Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/01/04 18:11:21
Subject: Proper Storm Bolter usage?
|
 |
Longtime Dakkanaut
|
Storm Bolter is an Assault 2 weapon...
Does that mean...
A) in an assault fires 2 times
B) can be used in an assault, otherwise fires twice in the shooting phase
If it fires twice in the assault phase, and a terminator has standard 2 attacks, does that mean he shoots 4 times? Or the two attacks is only for melee WPNs?
What's the standard because I'm confused.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/04 18:14:42
Subject: Proper Storm Bolter usage?
|
 |
Nasty Nob on Warbike with Klaw
|
Page 51
And it has NOTHING to do with assaults, despite it's name.
Neither does an Assault Cannon...
|
This message was edited 1 time. Last update was at 2014/01/04 18:15:03
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/04 18:15:16
Subject: Re:Proper Storm Bolter usage?
|
 |
Cog in the Machine
Winnipeg, MB, Canada
|
Assault is just the weapon type, meaning you can shoot it and still assault after. It does not give you any bonuses in cc. Read up on weapon types in the BRB and it will be pretty clear.
|
40k armies: Harlies, Tzeentch Daemons
AoS armies: DoK, Deepkin, Nighthaunt, Tzeentch Daemons, Skaven |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/04 18:16:24
Subject: Proper Storm Bolter usage?
|
 |
Glorious Lord of Chaos
The burning pits of Hades, also known as Sweden in summer
|
Explained in the shooting section.
'Assault' on a ranged weapon only means that you can freely move as much as you wish, up to the maximum distance permitted by unit type, fired an amount of times equal to the number after 'assault' (In this case, two shots, so two dice) and the user may then assault the target he shot at, if in range and it still lives.
It may not be used in melee.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/04 18:19:50
Subject: Re:Proper Storm Bolter usage?
|
 |
Longtime Dakkanaut
|
I'm just butchering rules then. I swear I glanced at every section. It's just hard to remember all these dang rules. That's guys.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/04 18:37:35
Subject: Proper Storm Bolter usage?
|
 |
Nasty Nob on Warbike with Klaw
|
Don't worry, there's many unhappy naming coincidences in this game.
An Assault Cannon is not an Assault weapon...
A Heavy Flamer isn't a Heavy weapon...
A Mutilator despite it's name is pants...
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/04 19:09:40
Subject: Re:Proper Storm Bolter usage?
|
 |
Longtime Dakkanaut
|
Ahhh, I just went back to the rule book real quick and see where I may have made my first mistake. We've been playing using pistols in close combat with full shooting values instead of counting them as a close combat melee weapon. I misinterpreted the (all pistols are assault 1) rule. Once again. Thanks guys for clarifying. I see I'll be coming here more often to figure out stuff.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/04 19:40:27
Subject: Proper Storm Bolter usage?
|
 |
Longtime Dakkanaut
|
grendel083 wrote:Don't worry, there's many unhappy naming coincidences in this game.
An Assault Cannon is not an Assault weapon...
A Heavy Flamer isn't a Heavy weapon...
A Mutilator despite it's name is pants...
And everyone's favorites, an Emplaced weapon is not the same as a Gun Emplacement
|
This message was edited 1 time. Last update was at 2014/01/04 19:41:26
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/04 20:44:00
Subject: Re:Proper Storm Bolter usage?
|
 |
Dakka Veteran
|
Johnnytorrance wrote: We've been playing using pistols in close combat with full shooting values instead of counting them as a close combat melee weapon.
this is a good house rule with buddies. in real games, however much your model may wish to start balsting at point blank range, said model just use the gun as a blunt instrument of death.
Asault = move, shoot and run into CC
Heavy = must remain stationary to shoot. cannot shoot and run into CC (unless over ruled by another rule. see relentless USR)
Rapid = cannot shoot and run into CC (it may snap fire)
|
<--Bolt on Cuteness: S:20,No armour save, no invul save, no cover save, Range:unlimited---DEAL
Enough too have fun
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/04 20:58:50
Subject: Re:Proper Storm Bolter usage?
|
 |
Stern Iron Priest with Thrall Bodyguard
|
jason1977 wrote:Johnnytorrance wrote: We've been playing using pistols in close combat with full shooting values instead of counting them as a close combat melee weapon.
this is a good house rule with buddies. in real games, however much your model may wish to start balsting at point blank range, said model just use the gun as a blunt instrument of death.
Asault = move, shoot and run into CC
Heavy = must remain stationary to shoot. cannot shoot and run into CC (unless over ruled by another rule. see relentless USR)
Rapid = cannot shoot and run into CC (it may snap fire)
This forum is not a replacement for the brb or codices. If you're going to give an answer please just give page and paragraph numbers as it prevents any issues.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/04 22:12:12
Subject: Re:Proper Storm Bolter usage?
|
 |
Dakka Veteran
|
liturgies of blood wrote: jason1977 wrote:Johnnytorrance wrote: We've been playing using pistols in close combat with full shooting values instead of counting them as a close combat melee weapon.
this is a good house rule with buddies. in real games, however much your model may wish to start balsting at point blank range, said model just use the gun as a blunt instrument of death.
Asault = move, shoot and run into CC
Heavy = must remain stationary to shoot. cannot shoot and run into CC (unless over ruled by another rule. see relentless USR)
Rapid = cannot shoot and run into CC (it may snap fire)
This forum is not a replacement for the brb or codices. If you're going to give an answer please just give page and paragraph numbers as it prevents any issues.
As I was heavily parafrasing any wording found in a BRB or codex I thought this would be ok. As you have enlightened me otherwise, I will post page and bullet numbers in the furture.
|
<--Bolt on Cuteness: S:20,No armour save, no invul save, no cover save, Range:unlimited---DEAL
Enough too have fun
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/05 07:01:49
Subject: Re:Proper Storm Bolter usage?
|
 |
Infiltrating Broodlord
|
Johnnytorrance wrote:Ahhh, I just went back to the rule book real quick and see where I may have made my first mistake. We've been playing using pistols in close combat with full shooting values instead of counting them as a close combat melee weapon. I misinterpreted the (all pistols are assault 1) rule. Once again. Thanks guys for clarifying. I see I'll be coming here more often to figure out stuff.
Don't worry Johnny, there's a reason learning the rules is #2 on my list of things I always try to warn people about before getting into 40k. Not that I don't want them to do so, i just feel giving fair warning is the friendly thing to do.
#2 The Rules: "It has a rather large volume of intricate rules which must be learned and remembered but don't let that turn you away! Eventually you'll develop a kind of masochistic love for attempting to translate the overly complex and not so carefully worded rules that define how things work in the 40k universe... well, sort of define things anyways. So don't worry to much about it, it only hurts at first..."
|
-It is not the strongest of the Tyranids that survive but the ones most adaptive to change. |
|
 |
 |
|