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Where: The Battle Standard (860) 783-5334
Event Name: Templecon Onslaught Practice Tournament
Date: 1/25/2014
Start Time: 10am
End Time: 6pm
Entry Fee: $20
Prizes: Store credit based on attendance
Details:
40k restrictions:
1850 points.
No mysterious terrain or objectives. (unless specified in scenario).
Fortifications: defense line & Bastion are ok.
Warlord powers will be done with each player nomination two tables to roll on, and then rolling once on each table, taking the power of their choice.
All forces must use their most recent codex, including WD replacements.
No IA lists, though FW models may be used to represent a normal codex entry where appropriate.
This event will not use "Mysterious Objectives"
This event will not use "Mysterious Terrain" (p.102-103).
This event will not use "Archotech Artefacts" (p 106).
This event will not use "Unique Terrain" (p. 107).
This event will not any fortifications beyond the Defense Line and Bastion
This event will not allow Escalation
This event will not allow Stronghold Assault
This event will not allow Dataslate formations
This event will allow Dataslate characters.
During this event any 2+ save that is rerolled suffers a -2 penalty to the reroll (effectively making it a 2+/4+)
Fully Painted Armies are required! This means all models must be painted to a three color minimum.
40k Scoring system:
All games will follow the format below.
There will be various objectives that yield victory points throughout each game(for example, kill points, objective based, holding table quarters, slay the warlord, line breaker, first blood, etc...) In each game the score will be determined as follows:
Take 10, add your VP total, subtract your opponents total. Max of 20, Minimum of 0.
For example, if you score 12 VPs in a game, and your opponent scores 8. You would score (10 + 12 - 8 = 14), your opponent would score (10 + 8 - 12 = 6) for a final result of 14-6.
MAX of 20 points per game.
40k Scenarios:
Missions A: Vanguard Strike deployment. Each player places one objective in their deployment zone(normal rules apply for placing objectives). At the end of the game each of these objectives are worth 4 VPs if controlled. Place a single objective at the center of the table. This is a Relic, follow all normal rules for the relic, except that it cannot be moved until turn 2. The relic is worth 5 VPs if controlled at the end of the game. First Blood, Slay the warlord and line breaker are each worth 1 VP if achieved.
Missions B: Hammer and Anvil deployment. Place 5 objectives along the (6ft) center line of the table. One in the center, one 12" on each side of that objective, and one 12" beyond each of those objectives. Objectives score as follows at the end of the game: Starting with the objective 12" from the back of your deployment zone(which is worth 1VP) each objective closer to your opponents back table edge is worth +1VP(so the one closet to his back edge is worth 5VPs, and the center is worth 3VPs).
First Blood, Slay the warlord and line breaker are each worth 1 VP if achieved. In this mission fast attack choices are considered scoring and yield 1VP if destroyed.
Missions C: Dawn of War deployment. Place one objective at the center of each table quarter and a 5th objective at the center of the table. These objectives may be scored during the game, at the end of your opponents turn if you control them(1 VP each), your opponent can score them at the end of your turn. Scoring these objectives starts during the second game turn, and continues until the game is over. The objective at the center of the table is worth 2VPs each time it is scored.
Annihilation. (Each unit is worth 1VP if destroyed).
First Blood, Slay the warlord and line breaker are each worth 1 VP if achieved.
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