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Made in au
Crazed Spirit of the Defiler





Medrengard

Hey everybody!
I've noticed everyone I've met who plays 40k more or less has a favorite author for assorted reasons, personally i like Mr.Cruddace (because i love guard and tanks) and Mr.Vetock (tau <3 , as well as being a great author in general)
And so this brings me to ask, who is your favorite codex author and why? Oh and um..if anyone likes/hates Mr. Ward lets just keep it civil ok?

~Ashley

   
Made in pl
Longtime Dakkanaut




I like Ward the most , his codex are good . People say the fluff he writes is bad , but I find his fluff just as good as the fluff in other books .
   
Made in us
Longtime Dakkanaut






Cruddace is way too hit or miss for me. IG is an amazing book, but his work on Sisters and Tyranids is shameful.

Ward's books tend to have decent rules that last well (see: Necrons), but sometimes his fluff writing makes no sense in the universe (see: Blood Angels and Necrons brofisting it up after fighting off Tyranids).

Kelly's work on Space Wolves was okay, kind of lopsided in things like Grey Hunters vs Blood Claws, but overall a solid book if a little over the top on the theme. His work on Eldar turned a back burner army into a hell of a force.

Aside from Vetock's work on Tau I can't name anything he's done, and some of the things in that book are more than a bit unbalanced. (2 MLs to get rid of all cover regardless of value? Really?)

Overall? I'd have to go with Kelly. His books can compete, have decent enough variety (even if some things are still hurt by the edition), and even if his "theme" gets a little overdone, his fluff doesn't usually leave you think you're reading a comic book.

Dude needs to lay off the random tables though.
   
Made in au
Crazed Spirit of the Defiler





Medrengard

I can agree with all that Such a shame tyranids didn't work out, would've been an interesting army to jump into!

   
Made in us
Longtime Dakkanaut




St. George, UT

Most of my armies come from Phil Kelly's work, so I'll go with him. Even his worse work is still playable with a strong builds possible.

See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:


 
   
Made in gb
Longtime Dakkanaut




West Midlands (UK)

Mat Ward far and away.

Great rules with many different builds. Codex/Army-Book-spanning stories. Willingness to cut old ties and take an army into a new direction, rather than just copy & paste.

His books are what's keeping me in the hobby atm.

   
Made in us
Major




Fortress of Solitude

Matt Ward.

Kelly is just... awful.

This message was edited 1 time. Last update was at 2014/01/18 16:43:53


Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General 
   
Made in fi
Homicidal Veteran Blood Angel Assault Marine





Makumba wrote:
I like Ward the most , his codex are good . People say the fluff he writes is bad , but I find his fluff just as good as the fluff in other books .


Blood Angels card played.
Who has ever said that a deep striking Land Raider is an example of proper codex-writing?

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Made in gb
Longtime Dakkanaut




West Midlands (UK)

 soomemafia wrote:
Makumba wrote:
I like Ward the most , his codex are good . People say the fluff he writes is bad , but I find his fluff just as good as the fluff in other books .


Blood Angels card played.
Who has ever said that a deep striking Land Raider is an example of proper codex-writing?


Forge World

Spoiler:




The ability to have that kind of imagery of Land Raider being dropped into the "hot-zone" without needing to buy a 1000 pound FW kit is absolutely genius.

   
Made in fi
Homicidal Veteran Blood Angel Assault Marine





 Jayden63 wrote:
Most of my armies come from Phil Kelly's work, so I'll go with him. Even his worse work is still playable with a strong builds possible.


Agreed. Orks are the oldest codex out there and they are still somewhat valid choice.
Space Wolves have one of the best marine troop choices and at least decent internal balance.
Let's not talk about C:CSM.
I actually liked the new Eldar fluff and the codex is powerful, but I wouldn't call it OP.
Okay, it may not have the best internal balance, but that is only so because of two units: Jetbikes and Serpents.


Automatically Appended Next Post:
 Zweischneid wrote:
 soomemafia wrote:
Makumba wrote:
I like Ward the most , his codex are good . People say the fluff he writes is bad , but I find his fluff just as good as the fluff in other books .


Blood Angels card played.
Who has ever said that a deep striking Land Raider is an example of proper codex-writing?


Forge World

Spoiler:




The ability to have that kind of imagery of Land Raider being dropped into the "hot-zone" without needing to buy a 1000 pound FW kit is absolutely genius.


Then a single Guardsman Billy gets under the huge metal bawks with weight of several tons, and which one gets destroyed?
Ridiculous.

This message was edited 1 time. Last update was at 2014/01/18 16:50:56


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Made in gb
Longtime Dakkanaut




West Midlands (UK)

 soomemafia wrote:


Then a single Guardsman Billy gets under the huge metal bawks with weight of several tons, and which one gets destroyed?
Ridiculous.


Which is true for every deep strike... not sure what that's got to do with the Blood Angels Codex?

   
Made in fi
Homicidal Veteran Blood Angel Assault Marine





 Zweischneid wrote:
 soomemafia wrote:


Then a single Guardsman Billy gets under the huge metal bawks with weight of several tons, and which one gets destroyed?
Ridiculous.


Which is true for every deep strike... not sure what that's got to do with the Blood Angels Codex?


Most deep strikers aren't huge metal bawkses with weight of several tons as forementioned.

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Made in gb
Longtime Dakkanaut




West Midlands (UK)

 soomemafia wrote:


Most deep strikers aren't huge metal bawkses with weight of several tons as forementioned.


There is no deep-striking unit in the entire game that wouldn't squash Guardsman Billy though. That's what upsets you, no?

   
Made in ca
Guarded Grey Knight Terminator





Calgary, Alberta

Fluff is easily negotiable. Rules are not. For that reason, I favor Ward. I like his use of subtractive design, even though many people don't even notice it's there and whine without considering it.

Kelly's books suffer from atrocious internal balance. Things like Long Fangs so utterly dominate their book's force org that other options in the slot may as well not exist.

Cruddace makes Kelly look like he knows what he's doing. Costing in the 5e Tyranids and IG books look like he was tossing darts and multiplying the value of the shot by a die roll.

For all the whining about Ward, Guard and Wolves were more consistently bitched about.

One unbreakable shield against the coming darkness, One last blade forged in defiance of fate.
 
   
Made in pl
Longtime Dakkanaut




 soomemafia wrote:
Makumba wrote:
I like Ward the most , his codex are good . People say the fluff he writes is bad , but I find his fluff just as good as the fluff in other books .


Blood Angels card played.
Who has ever said that a deep striking Land Raider is an example of proper codex-writing?

Have you ever used it or were forced to use deep striking LR as the main tactic of your army ? never ? well then it is not a problem .
DoA armies were ok casual lists , razorbuilds were good builds too . GK , BA , Necron were all very good books that made it fun to play them .
   
Made in us
Longtime Dakkanaut




St. George, UT

 GreyHamster wrote:
Fluff is easily negotiable. Rules are not. For that reason, I favor Ward. I like his use of subtractive design, even though many people don't even notice it's there and whine without considering it.

Kelly's books suffer from atrocious internal balance. Things like Long Fangs so utterly dominate their book's force org that other options in the slot may as well not exist.

Cruddace makes Kelly look like he knows what he's doing. Costing in the 5e Tyranids and IG books look like he was tossing darts and multiplying the value of the shot by a die roll.

For all the whining about Ward, Guard and Wolves were more consistently bitched about.


You clearly were not around (or selective memory) when GK and BA were first dropped. Atrocious use of creating things that just have no right to exist in the first place. Ward books set a prescient in power that forever changed the power curve of 40K. Bubble effect buffs, MC stats on infantry sized models, pretty much everything GK.

I can see why Ward books for game play were popular even if the inside fluff was so horrible. There was a time when the only way to have a fair game between equal generals was to pitch a Ward book vs Ward book because everything else didn't have a chance.

See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:


 
   
Made in gb
Longtime Dakkanaut




West Midlands (UK)

 Jayden63 wrote:

There was a time when the only way to have a fair game between equal generals was to pitch a Ward book vs Ward book because everything else didn't have a chance.


Except for Cheese-Falcons, Ork-Nob-Biker wound-allocation-abuse, IG-Leafblower, Long-Fang/JoTWW-Spam, TWC- wound -allocation-abuse, Venom-Spam, Heldrake-spam, Screamer-Star, Tau-Dar, etc.. , etc..

This message was edited 1 time. Last update was at 2014/01/18 17:53:08


   
Made in pl
Longtime Dakkanaut




IG wasn't ward , neither were SW and both did well against ward dexs.
   
Made in nl
Pragmatic Primus Commanding Cult Forces






Phil Kelly. He wrote the 5th edition Dark Eldar codex, the best codex in the history of 40k.
A close second would be Matt Ward. He is one of the best rule writers, despite his sometimes atrocious fluff.

Error 404: Interesting signature not found

 
   
Made in us
Longtime Dakkanaut




St. George, UT

Between early 2010 and late 2011 there were four codex releases. 3 of them ward books. Necron, BA, and GK. All of which had a step over SW and Guard. DE while a fun book, has never been dominating, especially when pitched against the books that came around it. GK and Necrons being the most powerful of the bunch.

Yes, the whole escalation thing began with Guard. Valk squadrons and Vet spam was highly abusive (still is actually). And everything since then has had to be scaled up to compete. Its only since the release of 6th edition codexs where the power levels have been dropping some. Or at least it hasn't been a constant ramp up.

I honestly feel that looking at the 6th ed codex only and as stand alone and discounting the abuse of allies, they are all actually on pretty even footing.

See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:


 
   
Made in gb
Brigadier General





The new Sick Man of Europe

Jeremy vetock has written 2 great codexes so far.

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Made in se
Ferocious Black Templar Castellan






Sweden

 Jayden63 wrote:
Between early 2010 and late 2011 there were four codex releases. 3 of them ward books. Necron, BA, and GK. All of which had a step over SW and Guard.


Grey Knights, absolutely. Blood Angels and Necrons? Pass the weed, I want some too.

 sing your life wrote:
Jeremy vetock has written 2 great codexes so far.


Dark Angels, the Codex with awful internal balance, and Tau, the Codex with awful internal AND external balance?

This message was edited 1 time. Last update was at 2014/01/18 18:09:01


For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in gb
Brigadier General





The new Sick Man of Europe

 AlmightyWalrus wrote:


 sing your life wrote:
Jeremy vetock has written 2 great codexes so far.


Dark Angels, the Codex with awful internal balance, and Tau, the Codex with awful internal AND external balance?


Could you please think before you post things?

DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
 
   
Made in us
Beautiful and Deadly Keeper of Secrets





 Jayden63 wrote:
Between early 2010 and late 2011 there were four codex releases. 3 of them ward books. Necron, BA, and GK. All of which had a step over SW and Guard. DE while a fun book, has never been dominating, especially when pitched against the books that came around it. GK and Necrons being the most powerful of the bunch.

Yes, the whole escalation thing began with Guard. Valk squadrons and Vet spam was highly abusive (still is actually). And everything since then has had to be scaled up to compete. Its only since the release of 6th edition codexs where the power levels have been dropping some. Or at least it hasn't been a constant ramp up.

I honestly feel that looking at the 6th ed codex only and as stand alone and discounting the abuse of allies, they are all actually on pretty even footing.


So you are discounting the entirety of the Eldar Codex? With its Wave Serpent Spam, and Jetseer Spam, along with Tau, both of which alone broke the meta for every army and are the standard for which everyone needs to compete?


They don't need allies to care about doing damage.

This message was edited 1 time. Last update was at 2014/01/18 18:12:10


 
   
Made in se
Ferocious Black Templar Castellan






Sweden

 sing your life wrote:
 AlmightyWalrus wrote:


 sing your life wrote:
Jeremy vetock has written 2 great codexes so far.


Dark Angels, the Codex with awful internal balance, and Tau, the Codex with awful internal AND external balance?


Could you please think before you post things?


That's what I was going to ask you too. How are they examples of two "great" Codices?

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
Beautiful and Deadly Keeper of Secrets





 AlmightyWalrus wrote:
 sing your life wrote:
 AlmightyWalrus wrote:


 sing your life wrote:
Jeremy vetock has written 2 great codexes so far.


Dark Angels, the Codex with awful internal balance, and Tau, the Codex with awful internal AND external balance?


Could you please think before you post things?


That's what I was going to ask you too. How are they examples of two "great" Codices?


He wrote 2 good books in fantasy...Maybe that's what he means.
   
Made in gb
Brigadier General





The new Sick Man of Europe

 AlmightyWalrus wrote:
 sing your life wrote:
 AlmightyWalrus wrote:


 sing your life wrote:
Jeremy vetock has written 2 great codexes so far.


Dark Angels, the Codex with awful internal balance, and Tau, the Codex with awful internal AND external balance?


Could you please think before you post things?


That's what I was going to ask you too. How are they examples of two "great" Codices?


And how might these be example of "awful" codexes? The quality of you posts and lack of qualms about making statements that dyed in the wool historical players could see are incorrect with a glance depresses me.

DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
 
   
Made in gb
Been Around the Block





I like to be excited by the prospect of using a new codex and for me this happens when a codex has a variety of builds that are not only effective on the table but also tie in with the fluff which should be rich and suitably updated but without steam-rolling over established and well-loved canon. I like new units/characters and I like updates in fluff and in existing units but in order to make those updates good they need to abide by the above. The truth is imo all the authors are hit and miss to some degree in their competency and its a matter of personal opinion but mine is that kelly is the best of the bunch for despite some of the trash he put in my wolves dex both eldar codices are right up there for me. He added more good fluff than bad unlike other authors and nothing galaxy shatteringly stupid unlike other authors. To sum it up- assuming the final products are entirely their work- some are better than others with kelly at the top but actually they all suck with one of them sucking so bad he should be sacked because he clearly doesnt understand the 40k universe at all. Peace.

This message was edited 1 time. Last update was at 2014/01/18 18:24:21


 
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

Ward is really good.

I like Vetock's fluff, and I have to say, I really like the ideas of both units and wargear in Codex: Dark Angels.

   
Made in us
Longtime Dakkanaut




St. George, UT

The Tau codex without supplements, without allies is a very good book, but not dominating. I really don't think that individual codexs are written with any of the other things in mind that GW has thrown into the game. Which is where a lot of the problem comes from.

The Tau codex and the Eldar codex when standing by themselves are strong but have limitations and weakness that can be exploited by most other armies. Its only when you add in GWs "Here take whatever the hell you want" approach that things get wonky.

See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:


 
   
 
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