| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/01/27 21:13:02
Subject: 2000 point Farsight Enclave Supplement
|
 |
Sergeant Major
Fort Worthless, TX
|
Just for fun I made a Farsight Enclave list and use all of the 8, and Shadowsun. And since I'm doing that I have to have at least one 3 man crisis suit squad as a troop. Here is my list, please not that I am keeping all of the characters in and the only thing that I really want commented on is the non- HQs. Also, if you have any suggestion about tactics and deployment of the 8 please tell me. I have never used the 7 guys from the supplement before.
HQ
Farsight 1494 points
O'Vesa
Bravestorm
Brightsword
Sha'vastos
Arra'kon
Ob'lotai
Torchstar
Shadowsun w/ Command Link Drone 155 Points
TROOPS
3 man Crisis team with 2 Missile Pods each, 2 with Target Lock 166 points
3 man Crisis Team w/ 2 Plasma Rifles, 2 with Target Lock, 1 Gun Drone 178 points
1993 points, 30 models, slim chance in hell beating a decent list...
Plan on having the broadside guy and riptide guy deploy on their own and have Shadowsun join the other HQs. Gonna use Farsight's Warlord trait and deepstrike where I can best utilize the unit. The missile pod crisis suits will start on the board and the Plasma crisis suits will deepstrike. Any suggestions? Other than that using all 9 of my HQs is stupid
|
|
This message was edited 4 times. Last update was at 2014/01/27 21:17:49
GW - If it ain't broke, fix it until it is. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/27 21:30:44
Subject: 2000 point Farsight Enclave Supplement
|
 |
Terrifying Treeman
The Fallen Realm of Umbar
|
You can't have Shadowsun in a FE list without allies.
|
DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/27 21:35:23
Subject: 2000 point Farsight Enclave Supplement
|
 |
Sergeant Major
Fort Worthless, TX
|
Why not? I couldn't find a rule in there that says I can't. Can you tell me where it is?
|
GW - If it ain't broke, fix it until it is. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/27 21:45:16
Subject: 2000 point Farsight Enclave Supplement
|
 |
Sinewy Scourge
Murfreesboro, TN
|
I didn't think she was in the FE codex to begin with....
|
"I'm not much for prejudice, I prefer to judge people by whats inside, and how much fun it is to get to those insides." - Unknown Haemonculi |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/27 22:01:39
Subject: 2000 point Farsight Enclave Supplement
|
 |
Sergeant Major
Fort Worthless, TX
|
She's not, but it's not a codex. The only units in the supplement are the 8 characters, no crisis suits, FWs, or any other unit. Just the 8 characters. Then you create the rest of the army from Codex: Tau. Otherwise you wouldn't be able to field a legal army.
Here is what the supplement says:
"A Farsight Enclaves army is chosen using the army list presented in Codex: Tau Empire. It also has a series of supplemental rules (presented below) that can be used in addition to the material found in Codex: Tau Empire. Note that you can only use the options from one codex supplement when choosing your army."
|
|
This message was edited 3 times. Last update was at 2014/01/27 22:06:18
GW - If it ain't broke, fix it until it is. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/27 22:05:35
Subject: Re:2000 point Farsight Enclave Supplement
|
 |
Dakka Veteran
|
Divergent Destinies. No Aun'Va or Shadowsun. You have to ally her in.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/27 22:07:29
Subject: Re:2000 point Farsight Enclave Supplement
|
 |
Sergeant Major
Fort Worthless, TX
|
valace2 wrote:Divergent Destinies. No Aun'Va or Shadowsun. You have to ally her in.
You are 100% correct, just found it in the supplement. Thank you.
Here is my new list, sans Shadowsun:
HQ
Farsight 1494 points
O'Vesa
Bravestorm
Brightsword
Sha'vastos
Arra'kon
Ob'lotai
Torchstar
TROOPS
3 man Crisis Team w/ 2 Missile Pods 156 points
3 man Crisis Team w/ 2 Plasma Rifles 156 points
ELITE
Riptide w/ Ion Cannon and EWO (Interceptor) 190 Points
1996 points, 28 models, slim chance in hell beating a decent list...
|
|
This message was edited 2 times. Last update was at 2014/01/27 22:18:19
GW - If it ain't broke, fix it until it is. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/29 19:25:47
Subject: 2000 point Farsight Enclave Supplement
|
 |
Sergeant Major
Fort Worthless, TX
|
Read more of the supplement and learned I had to take a bonding knife with every unit. Also figured I didn't want to take more than the one Riptide and figured I'd try out stealth suits in 6th ed, so here it is:
HQ
Farsight 1494 points
O'Vesa
Bravestorm
Brightsword
Sha'vastos
Arra'kon
Ob'lotai
Torchstar
TROOPS
3 man Crisis Team w/ 2 Missile Pods, bonding knife 159 points
3 man Crisis Team w/ 2 Fusion Blasters, bonding knife 159 points
ELITE
6 man Stealth Team w/ bonding knife 186 Points
|
|
This message was edited 2 times. Last update was at 2014/01/29 19:33:07
GW - If it ain't broke, fix it until it is. |
|
|
 |
 |
|
|