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Made in de
Stalwart Veteran Guard Sergeant





So, I hear a lot of people complaining about the rule first blood because it favors shooting armies and players going first. Although the rule is required as a tie breaker for most games I think the best solution for this would be to replace the rule with last blood, meaning that the player who last destroyed a unit would get a exstra point. This would fix most of the problems and make the game exciting to the last moment. What is dakka's opinion?
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






It simply replaces the problem with an equally annoying one.

If you were to change it, I'd go first shooting blood, and first close combat blood.

4500
 
   
Made in gb
Hallowed Canoness





Between

Can't be a tiebreaker if both sides can get it (they can all the others).

It's possible to negate the issue by playing well. If you force the enemy to fire at a durable squad if they want First Blood, either they kill them and get it, but the rest of your killy stuff is still around, or the unit survives and they didn't get it.

It adds a level of tactics to the game that I think is good.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Fireknife Shas'el






Doesn't really fix the problem. Who ever goes last now gets the bonus of an attempt at last blood along with moving troops last to score/deny objectives.

What about just getting rid of first blood and giving bonuses to each unit of a certain FOC removed, like in Big Guns and Scouring?

I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."

"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby 
   
Made in us
Devestating Grey Knight Dreadknight




I think First Blood is good in objective-based games (of which 5/6 of the BRB missions are). As it currently stands, there is actually an advantage in going second for many armies due to the ability to have the last turn to grab objectives (think jetbikes and other fast scorers especially). First blood gives you the opportunity to gain an extra point vs the potentially 3 you can get from taking an objective.
For what it's worth, in many tournament batreps I've seen they use multiple BRB missions in a single scenario, making the one VP you can get for first blood less significant.

Hope is the first step on the road to disappointment. 
   
 
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