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Made in us
Krazed Killa Kan






State of Jefferson

I'm looking for the page where it "apparently" says that 50% of your army must start on the table or something like that. I'm working on a competitive (laughable) strategy for my orks for this weekend's tournament.

Thanks,
DrG

This message was edited 1 time. Last update was at 2014/02/03 09:19:24


 
   
Made in gb
Executing Exarch






Away from me books, but check the index for "Reserves" in the Mission Special Rules part of the BRB (just before the 6 Eternal War missions I thinkum).

It's a little more involved than "50%" (you don't count certain units etc.), but most people say that to refer to it.
   
Made in us
Krazed Killa Kan






State of Jefferson

Found it. Thanks.
Pretty interesting. You don't really have to start with troops on the board. you can have half of the number of your units rounding up in reserve.

That means a list like this

HQ
HQ
Troop w/DT
Troop w/Dt
Elite
Fast
Fast
Heavy
Heavy

has 9 units and you could reserve 2xHQ and 2xTROOPS and a 1xFAST or whatever combination that totals 5. Kinda neat. Didn't 5th ed require an HQ and a TROOP on the board or am I hallucinating?
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

In fifth your entire army could start in reserve

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

Then your opponent could infiltrate their army right along your board edge and win automatically. Good times.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





They is no rule about how much of your army has to start on the table. There is a restriction on how many units you can put in reserve. That is all. It is entirely possible to start with nothing on the board.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

 FlingitNow wrote:
They is no rule about how much of your army has to start on the table. There is a restriction on how many units you can put in reserve. That is all. It is entirely possible to start with nothing on the board.


Does that not make you instalose?

Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in gb
Ultramarine Chaplain with Hate to Spare





 BrotherHaraldus wrote:
 FlingitNow wrote:
They is no rule about how much of your army has to start on the table. There is a restriction on how many units you can put in reserve. That is all. It is entirely possible to start with nothing on the board.


Does that not make you instalose?



Depends on whether you have anything on the board at the end of turn 1.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

 BrotherHaraldus wrote:
 FlingitNow wrote:
They is no rule about how much of your army has to start on the table. There is a restriction on how many units you can put in reserve. That is all. It is entirely possible to start with nothing on the board.


Does that not make you instalose?


Not if you have drop pods or something else that arrives on turn 1.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in us
Auspicious Daemonic Herald





 PrinceRaven wrote:
Then your opponent could infiltrate their army right along your board edge and win automatically. Good times.


Only if they had no vehicles, jet bikes, jump infantry, or jump MCs
   
Made in us
Abhorrent Grotesque Aberration





 BrotherHaraldus wrote:
 FlingitNow wrote:
They is no rule about how much of your army has to start on the table. There is a restriction on how many units you can put in reserve. That is all. It is entirely possible to start with nothing on the board.


Does that not make you instalose?


The test for instant loss is at the end of the *game* turn, not player turn. If at the end of any *game* turn you have no models on the table then you lose.


------------------
"Why me?" Gideon begged, falling to his knees.
"Why not?" - Asdrubael Vect 
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

 doktor_g wrote:
Didn't 5th ed require an HQ and a TROOP on the board or am I hallucinating?


Sort of. There was a mission called Dawn of War that required 1 Troop and 1 HQ at the start of the game.

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

 PrinceRaven wrote:
Then your opponent could infiltrate their army right along your board edge and win automatically. Good times.

That actually was not a rule in 5th.

Nothing in the book said that the opponent would win automatically in that situation.

This message was edited 1 time. Last update was at 2014/02/03 16:47:02


"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





 kronk wrote:
 doktor_g wrote:
Didn't 5th ed require an HQ and a TROOP on the board or am I hallucinating?


Sort of. There was a mission called Dawn of War that required 1 Troop and 1 HQ at the start of the game.


Actually it is the reverse of that Dawn of War Restricted you to 1 HQ and 2 Troops units starting on the board. Lots of armies all reserved for DoW particularly if they went 2nd.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Using Inks and Washes




St. George, Utah

 FlingitNow wrote:
They is no rule about how much of your army has to start on the table. There is a restriction on how many units you can put in reserve. That is all. It is entirely possible to start with nothing on the board.
Only army capable of doing that in 6E is Space Marines, correct? As they can have every last unit deployed on things that must start in reserves, and not insta-lose on turn 1 because they have reserve units that automatically arrive turn 1?
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Any marine army can go all Drop Pod, so that's 4 codexes. Necrons & Guard can go all flyer but insta lose end of turn 1. Daemons used to be able to do it with old book. Can't think of anyone else that can currently.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

 DeathReaper wrote:
 PrinceRaven wrote:
Then your opponent could infiltrate their army right along your board edge and win automatically. Good times.

That actually was not a rule in 5th.

Nothing in the book said that the opponent would win automatically in that situation.


True, but if you had nothing but Infantry all your opponent had to do was have their models sit there until every one of your units had attempted and failed to enter the game.

 FlingitNow wrote:
Any marine army can go all Drop Pod, so that's 4 codexes. Necrons & Guard can go all flyer but insta lose end of turn 1. Daemons used to be able to do it with old book. Can't think of anyone else that can currently.


Excuse me while I go cry over my Mycetic Spores.

This message was edited 1 time. Last update was at 2014/02/04 00:07:42


 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Excuse me while I go cry over my Mycetic Spores


What mycetic spores? (Grumble grumble stupid chapter house)

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in jp
Longtime Dakkanaut



Aizuwakamatsu, Fukushima, Japan

clively wrote:
 BrotherHaraldus wrote:
 FlingitNow wrote:
They is no rule about how much of your army has to start on the table. There is a restriction on how many units you can put in reserve. That is all. It is entirely possible to start with nothing on the board.


Does that not make you instalose?


The test for instant loss is at the end of the *game* turn, not player turn. If at the end of any *game* turn you have no models on the table then you lose.



This isn't, strictly speaking, entirely true. Per the Main Rulebook FAQ:

"Q: If you leave combat airspace with all of your Flyers and have no other models on the gaming board at the beginning of your opponent's turn, do you automatically lose the game? (p122)
A: Yes."

So it's possible to lose through having no models on the board without it being the end of a game turn. Of course, this is usually just speeding things up, as outside of Necrons (and even then only Deathmarks or armies containing Nemesor Zahndrekh) I can't think of anyone who can bring units on from reserve during the opponent's turn.
   
Made in ca
Judgemental Grey Knight Justicar





Oshawa, Ontario, Canada

Chrysis wrote:
clively wrote:
 BrotherHaraldus wrote:
 FlingitNow wrote:
They is no rule about how much of your army has to start on the table. There is a restriction on how many units you can put in reserve. That is all. It is entirely possible to start with nothing on the board.


Does that not make you instalose?


The test for instant loss is at the end of the *game* turn, not player turn. If at the end of any *game* turn you have no models on the table then you lose.



This isn't, strictly speaking, entirely true. Per the Main Rulebook FAQ:

"Q: If you leave combat airspace with all of your Flyers and have no other models on the gaming board at the beginning of your opponent's turn, do you automatically lose the game? (p122)
A: Yes."

So it's possible to lose through having no models on the board without it being the end of a game turn. Of course, this is usually just speeding things up, as outside of Necrons (and even then only Deathmarks or armies containing Nemesor Zahndrekh) I can't think of anyone who can bring units on from reserve during the opponent's turn.


Strictly speaking it is true, as if you have left combat airspace and have no models left on the board at the end of your turn/start of your opponents turn you will, as coincidence has it, have nothing on the table at the end of the game turn. So the FAQ does not change when you check, it just clarifies that you will, indeed, lose with nothing on the table (at the end of the game turn).
   
Made in jp
Longtime Dakkanaut



Aizuwakamatsu, Fukushima, Japan

Rorschach9 wrote:
Chrysis wrote:
clively wrote:
 BrotherHaraldus wrote:
 FlingitNow wrote:
They is no rule about how much of your army has to start on the table. There is a restriction on how many units you can put in reserve. That is all. It is entirely possible to start with nothing on the board.


Does that not make you instalose?


The test for instant loss is at the end of the *game* turn, not player turn. If at the end of any *game* turn you have no models on the table then you lose.



This isn't, strictly speaking, entirely true. Per the Main Rulebook FAQ:

"Q: If you leave combat airspace with all of your Flyers and have no other models on the gaming board at the beginning of your opponent's turn, do you automatically lose the game? (p122)
A: Yes."

So it's possible to lose through having no models on the board without it being the end of a game turn. Of course, this is usually just speeding things up, as outside of Necrons (and even then only Deathmarks or armies containing Nemesor Zahndrekh) I can't think of anyone who can bring units on from reserve during the opponent's turn.


Strictly speaking it is true, as if you have left combat airspace and have no models left on the board at the end of your turn/start of your opponents turn you will, as coincidence has it, have nothing on the table at the end of the game turn. So the FAQ does not change when you check, it just clarifies that you will, indeed, lose with nothing on the table (at the end of the game turn).


No, as I pointed out certain Necron units can come on from reserves during the enemy turn. So if I, as a Necron player, am playing at the top of the turn it's possible for me to both have no units on board at the end of my turn (all my pastries fly away) and yet still have models on the board at the end of the game turn (you bring on something from reserves and I deepstrike some Deathmarks in response.) So while 90% of the time it's equivalent, it's not 100% and the FAQ has changed the rules.
   
Made in us
Dakka Veteran




 DeathReaper wrote:
 PrinceRaven wrote:
Then your opponent could infiltrate their army right along your board edge and win automatically. Good times.
That actually was not a rule in 5th.

Nothing in the book said that the opponent would win automatically in that situation.
While nothing in the rulebook says so, the FAQ eventually went with that interpretation (in the case where the reserved army has no way over or around):

5th edition 40K Rulebook FAQ v1.5, page 8:
Q: What happens when a unit arrives from reserves but
is unable to completely move onto the board? (p94)

A: The unit is destroyed and removed from play.


Chrysis wrote:
clively wrote:
The test for instant loss is at the end of the *game* turn, not player turn. If at the end of any *game* turn you have no models on the table then you lose.
This isn't, strictly speaking, entirely true. Per the Main Rulebook FAQ:

"Q: If you leave combat airspace with all of your Flyers and have no other models on the gaming board at the beginning of your opponent's turn, do you automatically lose the game? (p122)
A: Yes."
Huh. I think I'd file that under "badly written clarification" and "GW doesn't know their own rules again" rather than "de facto errata" and "inventing a new, weirdly specific loss condition that only matters if you went first". Kind of funny, though.
   
Made in jp
Longtime Dakkanaut



Aizuwakamatsu, Fukushima, Japan

Yeah, I very much agree that's it's probably a case of them not giving thought to the implications of what they want to say rather than them deliberately going out of their way to invent a new victory condition that only inconveniences Necrons. Much like the old favourite "Do things that occur when you charge stack with Counterattack? Yes" answer that quickly got reversed when 50 man guardblobs started Furious Charging when they got charged.
   
 
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