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Made in ca
Regular Dakkanaut





Hi everyone, I've been coming up with a nurgle army list inspired by a few previous lists plus the addition of a few units I very much like. In any case I thought I'd get some good feedback as always before an upcoming game. Thanks in advance!

Typhus- 230

Daemon Prince- 340
Black Mace
MoN
Wings
Power Armor
Master Level 3 (Biomancy)

Plague Zombies x35-150

Plague Zombies x30-130

Plague Marines x6-209
Rhino W/Dozer
2x Melta
Champion W/Melta bombs

Plague Marines x6-209
Rhino W/Dozer
2x Melta
Champion W/Melta bombs

Chaos Terminators x4-150
MoN

Heldrake-170
Baleflamer

Chaos Bikers x3-108
2x Melta
MoN

Obliterators x2-152
MoN

Obliterators x2-152
MoN

This message was edited 1 time. Last update was at 2014/01/13 18:43:02


 
   
Made in us
Automated Rubric Marine of Tzeentch




Rose-Hulman Institute of Technology

Yeah nothing wrong with this, other than maybe you should take plasma on the PMs instead of meltas....

Nurgle CSM is the best CSM...

Also your one FMC is going to get shot down unless you very strategically move him up on the far side of the board through cover to make use of his shrouded rule for a 2+ cover save. Don't run him straiht at your opponent, take 2 or 3 turns to move him around the flank.

"We are the Red Sorcerers of Prospero, damned in the eyes of our fellows, and this is to be how our story ends, in betrayal and bloodshed. No...you may find it nobler to suffer your fate, but I will take arms against it." -Ahzek Ahriman
1250 Points of The Prodigal Sons  
   
Made in ca
Regular Dakkanaut





 changerofways wrote:
Yeah nothing wrong with this, other than maybe you should take plasma on the PMs instead of meltas....

Nurgle CSM is the best CSM...

Also your one FMC is going to get shot down unless you very strategically move him up on the far side of the board through cover to make use of his shrouded rule for a 2+ cover save. Don't run him straiht at your opponent, take 2 or 3 turns to move him around the flank.


Thanks for the reply. I was debating between plasma and melta and only went with the latter as I often play Imperial guard the most.

And will do on the FMC good sir! Definitely know that he is a huge magnet so I won't be careless with him, I want him to pay back all the points he costs haha.
   
Made in gb
Sneaky Sniper Drone




South East England

I'm not sure what you're planning with the Terminators. You have no combi-weapons on them, so termicide isn't an option. Are you planning to deepstrike them to tie up a unit?

When light no longer rose to kiss me,
I swore to tear Heaven asunder
As flights of fallen angels wished me
Godspeed on the Devil's Thunder  
   
Made in ca
Regular Dakkanaut





 ThePlaguedWarsmith wrote:
I'm not sure what you're planning with the Terminators. You have no combi-weapons on them, so termicide isn't an option. Are you planning to deepstrike them to tie up a unit?


Yeah I honestly really didn't know what to do with the extra points so I kept them in to see what someone else thought about. I thought I could deepstrike them in with Typhus, but in all honesty I'm not too sure where to put tyhpus either. Think I should just cut the group to 3 and add combi meltas for termicide? I could also just take out all 4, reduce the 1st group of zombies to 30 from 35 and I'd have enough points for a 2nd heldrake.


Automatically Appended Next Post:
I removed the terminators and reduced the zombies to 30 models in each unit. I used the points for a second heldrake, which I think has a better use than the terminators which I honestly did not know what to do with.

As for tactics I think Typhus is best put with one of the plague marine units in the rhino.

Typhus-230

Daemon Prince- 340
Black Mace
MoN
Wings
Power Armor
Master Level 3 (Biomancy)

Plague Zombies x30-130

Plague Zombies x30-130

Plague Marines x6-209
Rhino W/Dozer
2x Melta
Champion W/Melta bombs

Plague Marines x6-209
Rhino W/Dozer
2x Melta
Champion W/Melta bombs

Heldrake-170
Baleflamer

Heldrake-170
Baleflamer

Chaos Bikers x3-108
2x Melta
MoN

Obliterators x2-152
MoN

Obliterators x2-152
MoN

2000 Points

This message was edited 4 times. Last update was at 2014/01/15 08:25:21


 
   
Made in gb
Sneaky Sniper Drone




South East England

I like what you've changed (not a huge fan of Heldrakes, mainly because of the horrendous model; the rules are broken as many Chaos players are aware) but I advise getting rid of the biker squad. The army is fairly slow and the bikes do not synergize well with the bulk. I'd also nix the psychic powers from the Daemon Prince; I NEVER put psychic powers on mine, the tax of taking a god power is something I hate, and the tables are average at best. Take another squad of two Obliterators for extra firepower, and then spread the remaining points around as you see fit.

When light no longer rose to kiss me,
I swore to tear Heaven asunder
As flights of fallen angels wished me
Godspeed on the Devil's Thunder  
   
Made in ca
Regular Dakkanaut





 ThePlaguedWarsmith wrote:
I like what you've changed (not a huge fan of Heldrakes, mainly because of the horrendous model; the rules are broken as many Chaos players are aware) but I advise getting rid of the biker squad. The army is fairly slow and the bikes do not synergize well with the bulk. I'd also nix the psychic powers from the Daemon Prince; I NEVER put psychic powers on mine, the tax of taking a god power is something I hate, and the tables are average at best. Take another squad of two Obliterators for extra firepower, and then spread the remaining points around as you see fit.


Thanks for the advice, I usually use the bikers and flank as a tank hunter unit, but 3 units of 2 obliterators deep striking should suffice for AT. One other thing I was wondering about, I've heard units of 7 plague marines is best, think I should lower the number of zombies to add 2 more plague marines?
   
Made in gb
Sneaky Sniper Drone




South East England

YMMV. It's up to you.

When light no longer rose to kiss me,
I swore to tear Heaven asunder
As flights of fallen angels wished me
Godspeed on the Devil's Thunder  
   
Made in ca
Regular Dakkanaut





 ThePlaguedWarsmith wrote:
YMMV. It's up to you.


Alrighty sounds good and thanks again. Was just wondering cause I wasn't sure if lowering the zombie unit number more would make them kind of redundant or not.
   
Made in us
Been Around the Block




Dallas, TX

akwing00 wrote:
 ThePlaguedWarsmith wrote:
I'm not sure what you're planning with the Terminators. You have no combi-weapons on them, so termicide isn't an option. Are you planning to deepstrike them to tie up a unit?


As for tactics I think Typhus is best put with one of the plague marine units in the rhino.




Can units in terminator armor get into a rhino? I didn't think they could, but I could be wrong about that.

One other comment, your MoN demon prince needs to take at least one power from the Nurgle table in the codex. The other two rolls can be on Biomancy, however.

-Aeglos
   
Made in ca
Regular Dakkanaut





aeglos wrote:
akwing00 wrote:
 ThePlaguedWarsmith wrote:
I'm not sure what you're planning with the Terminators. You have no combi-weapons on them, so termicide isn't an option. Are you planning to deepstrike them to tie up a unit?


As for tactics I think Typhus is best put with one of the plague marine units in the rhino.




Can units in terminator armor get into a rhino? I didn't think they could, but I could be wrong about that.

One other comment, your MoN demon prince needs to take at least one power from the Nurgle table in the codex. The other two rolls can be on Biomancy, however.

-Aeglos


No you are right thats my mistake
   
Made in us
Oozing Plague Marine Terminator





Typhus should go with Oblits. They work as his insertion team and it makes a cool Mark of Nurgle when they all Deepstrike!
   
Made in au
Crazed Spirit of the Defiler





Medrengard

Looks pretty decent to me!

   
Made in se
Been Around the Block



Stockholm

Terminators can't go into Rhinos? AFAIK they are bulky so they take up 2 capacity instead of one and the Rhino have 10 capacity.
Might be a better idea to move Typhus with the Zombies instead of in a Rhino.

Chaos: 6000pts
Death Korps of Krieg: 2500pts

Starting up a paintblog to keep track of my different hobby projects!
http://www.dakkadakka.com/dakkaforum/posts/list/605993.page 
   
Made in no
Dakka Veteran




If I recall right, Rhinos can't transport models with the Bulky special rule, which includes units in Terminator Armour.

Have you considered replacing the Terminators with MoN Spawn? You could either put Typhus with them and they could help him get into combat faster, or use them to distract your opponent from your bikes and FMC.
   
Made in ca
Regular Dakkanaut





GrafWattenburg wrote:If I recall right, Rhinos can't transport models with the Bulky special rule, which includes units in Terminator Armour.

Have you considered replacing the Terminators with MoN Spawn? You could either put Typhus with them and they could help him get into combat faster, or use them to distract your opponent from your bikes and FMC.


I actually decieded to remove the terminators and bikers in favor for 2 more obliterators in a unit and a second heldrake which you can see in the second list slightly down the page I think I'll put Typhus with one of the obliterator squads.

elaps wrote:Terminators can't go into Rhinos? AFAIK they are bulky so they take up 2 capacity instead of one and the Rhino have 10 capacity.
Might be a better idea to move Typhus with the Zombies instead of in a Rhino.


yeah someone else also pointed this out too haha, which was my mistake of course.

In other news I learned my friend who I was going to play this list, has got a 3rd vendetta, so I'm not sure how much useful AA I have so I've deieded to change the baleflamer on my second heldrake to a hades autocannon unless someone can convince me otherwise haha.

Also I know I was given advice to remove the mastery levels off the daemon prince, but I feel like without them he's just not as effective. And I also believe I'm confident enough to be able to play him well and cautiously enough to not have him die not doing anything (I am totally biased towards the prince as its my favorite unit). On this note, I was considering changing him to Be'Lakor Daemon prince for the telepathy psyker abilities, any thoughts on this?

This message was edited 2 times. Last update was at 2014/01/17 19:20:21


 
   
 
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