This is my 1250pt guard list tweaked for 1500pt games, what do you think?My biggest question is should I get rid of the tank in favour of something else? The list is based around orders and target saturation. Creed tactical geniuses the 30 man squad to outflank and gives orders to everyone else, marbo also apears, blows something up and dies and the leman russ can provide support, any ideas on how to make it better or just how to use it? My idea is that the special and heavy weapons are so dispersed it would be hard to eliminate them all and their's so many bodies that they can overwhelm any objective by sheer weight of numbers, especially with 30 guardsmen appearing on their flank. HQ -CCS 235pts Creed, plasma gun, regimental standard, 2 bodyguards, medic, vox Elite -Marbo 65pts Troops - First Platoon 347pts -PCS bolter for officer, 2 grenade launchers, vox 3 squads (combined) plasma gun each, vox -heavy weapons squad lascannons -Second Platoon 367pts -PCS bolter for officer, 2 grenade launchers, vox -2 squads grenade launcher, vox and rocket team each -2 heavy weapons teams rocket launchers -Veteran squad 155pts harker, 2 plasma, flamer -Veteran squad 180pts Bastionne, carapace armour, heavy flamer Heavy -Leman russ battle tank 150pts Total: 1499pts
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