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![[Post New]](/s/i/i.gif) 2014/01/31 19:44:53
Subject: Circle: The Wylde Hunt, 50Pts. Redid the list.
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Aspirant Tech-Adept
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Kaya the Wildborne +6
Gorax, 4 Pts
Winter Argus, 5 Pts
Winter Argus, 5 Pts
Feral Warpwolf, 9 Pts
Warpwolf Stalker, 10 Pts
Shifting Stones, 2 Pts
Shifting Stones, 2 Pts
Warpborn Skinwalkers (Leader and 4 Grunts), 8 Pts
Wolves of Orboros (Leader and 9 Grunts), 6 Pts
Wolflord Morraig, 5 Pts
Total 50 Pts
I'm not sure yet. Should I replace the two Winter Argus for:
Reeves of Orboros (Leader and 5 Grunts) 6Pts
Reeves of Orboros Chieftain & Standard 2Pts
Reeve Hunter 2Pts
Not to sure if I like Gorax in it to. I don't really like the model at all. The face of the model just look like it has been hit with the ugly stick... or a truck.
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This message was edited 8 times. Last update was at 2014/02/03 23:21:25
Poor ignorant guardsmen, it be but one of many of the great miracles of the Emperor! The Emperor is magic, like Harry Potter, but more magic! A most real and true SPACE WIZARD! And for the last time... I'm not a space plumber.
1K Vostroyan Firstborn
2K Flylords
600 Pts Orks
3K Ad-Mech |
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![[Post New]](/s/i/i.gif) 2014/01/31 20:02:20
Subject: Re:Circle: The Wylde Hunt, 40 Pts. Just Starting.
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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What you have there is a 30 point list.
Think of Warbeast points as a discount on the total points you spend on beasts.
You have spent 18 points on Warbeasts. Kaya has 6 Beast points, so you only spend a total of 12 points on beasts. Add that to the other points you have spent, 8 on Skinwalkers, 5 on Wolves, and 5 on Morriag, for a total of 30 points.
Warroom tracks the points a little differently but the end result is the same.
The first thing all Circle players should get are the Shifting Stones and the UA. Often you'll have a second unit of Stones too. The stones are what makes the Circle army work.
Sadly, Argus's are really poor for their points. The Winter Argus has some utility in its Critical Freeze spray and armor buff Animus but its still overcosted.
I would drop the Argus to get a Gorax. Amazing animus and decent utility beast.
For other purchases, you should get a Warpwolf Stalker instead of a second Feral. The Feral has good hitting power, but the Feral has a much greater threat range, pathfinder, Reach, and it actually has an Animus.
There are 2 main Circle infantry units. You already have one of them with the Skinwalkers(but they need the UA) but the second unit is the Tharn Bloodtrackers who are simply amazing. Bloodtrackers can screen and skirmish with the enemy before the Skinwalkers hit them as a second wave.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2014/01/31 20:52:39
Subject: Circle: The Wylde Hunt, 40 Pts. Just Starting.
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Tough Tyrant Guard
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Do you already have the Wolves and Morraig? If you want to build on the two-player battlebox, you could neatly add two units of shifting stones, one with UA, to make 25 points, or maybe just one unit without UA and add the Warpborn Alpha to your skinwalkers, letting them attack twice instead of once, which is quite good.
The most common formats played are 35 points and 50 points, so 35 is probably where you want to aim. If you just add a Warpwolf Stalker to that 25 point list you'll be at 35 points, but it might be a bit heavy on beasts (though YMMV). There are a lot of things you could do from there, like drop the Argus and add the second unit of Shifting Stones with UA plus... Swamp Gobber Bellows Crew? So maybe you'd have:
Kaya the Wildborne (+6 WB)
- Winter Argus +5 (-1 total)
- Feral Warpwolf +9 (8 total)
- Warpwolf Stalker +10 (18 total)
Warpborn Skinwalkers x5 +8 (26 total)
- Warpborn Alpha +3 (29 total)
Shifting Stones +2 (31 total)
- Stone Keeper +1 (32 total)
Shifting Stones +2 (34 total)
Swamp Gobber Bellows Crew (35 total)
Alternatively maybe a Gallows Grove would be okay in place of the Gobbers since pKaya can be a credible spell assassination threat. Then later you could try dropping the Winter Argus for a Gorax, or... I don't know. There's a lot you can do and what is best will depend on what you're fighting and what you like. My aim with that list is sort of to build on what's in the two-player battlebox with units that you will be able to use in many other lists - the Stalker and two units of Shifting Stones with one Stone Keeper (because you can only take one Stone Keeper) are Circle mainstays, and the Warpborn Alpha makes the Skinwalkers much stronger. Gobbers may or may not be your cup of tea, but they're a good unit in a faction that regularly benefits from LoS blocking and will let you trigger Prowl on things that can have it, like the Stalker.
The Gorax also tends to be very important for its +2 STR/+2 MAT animus, but pKaya's +MAT to beasts aura helps let her get away without running one more than many other Circle warlocks.
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![[Post New]](/s/i/i.gif) 2014/02/01 01:29:37
Subject: Re:Circle: The Wylde Hunt, 40 Pts. Just Starting.
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Aspirant Tech-Adept
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So basicly one to two units of Shifting stones would work great? What do they do though.
I'll swap that second Feral in for a Stalker.
@Hivefleetplastic: Yeah. Got myself Morraig. The wolves not yet.
Boy oh boy putting them together was a cruel nightmare.
The skinwalkers had one missing bracer, one wrong set of legs wich didn't line up, a head that didn't fit and one weapon with arms that didn't line up at all. Morraig was hard to fit and glue to. Had to use lotsa greenstuff and superglue.
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Poor ignorant guardsmen, it be but one of many of the great miracles of the Emperor! The Emperor is magic, like Harry Potter, but more magic! A most real and true SPACE WIZARD! And for the last time... I'm not a space plumber.
1K Vostroyan Firstborn
2K Flylords
600 Pts Orks
3K Ad-Mech |
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![[Post New]](/s/i/i.gif) 2014/02/01 01:35:48
Subject: Re:Circle: The Wylde Hunt, 40 Pts. Just Starting.
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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The Stones do a bunch of things.
They can heal your models a small amount, they can remove Fury, and most importantly they can teleport your models around. Sling a Stalker forward and kill something 12" away then run back to safety giggling like a school girl.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2014/02/03 23:17:13
Subject: Circle: The Wylde Hunt, 50 Pts. Redoing the list.
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Aspirant Tech-Adept
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Edit: I put the new list in the openings post.
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This message was edited 1 time. Last update was at 2014/02/03 23:18:56
Poor ignorant guardsmen, it be but one of many of the great miracles of the Emperor! The Emperor is magic, like Harry Potter, but more magic! A most real and true SPACE WIZARD! And for the last time... I'm not a space plumber.
1K Vostroyan Firstborn
2K Flylords
600 Pts Orks
3K Ad-Mech |
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![[Post New]](/s/i/i.gif) 2014/02/03 23:43:21
Subject: Circle: The Wylde Hunt, 50Pts. Redid the list.
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Tough Tyrant Guard
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At the very least, you want to get the Stone Keeper attachment for the Shifting Stones in there (he gives the unit Stealth, which is very good, and his CMD stat is much larger, letting you put the stones in the unit a lot further apart) and the Warpborn Alpha for the Skinwalkers. The Winter Argus is a pretty niche unit - I'm not sure I've ever seen another Circle player run it, though I've run it myself due to it being in the two-player battlebox. I wouldn't recommend getting two.
Reeves are a weird unit. They're much-maligned because of their competition with the Nyss Hunters, who are generally a more effective unit unless you can benefit from the Reeves' being a Circle unit (some spells and effects only applying to Friendly Faction models). I wouldn't recommend them as a starting unit.
For the Wolves, if you want to run them it's pretty much essential that you take their Unit Attachment (you may be noticing a theme here). Its primary feature is it has a mini-feat that lets all of the unit roll an extra dice on damage once per game, which makes the Wolves a much more credible threat - they are a bit wimpy otherwise.
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![[Post New]](/s/i/i.gif) 2014/02/03 23:49:56
Subject: Circle: The Wylde Hunt, 50Pts. Redid the list.
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Aspirant Tech-Adept
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That's the problem. I'm going to play against everblight for the most part, wich my friend has. He said it had little to no use against them as they see through it?
I've just been reading some tactic pages for Kaya, they said the Argus' can be quite deadly in combination of her spells.
With wolves you mean the Wolves of Orboros? or the literal wolves, those Skinwalkers. As both have Attachments.
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Poor ignorant guardsmen, it be but one of many of the great miracles of the Emperor! The Emperor is magic, like Harry Potter, but more magic! A most real and true SPACE WIZARD! And for the last time... I'm not a space plumber.
1K Vostroyan Firstborn
2K Flylords
600 Pts Orks
3K Ad-Mech |
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![[Post New]](/s/i/i.gif) 2014/02/04 00:30:49
Subject: Circle: The Wylde Hunt, 50Pts. Redid the list.
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Tough Tyrant Guard
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Oh, Legion. Well, have fun! You're right, I'm not sure the Stone Keeper would be much use there, though unless you're tailoring a list specifically for him I can't imagine that you'd avoid taking it anyway.
In Warmachine, unit attachments are generally really good and carry something core to the unit. Often, not taking a unit attachment is a really agonising decision that you only make because you're trying really, really hard to fit something else in.
In this case, both the Wolves of Orboros and the Warpborn Skinwalkers have excellent attachments and you should be really hesitant to not include them.
Re: Argus and spell assassination, yeah, that's a legitimate use for them. I would just be very hesitant to get a second Winter Argus for such a niche use in one list. Coincidentally, just taking out one Winter Argus would give you the points you need to include the Warpborn Alpha and the Wolves of Orboros Chieftain & Standard.
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![[Post New]](/s/i/i.gif) 2014/02/04 01:04:00
Subject: Re:Circle: The Wylde Hunt, 50Pts. Redid the list.
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Aspirant Tech-Adept
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Well it's not like I'm tailoring my list to his one. That's a bit of a donkey move. Just trying to make it doable to win at times. I hear people saying that Circle has a rough time against Legion.
So it's better to run the attachments on each unit. Tought of getting the Alpha for the Skinwalkers when I got the starter set. But it was all mangled in it's clamp. We'll just start at 15/20pts and scale up slowly.
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This message was edited 1 time. Last update was at 2014/02/04 01:05:17
Poor ignorant guardsmen, it be but one of many of the great miracles of the Emperor! The Emperor is magic, like Harry Potter, but more magic! A most real and true SPACE WIZARD! And for the last time... I'm not a space plumber.
1K Vostroyan Firstborn
2K Flylords
600 Pts Orks
3K Ad-Mech |
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![[Post New]](/s/i/i.gif) 2014/02/04 01:24:16
Subject: Circle: The Wylde Hunt, 50Pts. Redid the list.
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Tough Tyrant Guard
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On the subject of list tailoring. The truth is, in Warmachine some lists are just really good at smashing some other lists for whatever reason. Not because they're strong in a universal sense, but because they counter the other list really well. The stereotypical Circle example is pMorvahna vs casters with Purification. Purification basically gets rid of enemy upkeep spells and animi within a large radius, and a large portion of pMorvahna's strength is in her upkeep spells. So even though pMorvahna can compete very well against many lists, she can kinda fall over against casters with Purification.
That's far from the only example, though it's an extreme one. The point is, if you just take two lists and smash them into each other, you can end up with a one-sided game. To an extent, that's okay and can teach you about the game, and how to fight from that disadvantage could be useful to learn. In a tournament, though, (tournaments being the Warmachine touchstone, what should be close to the ideal play environment if the designers have done their jobs right) you would have two lists prepared and your opponent would have two lists prepared and you would then both select your lists knowing what lists your opponent had brought.
I'm not sure how you'd reproduce that in a casual game - I don't think I've seen anyone playing a two-list casual game before - but keep in mind that list counters to whatever extent do exist. You can't just take any two arbitrary lists and assume the game will be fair.
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![[Post New]](/s/i/i.gif) 2014/02/04 01:31:33
Subject: Re:Circle: The Wylde Hunt, 50Pts. Redid the list.
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Indeed, that is why it is very common to have multiple lists in competitive environments.
This leads to more diversity in list construction because you aren't forced to build an all comers list. You can take a list that has a specific focus or strategy because your other list can cover the weaknesses.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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