goes down to STR 6 if you use the squad's guns), and paying 400+ points for a single anti-tank unit is not a winning strategy.
And of course taking away his power weapon (and replacing it with literally worthless USRs) was just insult to injury.
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This message was edited 1 time. Last update was at 2014/01/09 07:55:45
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2014/01/09 09:29:27
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Devastating Dark Reaper
Biel-Tan
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The price hike combined with the nerf makes him not worth his points which is obscenely disappointing. FW really dropped the ball with him I think.
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![[Post New]](/s/i/i.gif) 2014/01/09 13:52:35
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Swift Swooping Hawk
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And with those rules my shadow spectres are going at the very bottom of my painting backlog. No hurry to get them finished now. Maybe they will see use in a narrative campaign later this year but not in a regular army list that's for sure.
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![[Post New]](/s/i/i.gif) 2014/01/09 18:38:26
Subject: New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Stealthy Grot Snipa
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Maybe they broke the mould and don't want anyone to buy the model?
It's just absurdly bad.
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"The Emporer is a rouge trader."
- Charlie Chaplain. |
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![[Post New]](/s/i/i.gif) 2014/01/17 15:47:42
Subject: Re:New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Focused Fire Warrior
Helsinki
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Thanks to public feedback forge world has actually released a new verison of Irillyth available here:
http://www.forgeworld.co.uk/Downloads/Product/PDF/I/Irillyth-2.pdf
This one seems, at least compared to the previous one, awsome with better rules all around a lower price and a new, personal warlord trait. So what's your take on this new version?
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My armies:
vior'la sept 12k
Erik Morkai's great company 6k
dark mechanicus, the dearth of hope, 8k
rothwyr morwan's company 1,5k
Adeptus custodes 2k
AoS, The forgotten order, SE, 3k |
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![[Post New]](/s/i/i.gif) 2014/01/18 07:38:55
Subject: Re:New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Fresh-Faced New User
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I love these new rules. I was hoping for the 'split fire' warlord trait, but instead they just gave him the split fire USR and gave him a unique warlord trait. The trait is not the best, but it is fluffy and might see some use, I like it.
The cc weapon is awesome as well, if they had just given him a power glaive it would have been fine by me, but this one trumps everything we could have expected.
The shadow of death rule is still short ranged as before, but now that irillyth is a good character in itself, I just see this as an added bonus and a nice flavor of fluff (and might see some use as well).
Oh.. and the ghostlight rule is explained a little better than in the shadow spectres pdf, they ghostlight rule can go for both ap and strength alterations (not sure if this was clear before).
And a 25 points reduction.. yes.. he is going to see the table again.
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This message was edited 1 time. Last update was at 2014/01/18 07:39:18
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![[Post New]](/s/i/i.gif) 2014/01/18 15:53:01
Subject: Re:New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Fresh-Faced New User
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I would just run the Shadow Specters as spiders.
There is no reason not to use those beautiful models, and it is a reasonable substitute.
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![[Post New]](/s/i/i.gif) 2014/01/18 15:57:28
Subject: Re:New rules for Irillyth! (Eldar Shadow Spectres Phoenix Lord)
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Judgemental Grey Knight Justicar
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How about running Irillyth and some spectres and allying in some Dark Eldar? Granting Night Fight, and having Night Vision on everybody would be fun.
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