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Made in us
Decrepit Dakkanaut






Burtucky, Michigan

So my first questions of many I'm sure, how well do the starter packs work out of the box? What's a smart addition to them after figuring out how to play?

Also I'm REALLY thinking of going Haqqislam if that helps with any of my questions, they just look awesome.

This message was edited 1 time. Last update was at 2014/01/31 11:56:26


 
   
Made in gb
Dakka Veteran




Devon, UK

Apart from the Shasvastii and Hassassin Bahram sets, the starters are generally fine - just be aware that they are faction samplers rather than balanced sets as their points values vary from around 110pt to 180pt.

'What to buy next' is a bit tricky, it depends which starter you buy and which models you like.
   
Made in us
Dakka Veteran





Chesapeake Beach, Maryland

Mileage may vary depending on the starter You looking at the generic Haqq starter or one of the sectorial ones?

(damn IJW ninj'd me)

Anyways welcome to Infinity fellow DCM.

This message was edited 2 times. Last update was at 2014/01/29 13:12:46


   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Yea I'm thinking of the general starter set with the.... Uh..... Guhlam? Minis. But I have eyes the Hassassins as well as the other set.... What ever it was called, what's so bad about either of those? I thought the regular starter set just looks cool..... Yet the others look cool as well. Is there a major difference in how the sets function on a beginner level?


Automatically Appended Next Post:
Also, my brother was thinking either Ariadna or Nomads.... Anything that would sway away from either sets?

This message was edited 1 time. Last update was at 2014/01/29 17:09:26


 
   
Made in gb
Dakka Veteran




Devon, UK

The Hassassin starter is OK if you proxy the Daylami models as Ghulams - otherwise you won't have enough 'Regular' orders (ones that can be used by anyone on the force) for it to be fun. :(

The Shasvastii starter is awkward on it's own because you can't make a legal army list with it.

The 'vanilla' Nomad starter is getting quite old, the Bakunin and Corregidor ones contain much newer and prettier sculpts. Any of the Ariadna starters are fine, just watch out for the HMG in the Caledonian one, you might want to proxy it as a normal guy to start with or it will severely out-range the other forces!
   
Made in au
Chaplain with Hate to Spare






Nooo don't do it! :-) you'll go cross eyed and crazy (er)

Flesh Eaters 4,500 points


" I will constantly have those in my head telling me how lazy and ugly and whorish I am. You sir, are a true friend " - KingCracker

"Nah, I'm just way too lazy to stand up so I keep sitting and paint" - Sigur

"I think the NMM technique with metals is just MNMM. Same sound I make while eating a good pizza" - Whalemusic360 
   
Made in us
Dakka Veteran





Chesapeake Beach, Maryland

 KingCracker wrote:
Yea I'm thinking of the general starter set with the.... Uh..... Guhlam? Minis. But I have eyes the Hassassins as well as the other set.... What ever it was called, what's so bad about either of those? I thought the regular starter set just looks cool..... Yet the others look cool as well. Is there a major difference in how the sets function on a beginner level?


Automatically Appended Next Post:
Also, my brother was thinking either Ariadna or Nomads.... Anything that would sway away from either sets?



In regards to your second comment.

The Nomads, in all their forms (vanilla, sectorials) seem to be one of the most (if not the most) played faction in the game, if the polls on the official forums are any indications. Ariadna has a smaller following with most people playing the vanilla version or the MRRF (French) sectorial, noone seems to like the Scots.

But general rule of thumb with infinity is buy what looks cool (or everything since they all look cool) to you and play There is no wrong choice in the game as the game comes down more to how you play, not what you play with.

This message was edited 1 time. Last update was at 2014/01/29 17:46:25


   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

The Hassassin Bahram set is fine if you just use the Daylami you get in the box as Ghulams - think most people do that anyway! Rules wise they are very similar, model wise they look almost the same ('light infantry guy with rifle'). In fact, that was the set I started with.

For Nomads and Ariadna I would probably go with whichever miniatures you like the most and go from there. Personally, I think the Corregidor and Merovingian look the best, but none of them are that bad really!

Spoiler:






Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
Made in pl
Kelne





Warsaw, Poland

I also started with Bahram, but I'd recommend starting with regular Haqqislam if the models are not a "must-buy". Playing with sectorial armies is a little more difficult than with regular forces, plus the Bahram is a very difficult Sectorial to play. They are fun, but you will lose a lot of matches at first (more than the usual 10 loss streak when learning the game).
   
Made in ca
Regular Dakkanaut




Vancouver, Canada

I play Ariadna and Nomads:

The Ariadna default starter is great. The Chasseur makes it into pretty much every game I play. It only takes a few blisters to bring it up to a well balanced 200 point force.

The Merovingian is really good as well if you plan on playing that sectorial army. But in a friendly game, your brother might have an advantage with an airborne HMG.

I personally feel that the Calledoian starter is weak compared to the other two.

For the Nomads, their generic starter is kind of blah. All the models in it are from the first batch, and haven't aged well. The units themselves are alright, but the newer starter boxes have a better balance.

I first started with the Bakunin starter. It's pretty good, with the Sin Eater being phenomenal if you do starter box vs starter box.

The new Corregador starter is awesome though. All new sculpts, and a pretty well balanced box, with a great link team option. I highly recommend that one.
   
Made in pl
Longtime Dakkanaut




The Carregador starter is awesome . Buying one Spec ops guy gives a hmg arm to add to the hellcat , a hmg and grunt blister for a 5 man link and a 200pts army is ready to roll.

Caledonian starter is a sad one . Wulvars are realy high cost and will never be as good as a twin chain cammeronian for fewer points . The HMG grey is ok and the volenteers are needed too to build the order pool . The SAS is good , because caledonians run a lot of SAS FO , so he is a good proxy.
Caledonian sectorial seems to be one of those armies that are alway hard to collect . Lot of higher cost models and stuff you realy need comes in like 1 model per 4 in a box , like chain galwagians. Maybe with scotts guard they will get better .
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

I disagree Mak, you can run low point models out the ass in Caledonians, far more than you can in any other army.

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in ca
Fixture of Dakka





Bathing in elitist French expats fumes

If I may chime in, a good second buy would be a support box, especially if you decide to play scenarios rather than strictly kill-kill-kill games all the time. Specialists are important in missions.

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in si
Charging Dragon Prince





I find that recent starters tend to be rather good purchase and work great for out of the box. I recommend playing escalation missions (found under Infinity Tournament System), before dwelling into ITS or anything similar.

CB also made a recommendation video on what to buy after the starter, though I think a player should have a solid clue on his further purchases after he played a few games. Personally recommend grabbing support box or a skirmisher, if your starter box doesn't contain one.

Nomads

HaqqIslam

PanOcenia es numero uno!

This message was edited 1 time. Last update was at 2014/01/30 06:50:55


 
   
Made in pl
Longtime Dakkanaut




 motyak wrote:
I disagree Mak, you can run low point models out the ass in Caledonians, far more than you can in any other army.

But they aren't in the starter set.

Galwagians , cammeronians , volenteers order tokens . cheap SAS , cheap Uxia . But you don't see Wulvars run that offten or Moraemers or Greys.
If wulvers had some sort of AD , camo or anything , then maybe they would be better. They have nice models, well most of them have , but to use them you more or less have to take 4 and put wallace inside and go all out rambo with them . A pair of cammeronians can do the same and they will cost less then 50 pts and not around 150.
   
Made in gb
Dakka Veteran




Devon, UK

Twelvecarpileup wrote:I personally feel that the Calledoian starter is weak compared to the other two.


Makumba wrote:Caledonian starter is a sad one . Wulvars are realy high cost and will never be as good as a twin chain cammeronian for fewer points . The HMG grey is ok and the volenteers are needed too to build the order pool . The SAS is good , because caledonians run a lot of SAS FO , so he is a good proxy.




The CHA starter is amazing.

The Wulver has Climbing Plus and a sawn-off HMG making him one of the shootiest units in the entire Sectorial. Add in ARM3 and W2 and he's what other factions get as Heavy Infantry but without the downsides like being hackable, having big movement penalties in terrain or being 4-2 move. Plus if you feel like it he can take on the best CC Specialists in any faction and probably beat them.

Highlander AP HMG - flat-out the best HMG in the Sectorial. BS13 to shoot stuff, ARM3, Dogged to keep going if he suffers an unlucky ARO crit, AP for enemy HI and TAGs, then there's smoke grenades, high PH and 4-4 movement to get into the right position.

This message was edited 1 time. Last update was at 2014/01/30 10:30:01


 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

And so we had some time yesterday to see what this game is like and using a very small table with what looked like Utah style terrain we gave it a go. We both learned that this game definitely isn't played like 40k because by the end of turn one, both of our 6 man teams had only 2 left and I'm sure in quick order they would have died at the start on turn two.

So I definitely see where tactics are hugely important. I went first and just moved everything up. Which resulted in his moving everything up and a holy crap shoot out ensued I'm liking how quick this game can go, the shooting combat seems very solid and I dig how it works. So this is going to get further testing from me, I'm excited to try with some missions and a bigger set up and see what comes from it.
   
Made in gb
Dakka Veteran




Devon, UK

Yeah, first time our group tried the game was on a 4x4' 40k Cityfight table where we piled a bunch of extra stuff on to the table.

End of turn 1 there was one model left on each side because the table was too open and we didn't know how to use cover...

As a very rough estimate, have gaps between scenery of 4-10" (10" will already be a death-trap to try and cross) and at least half the scenery should be high enough to block line of fire to a standard infantry model.
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Yup we learned that quick

I was the only one where cover saved me and it wasn't for long. Looks like I need to build some terrain
   
Made in gb
Masculine Male Wych




Newcastle Upon Tyne

 IJW wrote:
Apart from the Shasvastii and Hassassin Bahram sets, the starters are generally fine - just be aware that they are faction samplers rather than balanced sets as their points values vary from around 110pt to 180pt.

'What to buy next' is a bit tricky, it depends which starter you buy and which models you like.


Where do you buy your models?


Flames of war- USSR and UAR
x wing- customs= imperial rampant destroyer and tie geist and tie phantom.
proper models= x wing 5 the fighters 2 interceptors 2 bombers rebel transport y wing 3 b wings and tantive IV 
   
Made in gb
Dakka Veteran




Devon, UK

I don't, I sell them.

http://store.wargamingtrader.com/infinity
   
Made in au
Norn Queen






 KingCracker wrote:
Yup we learned that quick

I was the only one where cover saved me and it wasn't for long. Looks like I need to build some terrain


The biggest issue is what is lacking in most large scale game terrain collections - scatter terrain. Crates, bins, benches, signs, etc. buildings are good but you need room to move too, and that's where you die in infinity. Lots of scatter terrain makes moving a bit safer and makes games last a bit longer.
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Now that was some rather good advice Loki. You're right too, I have some scatter terrain but mostly it's buildings of some kind. That's a good idea to jump on.
   
 
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