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Flyrant, TL Devourers, Electroshock grubs -225
Flyrant, TL Devourers, Electroshock grubs -225
30x Termagants, 2x Stranglewebs -130
3x Tyranid warriors, Adrenal Glands -105
Tervigon, Regeneration, Electroshock grubs -235
Venomthrope -45
Venomthrope- 45
2x Zoanthropes -100
15x Gargoyles -90
3x Biovores -120
Tyrannofex, Rupture cannon, Electroshock grubs -215
Tyrannofex, Rupture cannon, Electroshock grubs -215
Bastion, Shield generator -100
Venom in Bastion with biovores on top to make shroud bubble and offer great save for biovores, the second venom adds support for the swarm, Tervigon hangs back to hold objective and stop fleeing whilst pumping out some smaller late game objective grabbers... Flyrants do their thang, Gargs are a early cover shield (bonus from the second Venom), Big guns move up with the force or slowly advance and take shots at tanks and try get first blood but generally stick around, Tyranids and Zoans offer support for swarm synapse etc... Lots of STR10, lots of Haywire and mid strength flamer, lots of MC action, A few Pie plates and hopefully enough synapse... Automatically Appended Next Post: shield generator gives my spawned termagants etc some chance not to get shot up by cover deniers or low Strength weapons... also protects the Bastion...
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