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![[Post New]](/s/i/i.gif) 2014/01/26 21:10:46
Subject: A question on Warbosses...
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Perfect Shot Black Templar Predator Pilot
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I was wondering if two Warbosses could exist in the same Orkish settlement, albeit with a bit of beef going on between the two and their respective boyz, or whether they'd just fight until one killed the other. Alternatively, is it a viable idea that there would be a Warboss that wanders alone between settlements, offering his services as a mercenary without actually trying to become boss himself. What about two warbosses, one of whom is smaller and so follows orders from the other, while still not being a Nob? I just want some fluff that might support me fielding two Warbosses.
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![[Post New]](/s/i/i.gif) 2014/01/26 21:22:52
Subject: A question on Warbosses...
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Proud Triarch Praetorian
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One is an idol of Gork, the other an idol of Mork.
Problem solved XD
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2014/01/26 21:36:19
Subject: Re:A question on Warbosses...
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Rogue Grot Kannon Gunna
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It is your hobby, so if you want to play with two Warbosses, go right ahead!
GW changes its fluff with almost every book/ruleset that is released so I suggest you just go ahead and do it. You can use the mercenary theory (as you explained), the Under-Boss theory (the second Warboss is lower than the Warboss but higher than the Nob) or the plain Brothers theory (where the Warbosses are brothers, both ruling the tribe, killing all opposition).
In the end it is what YOU make of it without staring blindly to the GW canon.
Post the fluff if you decide to write it down!
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Russian Rebel Grots : 6,500 points painted P: 8 W: 2 D: 5 L: 1
Death Guard 1.0: 8,500 points painted (Pics available in Gallery) P: 7 W: 1 D: 3 L: 3
Death Guard 2.0 "Plaguepigs": 4,250 points painted P:4 W:3 D:0 L: 1
Thousand Sons: 3,750 points painted P:1 W:1 D:0 L:0
Nurgle Daemons: 3,800 points painted P:2 W:1 D:1 L:0
Tyranids: 2,000 points painted
Primaris "Honoured Mastodons": 3,700 points painted
Tallarn Desert Raiders 2,000 points painted Tau 6,750 points painted |
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![[Post New]](/s/i/i.gif) 2014/01/26 21:36:19
Subject: Re:A question on Warbosses...
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Dakka Veteran
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I suppose two Warbosses collaborating could be possible (with Orks, nothing is impossible) although it certainly would be an anomaly. Orks are very into fighting for dominance, so sharing leadership would be a very rare thing. That said, you could always cook up a story about a particularly aggressive Ork that has grown to Warboss size but has no aspirations to leadership and thus simply works for hire. Or maybe they happen to be particularly bright Warbosses (a rare thing indeed) that have realized they have more to gain by pooling their individual skillsets.
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![[Post New]](/s/i/i.gif) 2014/01/26 22:11:17
Subject: A question on Warbosses...
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Perfect Shot Black Templar Predator Pilot
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What about this. The Bad Moon Warboss Grimskraga is happily ruling his desert settlement, launching raids against other Ork settlements and Human outposts, when one day a gnarly Goff the size of a Killa Kan trudges into town, armed to the teeth with shootas and a hefty chain-choppa. Outraged that the stranger destroys the local bar's stock of fungus beer when he went beserk over a grot trying to nick a squig-snack from his belt, Grimskraga challenges the Ork.
They duke it out in the centre of the settlement. It was a short fight, with the weaker Grimskraga and the inebriated stranger proving to be egual foes. It was ultimately ended by Grimskraga tripping over his pet squig, Rippa. As a result of this stumble, the stranger's choppa blow missed Grimskraga's head and instead got his arm. While falling, Grimskraga let loose a desperate volley from his soopa-shoota into the gut of the Goff, bringing him to his knees. Seeing great potential, a Mad Dok that was in town to pick up some squigs 'fer experimentin' had the Goff loaded onto the back of his wagon, before driving off into the desert.
The Goff returned soon after, swiftly gathering a large number of da yoofs to his banner, who on observing his skill at krumpin' were eager to follow. Although with fewer ladz to his banner as there once were, Grimskraga still maintains control of the best technology in the settlement, as well as the support of his trusty Big Mek, Grubgutz.
As a result an uneasy truce has come about, although not without the odd scuffle in the streets between the paranoid Bad Moons and swaggering Goff yoofs. On a higher level, both bosses plot each others overthrow, and backed by their trusty lieutenants, wage a (relatively) silent war of cloak and dagga', involving many a poisoned fungus beer and mugging 'gone awry' in the side alleys of the settlement
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![[Post New]](/s/i/i.gif) 2014/01/26 22:36:36
Subject: A question on Warbosses...
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Twisting Tzeentch Horror
Bridgwater, somerset
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Two warboss' krumping each other for dominance, space marines arrive, warboss' look to better fight, orks win, warboss' go back to krumping each other
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![[Post New]](/s/i/i.gif) 2014/01/26 23:02:34
Subject: Re:A question on Warbosses...
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Ancient Venerable Dark Angels Dreadnought
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tgjensen wrote:I suppose two Warbosses collaborating could be possible (with Orks, nothing is impossible) although it certainly would be an anomaly. Orks are very into fighting for dominance, so sharing leadership would be a very rare thing. That said, you could always cook up a story about a particularly aggressive Ork that has grown to Warboss size but has no aspirations to leadership and thus simply works for hire. Or maybe they happen to be particularly bright Warbosses (a rare thing indeed) that have realized they have more to gain by pooling their individual skillsets.
You could always go the blooded brothers of battle route. Two Ork Warbosses that have saved each other's lives so often they've decided it seems best to stick together.
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“There is only one good, knowledge, and one evil, ignorance.” |
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![[Post New]](/s/i/i.gif) 2014/01/26 23:11:31
Subject: A question on Warbosses...
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Perfect Shot Black Templar Predator Pilot
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I wonder whether Ork Warbosses would save each other though, although I like the idea of a couple of bosses back to back, taking on the rest of the world
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![[Post New]](/s/i/i.gif) 2014/01/26 23:16:15
Subject: A question on Warbosses...
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Ancient Venerable Dark Angels Dreadnought
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Banzaimash wrote:I wonder whether Ork Warbosses would save each other though, although I like the idea of a couple of bosses back to back, taking on the rest of the world  Camaraderie is not unknown among Orks. The per-horrible retcon Bannah Bearer Gretchin comes to mind. Besides, if you're taking Orks seriously, you're doing it wrong.
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This message was edited 1 time. Last update was at 2014/01/26 23:19:18
“There is only one good, knowledge, and one evil, ignorance.” |
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![[Post New]](/s/i/i.gif) 2014/01/26 23:23:52
Subject: A question on Warbosses...
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Perfect Shot Black Templar Predator Pilot
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Ah screw it, I like that idea a lot better than them at each others throats. I'll probably make their relationship like that between Vorenus and Pullo In Rome, one a big schemer and the other a lieutenant and brother, who's just happy to get to krump stuff.
My Warboss has his own Banna Wava sort of as well, Mugnit, who waves around his masters prize show squig Facemangla III, much to the envy of loyal Rippa, who is the reason for his rival being known as the third
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![[Post New]](/s/i/i.gif) 2014/01/27 00:05:50
Subject: Re:A question on Warbosses...
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Tzeentch Aspiring Sorcerer Riding a Disc
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Are you sure they didn't have a little accident. and the doc split them down the middle.
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Its hard to be awesome, when your playing with little plastic men.
Welcome to Fantasy 40k
If you think your important, in the great scheme of things. Do the water test.
Put your hands in a bucket of warm water,
then pull them out fast. The size of the hole shows how important you are.
I think we should roll some dice, to see if we should roll some dice, To decide if all this dice rolling is good for the game.
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![[Post New]](/s/i/i.gif) 2014/01/27 22:53:44
Subject: Re:A question on Warbosses...
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Fresh-Faced New User
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Fluffwise I can't see two warbosses working together long term without some sort of an arrangement between them.
Option 1: They both work for a more powerful warlord and have both been given the same assignment. They will try and compete with each other but only by having there boyz do more than that other ork's boyz because they are both scared of the warlord.
Option 2: The main warboss hires help from an ork mercenary band the other warboss is leader of. The other warboss only gets along with the main warboss as long as he keeps being paid.
Option 3: Two orks spawned at the same time have a psychic connection and rose through the ranks together. Opinions differ on if they are a special sort of ork twins or actually one ork with two bodies.
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![[Post New]](/s/i/i.gif) 2014/01/28 00:34:53
Subject: A question on Warbosses...
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Tzeentch Aspiring Sorcerer Riding a Disc
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Build two cyborks out of one warboss, the doc got carried away.
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Its hard to be awesome, when your playing with little plastic men.
Welcome to Fantasy 40k
If you think your important, in the great scheme of things. Do the water test.
Put your hands in a bucket of warm water,
then pull them out fast. The size of the hole shows how important you are.
I think we should roll some dice, to see if we should roll some dice, To decide if all this dice rolling is good for the game.
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![[Post New]](/s/i/i.gif) 2014/01/28 02:15:13
Subject: A question on Warbosses...
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Grovelin' Grot Rigger
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Twins lol
Anything can work in the grim darkness of the Grimdark Grim Darkness~!
whatever you see fit mate.
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Paints EVERYTHING Red |
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![[Post New]](/s/i/i.gif) 2014/01/28 03:24:43
Subject: A question on Warbosses...
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Regular Dakkanaut
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Would make an epic movie ala bad boys. Bad Orks. Think martin lawrence and will smith might do it?
~bad ork bad ork, whatcha gun du when dey comes for you!~
I liked the fluff you wrote earlier, about an uneasy truce.
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![[Post New]](/s/i/i.gif) 2014/01/28 07:35:16
Subject: A question on Warbosses...
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Confessor Of Sins
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This is a good start for a really insane twin warboss story. :-)
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![[Post New]](/s/i/i.gif) 2014/01/28 08:47:35
Subject: A question on Warbosses...
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Disguised Speculo
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simply one ork with two bodies because Orks
[...]
cybork built two bosses from the one ork
Lol I love both of these
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![[Post New]](/s/i/i.gif) 2014/01/28 11:12:59
Subject: Re:A question on Warbosses...
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!!Goffik Rocker!!
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A single spore produced siam-twin orks that got separated by a dok and had missing body parts replaced with cybork. U're running them both with cybork bodies, right.
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![[Post New]](/s/i/i.gif) 2014/01/28 11:35:10
Subject: A question on Warbosses...
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Hooded Inquisitorial Interrogator
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Banzaimash wrote:I was wondering if two Warbosses could exist in the same Orkish settlement, albeit with a bit of beef going on between the two and their respective boyz, or whether they'd just fight until one killed the other. Alternatively, is it a viable idea that there would be a Warboss that wanders alone between settlements, offering his services as a mercenary without actually trying to become boss himself. What about two warbosses, one of whom is smaller and so follows orders from the other, while still not being a Nob? I just want some fluff that might support me fielding two Warbosses.
Sure works. If you need a "fluff citation", say they're Bigbosses instead of THE Waaaghboss, as it was detailed in Waaargh! The Orks. The Codex doesn't spell it out anymore, but of course there are ranks of Bosses between the mob nobs and the overall leader of the Waaagh!, who potentially commands millions of Orks, there's simply no way a military force could work otherwise, unruly or not.
In essence, the HQ unit "Warboss" could be anything from a veteran Nob tasked with leading a handful of squads in a particular engagement, a Bigboss permanently ruling over a couple of households or a Clan leader within the tribe up to THE Waaaghboss, who rules over an empire of multiple worlds.
Have fun!
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![[Post New]](/s/i/i.gif) 2014/01/28 17:26:48
Subject: A question on Warbosses...
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Perfect Shot Black Templar Predator Pilot
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One's AOBR, so he has the inbuilt PK (this is Grimskraga). The other is new and he's the sort with an Uge Choppa and shoota. I like the idea of the two cyborks, but I'd like to keep my choppa boss as unaltered (like the model as it is too much). Its really a mix up between two bosses in a truce or two as bros. I'm slightly more inclined towards the former, mainly because I plan to build scenery for their settlement, complete with mekshop, tavern .etc. and I was hoping to play a simplified gang war game within it, using 40k rules. As such having two sides would suit me well. They can be defending their settlement together on the tabletop against other 40k armies, or I can use them in said skirmish game. I was thinking of having loads of cool stuff, like each boss can recruit more guys from the tavern, and I'll probs write some rules for buggy racing (I really like that idea in the fluff, of Orks just hanging out in their own settlement, racing and fighting each other and other settlements. I wish they had loads of vehicle uprgrades to increase speed, protection, armament. etc. beyond those given in the dex).
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![[Post New]](/s/i/i.gif) 0001/01/28 19:31:50
Subject: A question on Warbosses...
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Roarin' Runtherd
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Little brother Warboss
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We're da Orks, and we was made ta fight and win - Ghazghkull Thraka |
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![[Post New]](/s/i/i.gif) 2014/01/28 20:51:53
Subject: Re:A question on Warbosses...
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Been Around the Block
Southampton, UK
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Id probably say they might be trying to out-ork eachother whenever they go into battle.
Little bit of camaraderie ensues between em, but it would be strange for Orks.
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- Dees ones are best with some BBQ sauce. Pansy Elves.
-Deese ones taste best in stews…Mmmmm, Spehss mareen stew. Keep da armour for da crunch.
-Deese ones taste best raw, Teef n' all…Good for makin intestine soup too.
-Deese ones taste really best with da seafood…Watch out though, dry might grow in ya belly.
-Deese taste da best scorched, get da flamers on boyz!. Dont matta if dey alive.
- Deese aint for eatin, dey for makin new choppas.
-Deese mouldy, don't eat deese ones. Dey mess ya Fungi.
-Other Orkz always taste da best with ze squig sauce. Chop em first. |
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