Hey Dakka, going to be testing out my new (yay

) Tyranid codex with some good old fashioned 6e Kill Team and wanted to get people's opinions on my list.
I left out the point totals for obvious reasons, but should be pretty easy to follow what I did here. Anyway, would love feedback on this and people's suggestions. For those curious
the local Meta around here is Tau, a Sister's player, a Ultramarines player, a Necron Player, and a Chaos Marines guy who just started.
Tyranid Warrior Brood
Unit: 3, Fleshhooks
*Lashwhip & Bonesword, Deathspitter
*Barbed Strangler, Scything Talon
*Deathspitter, Rending Claws
Hormagaunt Brood
Unit: 10 (Bog Standard)
This build comes up to 199pts, so 1 pt under. Figured this would cover synapse well, give me a good mix of shooting and assault, and still have a nice small swarm of wannabe zerg (hormagaunts) to charge the enemy.
My thoughts for specialists are
LW & Bonesword Warrior getting Shred (Re-roll failed To-Wounds in
CC) Barbed Strangler Warrior as my Leader, Deathspitter / Rending Claws getting Scout, and finally one of the Hormagaunts getting Fleshbane (Always wounds Non-vehicles on a 2+ in
CC).