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Made in au
[MOD]
Not as Good as a Minion






Brisbane

Hey so I have pIrusk at the moment, and am looking at moving on to start collecting his epic version. I was thinking of this for a list at 50 to work towards. For the record I know that shock troopers (and to a lesser extent demo corps) don't have a great rep, but I do love the models so the shock troopers are a fixed unit. Any recommendations to sub them out will be met with tantrums and full subjugation

eIrusk
-Behemoth
-Sylys Wyshnalyrr
Max Iron Fang Pikemen w/ Black Dragon UA
Max Man-O-War Demolition Corps
Max Man-O-War Shock Troopers
Iron Fang Kovnik
Great Bears of Gallowswood
Winter Guard Mortar Crew
Widowmaker Marksman

The plan would be; MOW Shock Troopers get Tactical Supremacy, juggle FFE on Behemoth and Mortar (at least initially). Everyone advances, depending on where the enemy's strengths are the MOW will advance in 2 lines, while the iron fangs do the same (second line being the great bears). Come feat turn I'll feat, bloodlust the great bears and the demo corps and then do as much violence as possible, before the Iron Fangs run up/shieldwall and minifeat to protect the great bears, and the Men-O-War tactical supremacy/shield march/shield wall up and do the same for the demo corps. Ideally those two blocking units will take more punishment then, letting me do the same thing again next turn with the blood lust. This doesn't leave much to be fueling behemoth, so I was considering changing him for Beast, since he doesn't need the focus as much unless he wants a turn of destroying everything, and won't want FFE, allowing me to keep it on the mortar permanently. With one focus on feat turn beast could be used to clear out some of the chaff with thresher if there is something blocking my great bears/demo corps way to the enemy. I dunno, it's my first go at writing an eIrusk list, and I've never used the Man-O-Wars.

This message was edited 1 time. Last update was at 2014/01/29 10:54:33


I wish I had time for all the game systems I own, let alone want to own... 
   
Made in de
Kovnik






You can“t have Sylys and the Wardog in the same battlegroup.
Losing the dog gives you one points spare, so you can drop the tinker and add a Manhunter, WMM, Gorman or Saxon Orrick for some sweet pathfinder.
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

Woops, forgot the Wardog was an attachment. I'll fix it up, since I wanted a WMM to snipe out any random enemy warriors who were in the way come feat turn. You know, we've all had a great charge ruined by one tosser in the perfect place to freestrike/block a lane. Not with the WMM (as long as they have one wound)

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in us
Dakka Veteran




CT

I am kind of on the fence about whether or not the behemoth is better than beast in this list. Taking beast means you get another two points which gives you a ton of options for solos or changing the WMM into a squad of Widowmakers. Plus, once you get into melee and start battle lusting, you will have to leave FFE on one target which will probably be the mortar if it is still alive. Some play testing is in order here.

71 pts khador - 6 war casters
41 pts merc highborn - 3 warcasters 
   
 
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