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Hello!
After a while of being fairly dull with 40k, mostly in the meaning that I haven't tried out the new Space Marine Codex much, nor have I thought much about it... I've decided to brainstorm the Black Templars.
Black Templars have been my go-to army since I was but a wee lad reading White Dwarf, and I've always liked them. They were different, and comical (See: Holy Orb of Antioch) however, now they've been rolled into the standard marine codex. To my relief, they kept a lot of what made them what they were, and only got better, in my opinion.
The Crusader Squad makes a big difference in how to play Black Templars, as opposed to Imperial Fists, or Ultramarines. You have access to the cheapest meatshields in the Codex, and, you have some of the cheapest squads in the Codex. You can get more bodies on the field more efficiently than another Space Marine Army, and you can roll 20 man squads to sit on objectives, with convenient meatshields to take care of all that AP 2/AP 3 rolling around on the field these days.
I've only played a few games with them, and so far they seem to have potential as a tactical choice, but I think luck made my attempts sour.
(One game, I deployed them too close to the board edge due to how the terrain was set up. One Plasma cannon routed 20 men, and 200-some-points off the field turn 1. Yeouch.)
What are everyone's thoughts?
Thanks.
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