Switch Theme:

Tyranid 1,500 TAC round two. Now with a mini battle report  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Lurking Gaunt





HQ
Hive Tyrant -225
-Hive Commander, Stranglethorn, Miasma Cannon

Flyrant - 250
- 2x Devourers, Hive commander, Wings

Troops
Tervigon - 205
- A thorax Swarm (varies by opponent)

30x Gaunts - 180
- 15x Devourers -15x Spine Fists

12x Gaunts - 48
-12x Spinefists

Elites
Venomthrope- 45
Venomthrope - 45
2x Zoanthrope - 100

Heavy Support
Mawloc
Mawloc
3x Biovores

1,498/1,500

HQ:
Flyrant is what you'd expect, except i'll have him fly off the board on turn 1.
Warlord will be the walkrant, who ill have with a 2+ save. He will provide backfield synapse, and be lobbing 2 shots a turn up the field to pin units and eat away at them. He will also be able to provide backfield combat with the template part of the miasma cannon if enemies deepstrike or outflank in my backfield. His MC assault never hurt either.

Troops:
12x Gaunts hang out in the back. My backfield scoring unit. Was thinking spike rifles to harass enemies if they get close late game. but I'm open to suggestions.
Tervigon will outflank, and I was thinking using the Shreddershard beetle with their rending, but I'm open to suggestions.

30x Gaunts will outflank and unload 45 devourer shots and 15 shots of another weapon im not sure about yet into the enemy infantry, likely on an objective or spam a tough unit down. Like a terminator unit or warlord unit.

Elites:
Venoms in 2 separate units so they are harder to kill, they do what you would expect and stay out of LoS.
the 2 zoan group provides more backfield synapse out of LoS and can buff my guys if needed, and will provide ap3 for pesky deep striking marines and drop pods. They can be assisted by Warlord if needed for backfield clean up.

Heavy support:
The biovores will be biovores.
Mawlocs will deepstrike in and wreck.

Strategy:
Warlord is the Walking hive Tyrant. Roll on strategic warlord trait table. Reserves: 30x Gaunts, Tervigon, Mawloc, Mawloc

Turn one: Fly Flyrant off the board. Between my biovores and HQ, I send 3 str. 4 AP 4 Barrage pie plates, a str6 ap 5 pinning pie plate, and a str 5 poisoned (2+) small blast into one enemy unit to try for first blood. Getting spore mines up field will help too. Hopefully we survive turn 1

Turn 2:
Flyrant comes back on, and hopefully the two mawlocs, gaunts, and tervigon come on to cause carnage in the opponent's backfield. Then see how the game goes from there.

Problems I see:
Flyer defense is weak, and pathetic in my backfield.
Only 3 scoring units, but Tervigon should make more.


Thoughts are appreciated.

This message was edited 5 times. Last update was at 2014/02/15 16:36:08


 
   
Made in us
Lurking Gaunt



New York

 Der Metzgermeister wrote:


Troops
Tervigon - 205
- A thorax Swarm (not sure which) (Or should I make her Anti-Vehicle oriented?)

30x Gaunts - 180
15x Devourers (not sure what other weapons)
12x Gaunts - 48
-(not sure which weapon)



Not sure how this breaks down here - is this 30 Termagaunts in total with 15 Devourers and then another unit of 15 Termagaunts with Devourers, and another unit of 12 Termagaunts?
   
Made in us
Lurking Gaunt





notbriang wrote:
 Der Metzgermeister wrote:


Troops
Tervigon - 205
- A thorax Swarm (not sure which) (Or should I make her Anti-Vehicle oriented?)

30x Gaunts - 180
15x Devourers (not sure what other weapons)
12x Gaunts - 48
-(not sure which weapon)



Not sure how this breaks down here - is this 30 Termagaunts in total with 15 Devourers and then another unit of 15 Termagaunts with Devourers, and another unit of 12 Termagaunts?


1 unit if 30 gaunts with15 devoures mixed in.
1 separate unit of 12 gaunts with free guns.
I fixed the original post to make this more clear.
   
Made in nl
Deadshot Weapon Moderati






If you can free up the points, taking deccicator larva + miasma cannon on your outflanking tervigon can do some real damage against troops. (2 templates that wound on 2+ against infantry) or a blast + assualt 4 if youre not in range for the template. And then replace it on the hive tyrant with a HVC or something similar.

I dont think you should make her a vehicle hunter, your zoanthropes and perhaps your hive tyrants can deal with most vehicles.

Also, i would ditch the second hive commander and only outflank with your tervigon. If you roll for opposite sides of the table when your tervigon and termagants arrive then they wont have synapse, which can be a big problem.

EDIT: Also I run my termagants with 20 fleshborers and then a back line of 10 with devourers. I would recommend fleshborers on all of the ones that dont have devourers (none of the other shooting weapons are that amazing, fleshborers are really your best bet after devourers)

This message was edited 2 times. Last update was at 2014/02/13 22:42:20


 
   
Made in us
Lurking Gaunt





Do gaunts have to make an instinctive behavior check on the turn they come in from reserves/ outflank?
   
Made in nl
Deadshot Weapon Moderati






No, but would you really want to change your plan of action just to move something with synapse over to were they outflanked? In the 2/3 turns you wait for them to arive they could already have moved atleast 12/18" and shot once or twice. So is it really worth 20 points to delay them?
   
Made in us
Lurking Gaunt





I think so. They would take casualties from those first few turns, thus having less shots, and no element of surprise and a loss of a backfield threat
   
Made in nl
Deadshot Weapon Moderati






You have 2 mawlocs and an outflanking tervigon and youre worried about backfield threat?

In my opinion, any shots they waste at your 5+ cover saved termagants are shots that cant kill anything worth actual points.
   
Made in us
Lurking Gaunt





We'll yeah the point of the list is to get right in my opponents face. And ambush enemy troops on objectives.

That's true, but very little enemy small arms fire will be able to reach my backfield BBQ.

This message was edited 1 time. Last update was at 2014/02/13 23:52:34


 
   
Made in mx
Towering Hierophant Bio-Titan




Mexico

 M0ff3l wrote:


EDIT: Also I run my termagants with 20 fleshborers and then a back line of 10 with devourers. I would recommend fleshborers on all of the ones that dont have devourers (none of the other shooting weapons are that amazing, fleshborers are really your best bet after devourers)

The spinefists are better than the fleshborers against most things except t5,t7 and av10. They are the same against t4.

This message was edited 1 time. Last update was at 2014/02/14 00:14:25


 
   
Made in us
Lurking Gaunt





I played this list today against a Sons of Terra Imperial Fists opponent.
It looked something like this:
Crazy Librarian with SS and FW and Termi armor with 10 marines with lascannon.
10x marines heavy bolter plasma gun Rhino SB
10x Marines melta Rhino SB
5x Marines combi melta and melta DP
Predator Autocannon 2x Las cannon
Predator Autoncannon 2x Lascannon
Razor back twin linked lascannon
Aegis defense line - Icarus las cannon
thunder fire cannon
5 scouts in landspeeder that deep struck with heavy bolter on speeder
5 scouts in landspeeder that deep struck with heavy flamer on speeder


My alpha strike did not work, I killed only 1 or two marines from the command squad with combine firing from the tyrant and biovores. The biovores were killed by the thunder fire cannon, managing to only kill 1 marine. Though, this was a very beefy unit.
The venomthropes helped IMMENSLY. 3+ and 2+ cover is phenomenal. They also eat up shooting. The spinefists did WAY better than I thought they would. The tyrant fails to cast catalyst, rolling a 5 and a 6 :(

Turn 2: Both mawlocs come on, and the outflanking unit. They all show up In his corner (it was that weird corner deployment). The first mawloc, my favorite model, comes up and just destroys the Icarus lascannon, and brings the squad down to only 2 marines and the librarian. The second mawloc goes after a rhino due to lack of a better target, but scatters off and hits nothing and just misses a land speeder full of tasty scouts. The gaunts show up and dump like 40 shots into the remaining command unit. (some couldn't see due to the vehicles and some terrain in the way). Things got messy here and we had to really read the rulebook, but I got cheated out of about 12 shots that I should have gotten, but the other shots killed the 2 remaining marines, making the librarian alone. Hive Tyrant actually got his feel no pain off this turn, and killed al but one marine in close combat, keeping my tyrant locked during my opponent's turn. My flyrant also came on, and vector struck a space marine squad, and warp blasted a rhino open.

Turn three the tyrant fails FNP again, rolling a 5 and 6 yet again. I forget to roll for the Tervigon, which was my fatal blow. He reduced the gaunt blob down to 3 gaunts. and killed both mawlocs using all his fire power. The rest of the game went downhill, the momma spawned 27 gaunts over the course of the game, and destroyed a predator with ease without special equipment. The enemy kills my flyrant and tyrant, and grabs objectives, and I take over his previous base, leaving only a lone razorback alive in his deployment.

The result was this:
Sons of Terra- 3+3+3+Warlord+Firstblood= 11 (this is assuming that a drop pod does not get line breaker)
Tyranids - 3+3 +Line Breaker= 7
I would have gotten kill the warlord if not for those pesky Look out sir rolls.

I love the mawlocs, the gaunts WRECKED. They took so much fire, they hugged his own Aegis and survived, 3 gaunts with fleshborers killed a Tech marine and thunder fire cannon. Venomthropes really really helped out my backfield.

I'm not going to count this in my W-D-L because this was my first game with Tyranids, just seeing what would work. Which I think is fair-(however to be honest, If I won I would have counted it in my WDL, the 1 win I have below is from the old codex)
I would like to add more termagants.

This message was edited 3 times. Last update was at 2014/02/15 04:19:58


 
   
Made in gb
Scuttling Genestealer





Staines

Wow you were lucky to take out the Icarus lascannon.
My Mawloc's always mishap on gun emplacements.
2 5+'s in a row never happens for me but that might just be my dice =)

4500 4000 2500  
   
Made in us
Lurking Gaunt





 Helston wrote:
Wow you were lucky to take out the Icarus lascannon.
My Mawloc's always mishap on gun emplacements.
2 5+'s in a row never happens for me but that might just be my dice =)


I never did this to a gun emplacement before, but my opponent counted it as part of the SM unit. So I was wounding on majority toughness. I'm not sure if we did this correctly or not. This benefitted him because it kept the last two marines alive as he allocated 2 wounds to the Icarus. However, my man tore such a huge hole, he didn't even land on where the Icarus used to be. There was a lot of room after he was done. In any case, there was hardly a model left to fire the Icarus if it had survived.

If it was supposed to kill that space marine, and I wasn't cheated out of those extra shots, my gaunts probably would have gotten slay the warlord.
But this was just a learning experience.

This message was edited 2 times. Last update was at 2014/02/15 16:35:03


 
   
 
Forum Index » 40K Army Lists
Go to: