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Made in gb
Fresh-Faced New User




Hi all.

I've recently started playing infinity and have developed a small ish haqqislam force. I've mostly been playing 200 point games but my next game will be with a 300 point force.

Can anyone offer any advice on the below list. I've included in most of my new models but if breached the combat group. How badly will this effect gameplay? Should I avoid this where possible?

Thanks in advance!!

Haqqislam | 11 models
________________________________________________________

Combat Group #1
Djanbazan HMG (36|1.5)
Lasiq Viral (26|0)
Hafza Lieutenant (17|0)
Hafza Spitfire (23|1)
Odalisque Spitfire (31|1)
Fiday Mines (33|0)
Hawwa' Hacker (33|0.5)
Janissary HMG (47|2)
Najjarun Engineer (17|0)
Ghulam Doctor (17|0)
Combat Group #2
Naffatun HFT (12|0)
Nasmat (3|0)
Nasmat (3|0)
________________________________________________________

298/300 points | 6/6 swc
open with Aleph Toolbox : direct link
   
Made in pl
Kelne





Warsaw, Poland

This seems fine, but, since combat groups do not share orders between them, you'd only have 1 order in the CG#2, which is pointless. Id suggest upgrading the Ghulam Doctor to someone more sturdy, for Examle the Kaplan, and you should have a better list then.
   
Made in au
Norn Queen






Also the Najjarun Engineer doesn't have a point really aside from being a specialist for objectives, but there's much better sources for specialists if you don't specifically need an Engineer. For example, since you're not running a TAG, any other specialist will add more value.
   
Made in us
Dakka Veteran





Hampton Roads, VA

Also nasmats must be assigned to a doctor or engineer and I think they need to be in the same group as their doc or engineer.

"Hi, I'am Cthulu. I tried to call, but I kept getting your stupid answering machine."
Love's Eldritch Ichor

Blood is best stirred before battle, and nothing does that better than the bagpipes.

 
   
Made in au
Norn Queen






 guardpiper wrote:
Also nasmats must be assigned to a doctor or engineer and I think they need to be in the same group as their doc or engineer.


This isn't really a problem. Putting them in group 1 is fine as they don't count to the 10 model limit.
   
Made in gb
Fresh-Faced New User




Thanks for the tips guys. I got rid of the engineer and jiggled about a bit to put in a Kaplan engineer. Im happy with this list now.

Thanks for the advice guys.

Just to clarify something with nasmats. Can you only have one per Dr/engineer or can you have both to a single doc?
   
Made in au
Norn Queen






Iirc you can take two with only one doctor or engineer. If you have both a doctor and an engineer you have to choose at the start of the game which specialist each remote is 'owned' by and can only be used by said specialist.

This message was edited 1 time. Last update was at 2014/01/11 10:39:35


 
   
Made in nl
Zealous Knight







A Doctor/ Engineer can have more than 1 Servant Remote, but he can only activate them one by one, applying the other rules considerations. Meanwhile, the other Remotes will be inactive.

Ergo, a PanO doc/eng for example could actually have 3. And indeed:
Before the battle starts it is compulsory to determine which figure will control each Servant Remote, which cannot be used by any other miniature.


http://infinitythegame.wikispot.org/Ghost:servant
   
 
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