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Made in us
Regular Dakkanaut




I saw a tournament list online (http://www.torrentoffire.com/3163/weekend-in-review-big-trouble-in-little-nottingham) that went 3-0 recently that fielded

Fateweaver
Epidemius
Herald of Nurgle, Exalted Reward, Exalted Locus
Herald of Nurgle, Exalted Reward, ML 1
2 x 10 Horrors of Tzeentch
1 x 10 Plaguebearers of Nurgle
9 Plague Drones, Champion w/ Greater Reward, Icon, Plague Banner
3 Soulgrinders, Mark of Nurgle, Phlegm
Epid, Drones, Herald o N Which are all traditionally noncompetitive daemons units. Does anyone know the strategy behind the heralds? Are plague drones competitive now because of all the nids running about?

This message was edited 3 times. Last update was at 2014/01/24 18:35:51


 
   
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Automated Rubric Marine of Tzeentch




Rose-Hulman Institute of Technology

Plague Drones were always competitive.

The two exalted rewards were probably the portal and the grimoire

Your guess is as good as mine is to what the loci is. The heralds probably werent with the drones, so they probably were with epidemius and the 10 plaguebearers

The strat was to buff up that one drone squad with grimoire and as many upgrades as possible and have them wreck face.

This message was edited 2 times. Last update was at 2014/01/23 14:32:13


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Made in us
World-Weary Pathfinder




 changerofways wrote:
Plague Drones were always competitive.

The two exalted rewards were probably the portal and the grimoire

Your guess is as good as mine is to what the loci is. The heralds probably werent with the drones, so they probably were with epidemius and the 10 plaguebearers

The strat was to buff up that one drone squad with grimoire and as many upgrades as possible and have them wreck face.


So basically a nurgle-screamer star?

I'm also interested in how he used this list to win, would love to hear more opinions.
   
Made in us
Regular Dakkanaut




Yea. Drones were not competitive. People were using them in tournament lists because circus, dogs n heralds, screamers are really the only lists that I see people running at GT with daemons.

Plague drones dont hit that hard and lack AP piercing attacks. They also move slower than the screamer star because they have SnP (I think so at least cant remember). They have psn attacks and potential for instadeath which seems dandy vs vids. Plague drones were always just too expensive for their damage output and dont have FnP or t6 or anything that makes them extremely tough

Using grimoire also makes shrouded a waste.There has to be something we're missing here.
   
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Dakka Veteran





It's a unique list that's for certain. Drones are more expensive per model but have more attacks, wounds, and a poison weapon that auto-glances on a 6 (vs S5 AP2 armourbane that screamers have). Drones are slightly less mobile than screamers (jet pack calvary vs jet bikes); however, more options overall.

Unit vs unit, I can see drones being more effective against MC and infantry alike while the screamers would have the speed to be able to reach vehicles like wave serpents faster.

I'll be curious to see if similar lists pop up soon and how they perform overall. 3-0 is a good run at an RTT but how does it do over time?

This message was edited 2 times. Last update was at 2014/01/23 20:19:55


 
   
Made in us
Regular Dakkanaut




Also why take epidimius instead a GUO? Maybe that information was entered incorrectly..I can see the herald being with plaguebearers but would epidimius be just running around by himself?

This message was edited 1 time. Last update was at 2014/01/23 20:35:26


 
   
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Dakka Veteran





jakl277 wrote:
Also why take epidimius instead a GUO? Maybe that information was entered incorrectly..I can see the herald being with plaguebearers but would epidimius be just running around by himself?


Epidimius isn't too bad in a heavy psyker list. A local player uses him from time to time instead of GUO. He's cheaper and if you have aggressive psykers of nurgle, epidimius gets more and more benefits.
   
Made in us
Longtime Dakkanaut




T6 models w/ 4+ FNP and 3++ and pretty good cover with a lot of movement and the ability to wound or eat through the AV of almost anything are pretty good. The answer to your questions is "that's why he took Epidemius instead of a GUO."
   
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Dakka Veteran





changerofways wrote:Plague Drones were always competitive.

The two exalted rewards were probably the portal and the grimoire

Your guess is as good as mine is to what the loci is. The heralds probably werent with the drones, so they probably were with epidemius and the 10 plaguebearers

The strat was to buff up that one drone squad with grimoire and as many upgrades as possible and have them wreck face.


The heralds go with the drones, gives them some ap2 attacks, grim, portal, 5+ deny the witch.

jakl277 wrote:Yea. Drones were not competitive. People were using them in tournament lists because circus, dogs n heralds, screamers are really the only lists that I see people running at GT with daemons.

Plague drones dont hit that hard and lack AP piercing attacks. They also move slower than the screamer star because they have SnP (I think so at least cant remember). They have psn attacks and potential for instadeath which seems dandy vs vids. Plague drones were always just too expensive for their damage output and dont have FnP or t6 or anything that makes them extremely tough

Using grimoire also makes shrouded a waste.There has to be something we're missing here.

Drones are fast, tough, while they have s and P they are fast enough with their beast rule to chain across the table and hit combat turn 2. Also the soul grinders follow them and can lend their weight if necessary. This unit also gets its tally up which is pretty easy when the nurgle grinders shoot at weak units.

Unholyllama wrote:It's a unique list that's for certain. Drones are more expensive per model but have more attacks, wounds, and a poison weapon that auto-glances on a 6 (vs S5 AP2 armourbane that screamers have). Drones are slightly less mobile than screamers (jet pack calvary vs jet bikes); however, more options overall.

Unit vs unit, I can see drones being more effective against MC and infantry alike while the screamers would have the speed to be able to reach vehicles like wave serpents faster.

I'll be curious to see if similar lists pop up soon and how they perform overall. 3-0 is a good run at an RTT but how does it do over time?


It does more damage then screamer star in combat overtime, also this list has a much better supporting cast then the screamer star.It also counters some of the top builds very well. Along with the ability to shut down hit and run thanks to the nurgle powers.
That rtt had this past years nova open, and adepticon winner in it. Plus a few players who are more then capable of top bracketing at a gt. I think 4-5 of the top 20 on torrent of fire were at that rtt. 90% of the field was tau, eldar, or a combination of the 2.

Unholyllama wrote:
jakl277 wrote:
Also why take epidimius instead a GUO? Maybe that information was entered incorrectly..I can see the herald being with plaguebearers but would epidimius be just running around by himself?


Epidimius isn't too bad in a heavy psyker list. A local player uses him from time to time instead of GUO. He's cheaper and if you have aggressive psykers of nurgle, epidimius gets more and more benefits.

No this list is correct, a guo is too slow to do much.



Automatically Appended Next Post:
MVBrandt wrote:
T6 models w/ 4+ FNP and 3++ and pretty good cover with a lot of movement and the ability to wound or eat through the AV of almost anything are pretty good. The answer to your questions is "that's why he took Epidemius instead of a GUO."


Dam you for beating me to the punch

This message was edited 2 times. Last update was at 2014/01/23 21:17:41


 
   
Made in us
Regular Dakkanaut




The full leaderboard from that event: http://app.torrentoffire.com/#/tournament/TOGIT-RTT-January/3/leaderboard

As krootman said, it was a tough crowd.

   
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Auspicious Daemonic Herald





Are there any bat reps on this? With the heralds only moving 6" with no running i can't imagine the plague-star working that well even with conga lining

This message was edited 1 time. Last update was at 2014/01/23 22:58:21


 
   
Made in us
Regular Dakkanaut




Yea the heralds dont have anything to allow them to move with the plagues. Still not understanding how epid is useful/much faster than GUO.
   
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Willing Inquisitorial Excruciator




Falls Church, VA

jakl277 wrote:
Yea the heralds dont have anything to allow them to move with the plagues. Still not understanding how epid is useful/much faster than GUO.


He has a couple advantages, he can: join units (already better than a guo) and the tally. Plague drones have issues with things like manticores and other str 10 that minimizes their save, but once the tally quickly knocks them up to t6, problem solved.

This message was edited 2 times. Last update was at 2014/01/24 12:39:18


 
   
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OK

I'm so confused here.



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Made in us
Regular Dakkanaut




Why would you grimorie drones with so easily would be getting a 3+ anyway?

Why is there an extra nurgle herald ( 3 in total) and only 2 nurgle units. Neither of the heralds have anything that allows them to keep pace and travel with the drones. So that means one is just running around?
   
Made in us
Regular Dakkanaut





jakl277 wrote:
Why would you grimorie drones with so easily would be getting a 3+ anyway?

Why is there an extra nurgle herald ( 3 in total) and only 2 nurgle units. Neither of the heralds have anything that allows them to keep pace and travel with the drones. So that means one is just running around?


I need to step in here. Grimoire doesn't have to go on the drones always. What else in that list would grimoire work well on? It's a situational item with many options. If the drones aren't fighting a lot of ignoring cover units, grimoire'd fateweaver isn't a bad decision. Chuck a grinder at a riptide or wraithknight in combat and give it grimoire to survive smashs / strength 10.

Just because he has 3 heralds doesn't mean they can't all join one unit. In fact, it makes one really strong unit. Plague drones are also really fast and on skimmer bases, allowing coherency and stringing along of the characters quite easily. When the make it into combat (usually turn 2), the heralds get sling-shotted up the board along with them.

ITC 2016 - Best of Harlequins  
   
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Hungry Little Ripper




Norway

How does that list deal with FMC and Flyers?

Tyranid & Tau Empire 
   
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Regular Dakkanaut





Doesn't it state you can only take one hellforged artefact per army?
   
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Longtime Dakkanaut





Soul Grinders and Fateweaver are your flyer/FMC defense.



 
   
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Rough Rider with Boomstick



Wiltshire

 Elgrun wrote:
Doesn't it state you can only take one hellforged artefact per army?

It's one of each.

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Regular Dakkanaut






How Does Nurgle powers Stop Hit and run.



It does more damage then screamer star in combat overtime, also this list has a much better supporting cast then the screamer star.It also counters some of the top builds very well. Along with the ability to shut down hit and run thanks to the nurgle powers.
That rtt had this past years nova open, and adepticon winner in it. Plus a few players who are more then capable of top bracketing at a gt. I think 4-5 of the top 20 on torrent of fire were at that rtt. 90% of the field was tau, eldar, or a combination of the 2.

This message was edited 8 times. Last update was at 2014/02/17 03:17:34


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I assume he's talking about the "Miasma of Pestilence" power hammering the opponent's initiative (without a Deny the Witch roll), which makes Hit and Run harder.
   
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Athens, Greece

I find this list and thread quite interesting but I still can't figure out where do the heralds go.. Cause its quite unusual see them in a drones unit.. I haven't thought of drones as a big unit. My only ideas came for a small 3 man squad with banner to help with DS and that was all. Grinders are good. Nurgle grinders are top choice.

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McKenzie, TN

 avedominusnox wrote:
I find this list and thread quite interesting but I still can't figure out where do the heralds go.. Cause its quite unusual see them in a drones unit.. I haven't thought of drones as a big unit. My only ideas came for a small 3 man squad with banner to help with DS and that was all. Grinders are good. Nurgle grinders are top choice.

In the drone unit and the drone unit with their massive bases just string out and charge something. This then catapults the heralds forward due to the charge and consolidation moves. 9 drones with bases at 2" coherency are almost 40" from one end to the other.
   
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Been Around the Block



Bristol

 ansacs wrote:
 avedominusnox wrote:
I find this list and thread quite interesting but I still can't figure out where do the heralds go.. Cause its quite unusual see them in a drones unit.. I haven't thought of drones as a big unit. My only ideas came for a small 3 man squad with banner to help with DS and that was all. Grinders are good. Nurgle grinders are top choice.

In the drone unit and the drone unit with their massive bases just string out and charge something. This then catapults the heralds forward due to the charge and consolidation moves. 9 drones with bases at 2" coherency are almost 40" from one end to the other.


Is that to protect him in combat? It would take a little while with pile ins to actually make that ground up?
   
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It doesn't take as long as you would think to catch up through charges. Typically your front guys are pretty close to the enemy, say 4-5 inches, so if you roll a longer charge you already make up some ground. Then every round you make up 6" in pile ins. It is rare that you stretch out to full coherency.
   
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Executing Exarch





McKenzie, TN

It really doesn't take very long to catch up. Usually the opponent is not more than 30" from where you start so the heralds are will usually be ~24" from the unit charged. The charge can often make up 3" and the pile in moves are another 6" on that first assault turn. So already you are only 15" away at the end of your turn. You then get another 6" of pile in during the opponent's assault phase. So you are moving 12+2d6" in a single game turn.

Also it doesn't really matter if the heralds make it into assault range or not. If you get the tally up the drones themselves are no slouches.
   
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I ran a palanquin FNP ML1 herald with a greater aetherblade and 4 beasts a little while ago. The unit was slow, but it was unstoppable. Miasma of pestilence was ruining everything that tried to assault it, and with FnP and IWND, as well as cover, the unit was very hard to shoot out. The herald was I4, and ususally my opponent was at leas -1I. So he swung his S6 ap2 before everything else. Then 4+4D6 poison attacks from the toads. Luckily my opponent had no S10. Which is the bane of the plague drones as well.

This message was edited 1 time. Last update was at 2014/02/18 15:43:33


   
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Well, I don't have any batreps per se, but I have been playing the list for a little while now. I've had good success so far with 4 strong victories and one narrow defeat.

I'm really liking the list. It's obscenely beefy, surprisingly fast, and super frustrating in assault (stacking miasma of pestilence is hilarious).
   
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Its a cool list and looks like fun. I'm guessing the heralds are with the horrors or plaguebearers. Are the drones one unit or 3 units of 3?
   
 
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