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Do Hellstrike Missles trigger the Ordnance Snapshot rule for flyers?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Dakka Veteran





Yesterday I was playing a game and my opponent had a FW Fire Raptor with Hellstrike Missles (amongst other weapons).

We couldn't find anything overruling the Ordnance rule for vehicles and thus never fired them.

Did we play it right? Had he fired a Hellstrike Missles (which has Ordnance USR), would every other weapon still fire snaps?
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

Unless it's a Superheavy, there's nothing overruling it.
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Yep. It's one of the downsides of ordnance missiles.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in gb
Decrepit Dakkanaut




Fire raptors do not have, in the final rules, ordnance weapons.
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

nosferatu1001 wrote:
Fire raptors do not have, in the final rules, ordnance weapons.
Where are they found?
I'm still seeing Hellstrikes listed on the FW page.
   
Made in be
Kelne





That way,then left

 grendel083 wrote:
nosferatu1001 wrote:
Fire raptors do not have, in the final rules, ordnance weapons.
Where are they found?
I'm still seeing Hellstrikes listed on the FW page.

Imperial armour II volume 2, it even had to errata the option to take the side autocannons back in
   
Made in gb
Decrepit Dakkanaut




 grendel083 wrote:
nosferatu1001 wrote:
Fire raptors do not have, in the final rules, ordnance weapons.
Where are they found?
I'm still seeing Hellstrikes listed on the FW page.

Ia2 2nd edition
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

Ah nice one. Cheers all.
Strange they still have the experimental rules up. They normally disappear once proper rules are published.
   
Made in gb
Decrepit Dakkanaut




Chaos don't feature in the ia2 rules
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

Ah of course, it still has some relevence then.
   
Made in us
Dakka Veteran





All flyer missles have their own rules.

So he would be able to fire 2 missles regardless of them being ordnance. However anything else he shot that turn would still be snap shots since it does not override that rule.
   
Made in us
The Hive Mind





If they're blast weapons he can only fire one since then he'd have to snap fire the other.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in gb
Prophetic Blood Angel Librarian




Couldn't you still fire all the weapons at full BS? The quad bolters fire independently and don't count towards the number of weapons being fired whilst the avenger bolt cannon would get PotMS so could fire fine as well.
   
Made in us
Douglas Bader






One thing to keep in mind here is that FW have mentioned on facebook that the "independent targeting" rule lets the side turrets avoid the ordnance penalty. So either someone doesn't know how the rules work, or the intent of the "independent targeting" rule was that the side turrets are completely independent, as if they were separate vehicles. Obviously this doesn't change anything RAW (which makes it incredibly annoying that they don't seem to see the problem), but if you care about RAI it may change your opinion.


Automatically Appended Next Post:
Poly Ranger wrote:
Couldn't you still fire all the weapons at full BS? The quad bolters fire independently and don't count towards the number of weapons being fired whilst the avenger bolt cannon would get PotMS so could fire fine as well.


The problem isn't the number of weapons, it's the fact that the ordnance rule explicitly forces all other weapons to snap fire. So you can fire one hellstrike at full BS, one other weapon (not including a second hellstrike) at full BS with POTMS, and then everything else has to snap fire.


Automatically Appended Next Post:
Wagguy80 wrote:
So he would be able to fire 2 missles regardless of them being ordnance.


No you can't. Each missile forces all other weapons to snap fire, including other missiles. If you POTMS a second missile to avoid the BS penalty from the first missile the second missile's ordnance rule will just force the first missile back down to BS 1 and you don't gain anything.

This message was edited 2 times. Last update was at 2014/01/28 10:02:21


There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
Prophetic Blood Angel Librarian




Well thats pants. Although I suppose they tried to make up for it by trying to make it play that way with their independent targeting clarification.
   
 
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