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![[Post New]](/s/i/i.gif) 2014/01/26 12:38:14
Subject: Tactics for the Transcendent C'Tan
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Discriminating Deathmark Assassin
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So I just found out the hard way yesterday at my FLGS that they're allowing anything that GW considers part of 40K into our escalation league. I still managed a win out of the game but had a nasty surprise from a contemptor dreadnought that had sky fire and interceptor on his two TL autocannons. Nasty business for my poor necron flyers. So, anyway, I'm looking ahead a little to when we're at higher point values (right now we're at 750). I'm considering a Transcendent C'Tan. Does anyone have any words of wisdom on how to run them? What a list would look like with him in it? Are they junk?
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![[Post New]](/s/i/i.gif) 2014/01/26 18:30:34
Subject: Tactics for the Transcendent C'Tan
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Ragin' Ork Dreadnought
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Take the Destroyer Hellstorm template, and laugh. Seriously. Short of their own Destroyer weapons, nothing can kill him. If they do bring their own Destroyer weapons, though, you've got little to survive with...
Which is why you use that Necron teleporty thingey to drop him right in their base.
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![[Post New]](/s/i/i.gif) 2014/01/26 19:04:38
Subject: Tactics for the Transcendent C'Tan
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Tail-spinning Tomb Blade Pilot
Israel
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necron99 wrote:So I just found out the hard way yesterday at my FLGS that they're allowing anything that GW considers part of 40K into our escalation league. I still managed a win out of the game but had a nasty surprise from a contemptor dreadnought that had sky fire and interceptor on his two TL autocannons. Nasty business for my poor necron flyers. So, anyway, I'm looking ahead a little to when we're at higher point values (right now we're at 750). I'm considering a Transcendent C'Tan. Does anyone have any words of wisdom on how to run them? What a list would look like with him in it? Are they junk?
It's a T9 GMC with 6 wounds and 3+/4++ saves that's small enough to hide and can dual wield D strength hellstorm templates. Take Transliminal stride and the thing moves 18" per turn while screwing over anything in its path with strength D hits.
Statistically it'll take 36 lascannon hits to take it down and it gives zero f** ks about poison or snipers. In h2h it has WS6 8 attacks initiative 5 and d3 stomp attacks, meaning it rapes just about anything you care to throw its way in melee as well (not to mention 2d3 strength D overwatch hits if he gets assaulted).
All that would cost you 780pts.
If you want to be extra cruel you can fit it into a 1,000pt game (just take 2 5 warrior squads and a naked Overlord for the remaining 220pts) and laugh maniacally as it singlehandedly tables your opponent.
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6,000pts (over 5,000 painted to various degrees, rest are still on the sprues) |
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![[Post New]](/s/i/i.gif) 2014/01/26 19:19:07
Subject: Tactics for the Transcendent C'Tan
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Rough Rider with Boomstick
Wiltshire
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Galorian wrote:(not to mention 2d3 strength D overwatch hits if he gets assaulted).
Sadly not. GMC can't fire overwatch.
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Note to the reader: my username is not arrogance. No, my name is taken from the most excellent of commanders: Lord Castellan Creed, of the Imperial Guar- I mean Astra Militarum - who has a special rule known only as "Tactical Genius"... Although nowhere near as awesome as before, it now allows some cool stuff for the Guar- Astra Militarum - player. FEAR ME AND MY TWO WARLORD TRAITS. |
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![[Post New]](/s/i/i.gif) 2014/01/26 19:27:46
Subject: Tactics for the Transcendent C'Tan
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Ragin' Ork Dreadnought
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Why not? Even with flamers?
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![[Post New]](/s/i/i.gif) 2014/01/26 19:42:12
Subject: Tactics for the Transcendent C'Tan
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Tail-spinning Tomb Blade Pilot
Israel
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Oh well... I guess he'll have to make do with 8 S9 AP2 armorbane CC attacks and d3 stomp attacks...
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6,000pts (over 5,000 painted to various degrees, rest are still on the sprues) |
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![[Post New]](/s/i/i.gif) 2014/01/26 21:34:36
Subject: Re:Tactics for the Transcendent C'Tan
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Hellish Haemonculus
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Take the D-weapon template, the D-weapon close combat ability, and the D-weapon movement ability, and destroy 2-3 units per turn. Just avoid massed grav weaponry, to which your Transcendent C'tan is, ironically, more vulnerable than a regular C'tan.
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![[Post New]](/s/i/i.gif) 2014/01/27 14:54:36
Subject: Re:Tactics for the Transcendent C'Tan
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Proud Triarch Praetorian
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Jimsolo wrote:Take the D-weapon template, the D-weapon close combat ability, and the D-weapon movement ability...
Which one is that?
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![[Post New]](/s/i/i.gif) 2014/01/27 22:17:01
Subject: Tactics for the Transcendent C'Tan
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Executing Exarch
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The stomps I imagine?
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![[Post New]](/s/i/i.gif) 2014/01/27 22:22:35
Subject: Tactics for the Transcendent C'Tan
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Legendary Master of the Chapter
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the large blast stomps iirc
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2014/01/27 23:09:57
Subject: Re:Tactics for the Transcendent C'Tan
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Hellish Haemonculus
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skoffs wrote: Jimsolo wrote:Take the D-weapon template, the D-weapon close combat ability, and the D-weapon movement ability...
Which one is that?
*Shrug* I dunno. I was told by the player who swept my army off the board with a Transcendent C'Tan that if I got into CC with him, he had an assault-phase D weapon as well.
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![[Post New]](/s/i/i.gif) 2014/01/27 23:15:00
Subject: Tactics for the Transcendent C'Tan
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Sinewy Scourge
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They are a pain to take down, I fired an entire 1850 DE list at one once and it survived. The FNP on top of the save is crazy...
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![[Post New]](/s/i/i.gif) 2014/01/27 23:27:24
Subject: Tactics for the Transcendent C'Tan
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Executing Exarch
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They cannot take the large blast stomps and the D weapon move. They can however do small blast stomps which are still pretty effective combined with the huge number of attacks. Short of the SH with ranged D weapons Trans C'Tans are incredibly tough and do tremendous damage.
There are several configurations which are good but if you want to go all out then I would go withering wave x2 and slide. Expensive but crazy damaging. (that is the all D one)
Seismic assault can be very very useful but the price hurts and it is not as universally useful as the withering.
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![[Post New]](/s/i/i.gif) 2014/01/28 06:14:15
Subject: Tactics for the Transcendent C'Tan
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Tail-spinning Tomb Blade Pilot
Israel
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ansacs wrote:Seismic assault can be very very useful but the price hurts and it is not as universally useful as the withering.
It is the one you'd want for Eldar Titan hunting though.
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6,000pts (over 5,000 painted to various degrees, rest are still on the sprues) |
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![[Post New]](/s/i/i.gif) 2014/01/28 15:38:52
Subject: Re:Tactics for the Transcendent C'Tan
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Proud Triarch Praetorian
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Jimsolo wrote: skoffs wrote: Jimsolo wrote:Take the D-weapon template, the D-weapon close combat ability, and the D-weapon movement ability...
Which one is that?
*Shrug* I dunno. I was told by the player who swept my army off the board with a Transcendent C'Tan that if I got into CC with him, he had an assault-phase D weapon as well.
Yeah, that's not right.
I don't know if your friend was cheating or just misinformed, but the Super C'tan has no "assault phase D weapons".
(There's a good chance he was referring to the Seismic Shockwave. But that's not D, it's just a Stomp attack that uses the Large Blast rather than the normal Blast template. If he rolls a 6, yeah, the unit in question is pretty screwed, but that's not exactly the same as "D-weapon close combat abilities")
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