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Space Wolves killing Screamerstar: Viable Options?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Ragin' Ork Dreadnought




So, I've been trying my damndest to come up with realistic ways for Space Wolves to deal with Screamerstar, but I've only got two currently, both of which require a good bit of luck.
Option one, three or four Rune Priests with Jaws. Problem here is, you've got to aim the shot so that it goes through a different enemy unit before hitting the Screamerstar, so they don't get that 3+ DTW. With a little luck, though, you could potentially snipe out that Grimoire and cause some hefty damage to the rest of the squad. (This is where I3 really hurts the Heralds.) Plus, the Rune Priest's 4+ anti-Psyker bubble helps prevent Forewarning.
Option two is to kill the Lord of Change, leave Rune Priests nearby the Screamerstar to use their staff's ability, and pray.

Problem is, both of these require at least a little pre-knowledge of who you'll be facing. So is this really the only thing we can do?
   
Made in ru
!!Goffik Rocker!!






Yep. Or just ignore them till they fail something and go for LoC and infantry.
   
Made in us
Wicked Wych With a Whip




The general issue with all deathstar builds. very high damage output and survablitly. low model count high point cost

The grimora can only help one unit.

Don't look for a hard counter.

to paraphase a quote and10 points if you get the reverance.

Play smarter. not harder.

Long fangs with missles are still a major stapple

Screamers are only T4 so bolters can kill if you catch the unit un buffed

best of luck
   
 
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