Commander_Farsight wrote:
Jimsolo wrote:Someone crunched the math recently, and I think it worked out to being close to a 70% chance for Tigurius to pick up any one power, if you are gunning for it.
Either option works with the Farsight Bomb idea, but you're frontloading a LOT of points into that deathstar. Having used it myself, I'd recommend leaving it at home in games under 2k.
Wait, so Tiggy cant just choose what powers he wants? What is the process of picking for him? Why would you leave it at home? I like it because of the mobility that it has, and the amount of shots it puts out. Paired with marker light support... your opponent is going to be in for a long day.
Tiggy can't choose powers. He gets to re-roll a power if he doesn't like it, and that gives him a 75% chance to roll
GOI. Loth can choose
GOI, but only has 2 wounds and can't re-roll failed powers. Tiggy picking powers was from the 5th ed marine book.