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![[Post New]](/s/i/i.gif) 2014/01/24 05:39:23
Subject: Mawloc vs Warp Quake
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Monster-Slaying Daemonhunter
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I thought it was pretty clear in the previous 'nid book that GK won that rules-battle. Tonight I played a game and we decided that again GK would have precedence. I'd like to make sure, though, that I'm not missing anything, since the rule's been reworded.
If a Mawloc Deep Strikes onto a unit protected by Warp Quake, does he get to place his blast before he mishaps? (He WILL mishap, it's just a question of whether or not the GK unit will take hits.)
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LVO 2017 - Best GK Player
The Grimdark Future 8500 1500  6000 2000 5000
"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 |
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![[Post New]](/s/i/i.gif) 2014/01/24 08:41:36
Subject: Re:Mawloc vs Warp Quake
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Tea-Kettle of Blood
Adelaide, South Australia
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A Mawloc deep striking onto a Land Raider is guaranteed to mishap but still gets its templates, so I would assume yes.
EDIT: After reading the Warp Quake entry I see nothing preventing the Mawloc from resolving Terror from the Deep as normal.
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This message was edited 1 time. Last update was at 2014/01/24 08:47:11
Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/01/24 10:34:10
Subject: Mawloc vs Warp Quake
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Decrepit Dakkanaut
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TftD applies before the model can mishap, warp quake or not, as the model does not arrive until after you resolve the templates.
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![[Post New]](/s/i/i.gif) 2014/01/24 11:10:09
Subject: Mawloc vs Warp Quake
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Longtime Dakkanaut
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So if it kills all the models it doesn't mishap?
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![[Post New]](/s/i/i.gif) 2014/01/24 11:26:23
Subject: Mawloc vs Warp Quake
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Kelne
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If it doesn't kill enough models it Mishaps (TftD)
If it kills all of them, (assuming warp quake doesn't go away if the librarian is killed or he is in a different unit nearby), it still Mishaps, because of Warpquake
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![[Post New]](/s/i/i.gif) 2014/01/24 11:46:35
Subject: Mawloc vs Warp Quake
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Longtime Dakkanaut
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Librarian can't cast warp quake - just strikes and interceptors. I'd assume it's no longer in play if the originating source is gone.
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![[Post New]](/s/i/i.gif) 2014/01/24 12:09:03
Subject: Mawloc vs Warp Quake
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Raging Ravener
Powys
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If memory serves, Warpquake is a bubble from the model. If there's no model, then there's no bubble.
The blast attacks are resolved before the model hits the table, so I would agree, if you can kill the whole unit with TFTD, and there's no othe runit Quaking nearby, then yes, safe landing...
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DT:80+S++G++M+B+I+Pw40k93+D++A+++/areWD190R++T(T)DM+
I play a few armies:
Forces of Order: Grey Knights & Eldar
Forces of Disorder: Dark Eldar
Forces of 'we don't care, we're just going to eat you anyway': Tyranids
NEW!! For 2014: Deadzone, 40k RPG: Rogue Trader, XWing and Dreadball!
Also went in for Rampage with the DBX KS. |
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![[Post New]](/s/i/i.gif) 2014/01/24 17:09:58
Subject: Mawloc vs Warp Quake
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Decrepit Dakkanaut
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Indeed, when the model arrives you measure to see if warp quake is in range. No models no quake....
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![[Post New]](/s/i/i.gif) 2014/01/24 20:27:54
Subject: Mawloc vs Warp Quake
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Monster-Slaying Daemonhunter
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Is there an exception to normal Deep Strike resolution when the Mawloc comes into play? I did not see such an exception in the new Nid rules. This means that the Mawloc must be placed on the table before replacing him with the blast plate, thus triggering Warp Quake BEFORE the hits are generated.
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LVO 2017 - Best GK Player
The Grimdark Future 8500 1500  6000 2000 5000
"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 |
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![[Post New]](/s/i/i.gif) 2014/01/24 20:31:16
Subject: Mawloc vs Warp Quake
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The Hive Mind
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Elric Greywolf wrote:Is there an exception to normal Deep Strike resolution when the Mawloc comes into play? I did not see such an exception in the new Nid rules. This means that the Mawloc must be placed on the table before replacing him with the blast plate, thus triggering Warp Quake BEFORE the hits are generated.
You need to re-read the TftD rule.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2014/01/24 20:38:31
Subject: Mawloc vs Warp Quake
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Monster-Slaying Daemonhunter
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rigeld2 wrote: Elric Greywolf wrote:Is there an exception to normal Deep Strike resolution when the Mawloc comes into play? I did not see such an exception in the new Nid rules. This means that the Mawloc must be placed on the table before replacing him with the blast plate, thus triggering Warp Quake BEFORE the hits are generated.
You need to re-read the TftD rule.
Looking at it now.
To follow Deep Strike, first you must place the model on the table. When the Mawloc tries to land on another model, I would think that you instead hold the Mawloc above its intended position. Then roll for scatter. If the Mawloc lands on an enemy model, replace the Mawloc with the blast template, as per TftD.
Warp Quake, however, triggers when the Mawloc scatters. Note that the Mawloc is on the table at this point, not the blast template.
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LVO 2017 - Best GK Player
The Grimdark Future 8500 1500  6000 2000 5000
"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 |
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![[Post New]](/s/i/i.gif) 2014/01/24 20:41:50
Subject: Mawloc vs Warp Quake
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The Hive Mind
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Warp Quake only triggers when models are deploying post scatter.
The Mawloc does not deploy until after both large blasts are resolved.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2014/01/24 22:11:42
Subject: Mawloc vs Warp Quake
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Monster-Slaying Daemonhunter
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rigeld2 wrote:Warp Quake only triggers when models are deploying post scatter.
The Mawloc does not deploy until after both large blasts are resolved.
The Mawloc rule says, "Roll for scatter as normal." This means that the Mawloc must be placed on the table first, as per the DS rules. The Mawloc scatters onto my GKI unit and TftD allows the model to be replaced with a blast. However, before we put down the blast, while the Mawloc is still on the table (as per DS), Warp Quake makes the unit mishap.
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LVO 2017 - Best GK Player
The Grimdark Future 8500 1500  6000 2000 5000
"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 |
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![[Post New]](/s/i/i.gif) 2014/01/24 22:13:40
Subject: Mawloc vs Warp Quake
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The Hive Mind
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Incorrect.
Warp Quake makes units that are deploying via Deep Strike mishap (after scatter).
The Mawloc is not deploying via Deep Strike until after the scatter is resolved - and then he's not deployed, he's replaced with 2 blast marker attacks.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2014/01/24 22:39:12
Subject: Mawloc vs Warp Quake
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Longtime Dakkanaut
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Also the second paragraph makes it clear that the Mawloc is not placed on the table until after the blast marker is resolved.
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![[Post New]](/s/i/i.gif) 2014/01/24 22:45:05
Subject: Mawloc vs Warp Quake
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Stubborn White Lion
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As brotherhood of psychers says you must choose which model uses the power, if the mawloc kills him, no power
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![[Post New]](/s/i/i.gif) 2014/01/24 22:49:16
Subject: Mawloc vs Warp Quake
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Longtime Dakkanaut
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Mantle wrote:As brotherhood of psychers says you must choose which model uses the power, if the mawloc kills him, no power
The unit is the psyker, there is no singling out of a model.
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![[Post New]](/s/i/i.gif) 2014/01/25 03:57:53
Subject: Mawloc vs Warp Quake
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Decrepit Dakkanaut
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Mantle wrote:As brotherhood of psychers says you must choose which model uses the power, if the mawloc kills him, no power
Not true for gk, the power extends from every model.
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![[Post New]](/s/i/i.gif) 2014/01/25 06:29:59
Subject: Mawloc vs Warp Quake
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Monster-Slaying Daemonhunter
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Fragile wrote:Also the second paragraph makes it clear that the Mawloc is not placed on the table until after the blast marker is resolved. This I can't buy. How do you initiate Deep Strike without placing a model on the table? TftD doesn't give an exception to this part of the procedure. rigeld2 wrote: The Mawloc is not deploying via Deep Strike until after the scatter is resolved - and then he's not deployed, he's replaced with 2 blast marker attacks.
I'm almost there. But I don't see how TftD grants an exception to the general rules of DS until the Mawloc hits an enemy model. And at that point, after he has scattered, Warp Quake.
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This message was edited 1 time. Last update was at 2014/01/25 06:30:27
LVO 2017 - Best GK Player
The Grimdark Future 8500 1500  6000 2000 5000
"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 |
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![[Post New]](/s/i/i.gif) 2014/01/25 06:58:00
Subject: Re:Mawloc vs Warp Quake
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Tea-Kettle of Blood
Adelaide, South Australia
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Normally it goes:
1. Determine position of model.
2. Roll for scatter.
3. Deploy model on table/mishap.
For a Mawloc it goes:
1. Determine position of model.
2. Roll for scatter.
3. Eat everything, RAWR.
4. Deploy model on table/mishap
So if your strike squad dies in step 3, they aren't around to force the Mawloc to mishap in step 4.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/01/25 08:52:59
Subject: Re:Mawloc vs Warp Quake
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Grey Knight Purgator firing around corners
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An easy way to get around this issue is to.
A: have the Strike squad in a Rhino (that has cast Warp Quake). (Unless I am mistaken, blessings can be cast by on a unit in a transport so long as the target is the same unit).
B: have the Strike Squad on the Second level of a Ruin, as the Mowloc cannot DS there and the 12in bubble extends 360 degrees in a sphere.
C: Have the Strike Squad spread out to maximum legal distance between models to lessen possible template coverage.
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![[Post New]](/s/i/i.gif) 2014/01/25 08:59:13
Subject: Mawloc vs Warp Quake
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Boom! Leman Russ Commander
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Dozer Blades wrote:Librarian can't cast warp quake - just strikes and interceptors. I'd assume it's no longer in play if the originating source is gone.
Disagree. Prescience lasts until the next movement phase, like all blessings. This happens even if the libby is dead.
It lasts until the start of the next phase equivalent to the one it was cast in. (so, if it was cast in shooting, then it will end in shooting.)
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![[Post New]](/s/i/i.gif) 2014/01/25 09:27:09
Subject: Re:Mawloc vs Warp Quake
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Tea-Kettle of Blood
Adelaide, South Australia
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Warp Quake causes deep strikers to mishap if they land within 12 inches of the unit that cast it. If the unit is dead how could it still be in effect?
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/01/25 13:36:04
Subject: Mawloc vs Warp Quake
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Decrepit Dakkanaut
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Scipio - now please measure to the unit, as warp quake requires
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