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Made in us
Frightening Flamer of Tzeentch





So its been a few months since i played and am hopefully getting to play this weekend so any helpful words of advice appreciated!

Chaos lord Gift of Mutation 5++ MoK Juggernaught AOBF - 170

Chaos lord Gift of Mutation 5++ MoK Juggernaught Black Mace - 180

10 cultists - 50

10 cultists - 50

Predator las sponsons - 115

Predator las sponsons - 115

Vindactor - 120

Helldrake - 170

Helldrake - 170

Anrakyr the traveller - 255

Court - x2 Harbringer of the storm - 50
Harbringer of destruction solar pulse -55

5 warriors in a ghost ark - 180

5 warriors in a ghost ark - 180

Annihilation barge - 90

50 points left what to do?


   
Made in gb
Sneaky Sniper Drone




South East England

I'd take out the vindicator and one of the crypteks for a 5-strong squad of Spawn to use as ablative wounds for the Jugger Lords. Otherwise, I'd think there's nothing else to change.

When light no longer rose to kiss me,
I swore to tear Heaven asunder
As flights of fallen angels wished me
Godspeed on the Devil's Thunder  
   
Made in us
Frightening Flamer of Tzeentch





I Forgot a few words in the list The helldrakes have baleflamers (though im sure you assumed so) and anrakyr is in a Command Barge. Do people think Anrakyr is a good choice as a lord? Or is a super 2+/3++ Mindshackle Overlord much more value? The spawn... the spawn although I like them I find that cultists can provide the same blade of wounds and in the situations I find they don't slow you down as much as you think and never have to worry about being instant killed. And with the extra 50pts I haveleft would you recommend getting more cultists or adding a few upgrades?
   
Made in us
Guard Heavy Weapon Crewman





There is no assuming with heldrakes. The autocannon loadout does excellent anti flyer work in a book lacking in that area. I agree with adding something get your jug lords to the enemy unharmed.

This message was edited 1 time. Last update was at 2014/01/11 23:22:29


"In battle, you're either killing or dying. So don't stop not dying!"

"The enemies of Mankind may employ dark sciences or alien weapons beyond Humanity's ken, but such deviance come to naught in the face of honest human intolerance backed by a sufficient number of guns" 
   
Made in us
Frightening Flamer of Tzeentch





Mark: 2

Chaos lord 4++ MoK Juggernaught AOBF - 170

Chaos lord 4++ MoK Juggernaught Black Mace Melta bombs - 185

15 cultists - 70

15 cultists - 70

Predator las sponsons - 115

Predator las sponsons - 115

Vindactor - 120

Helldrake Baleflame - 170

Helldrake Baleflame - 170

Overlord 2+/3++ Warscythe Mindshackle scarabs - 255

Court - x2 Harbringer of the storm - 50
Harbringer of destruction solar pulse -55

5 warriors in a ghost ark - 180

5 warriors in a ghost ark - 180

Annihilation barge - 90

changed some stuff around fiddled a bit I feel decent in my antitank and pretty good about killing infantry. Pop solar pulse if I feel a particularly threating shooting phase aimed at me.. Better.ish?

   
Made in us
Painlord Titan Princeps of Slaanesh





What is the 4++ on the lord? Is it abreviation for Sigil of Corruption?
   
Made in us
Automated Rubric Marine of Tzeentch




Rose-Hulman Institute of Technology

yeah those jugg lords need an escort, spawn with MoN probably

"We are the Red Sorcerers of Prospero, damned in the eyes of our fellows, and this is to be how our story ends, in betrayal and bloodshed. No...you may find it nobler to suffer your fate, but I will take arms against it." -Ahzek Ahriman
1250 Points of The Prodigal Sons  
   
Made in gb
Sneaky Sniper Drone




South East England

The Juggerlords wouldn't be able to join an MoN squad of Spawn thanks to different marks. Better keeping the Spawn bare.

When light no longer rose to kiss me,
I swore to tear Heaven asunder
As flights of fallen angels wished me
Godspeed on the Devil's Thunder  
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

The list is fine but that Vindicator needs either TL Bolter or Possession to keep it firing as long as possible if you intend to keep a single one. Otherwise, if you had two, they could be ran nekkid.

This message was edited 2 times. Last update was at 2014/01/13 17:57:34


 
   
 
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