| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/02/17 19:54:23
Subject: Need help making Competitive Orks [2000 - single FoC]
|
 |
Disguised Speculo
|
Tournament conditions; 2000 points, one Force Org, limited Forgeworld ( TO veto, maximum one per slot), no FW lists (so no battle brothers for Orks because reasons, sounds fair), Skyshield is banned, no Stronghold/Escalation/dataslate
Not committed to any given build, however, want to avoid Green Tide because its really really tedious but will run it if its really good right now. List will need to have the tools to deal with mass flyers, Riptides, Serpents, possibly re-rolls, though in all honesty I probably won't get to the tables that have that crap.
What I've got in mind sofar is;
[3x] Battlewagon, Ram and Big Shoota @ 300pts
[3x] 20x Shoota Boyz, Nob Leader w/ PK and Bosspole @ 360
[2x] Biker Warboss, typical Klaw/Cybork/Bosspole/Squig/Skorcha loadout @ 320
[2x] Biker Nob unit, not sure of loadout, will have Kombi Skorchas
[2x] Troop MANz unit in Battlewagon, not sure of loadout, will have Kombi Skorchas
[1x] Grot Bomm simply because thats the maximum
[?x] Lootas if points spare
[?x] Grot units for backfield objectives
Got models to run anything *except* walker spam ( lol) and mass flyers. Also got Khornate daemons and very limited Imperial Guard ally options if thats worth pursuing.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/17 22:09:44
Subject: Need help making Competitive Orks [2000 - single FoC]
|
 |
Tough-as-Nails Ork Boy
|
Didn't we just have a conversation about this?
What can you do in terms of IG allies? They can be very good for orks in their way. Especially if you go for Lootas and Grot Bomms.
Speaking of: can you do more than one Grot Bomm Launcha? 3 is the real maximum! 1 is only the minimum, heh.
I don't really think you can fit all of this stuff into one list, though, I'm afraid. Let's count something out....
HQ: Bikerboss (Klaw, Cybork, Bosspole)= 140
HQ: Bikerboss (Klaw, Cybork, Bosspole)= 140
Elites: 5 Bikernobs (Painboy, Cyborks, 4 Big Choppas)= 300
Elites: 5 Bikernobs (Painboy, Cyborks, 4 Big Choppas)= 300
Troops: 4 Meganobs in Wagon (Ram, BS)= 260
Troops: 4 Meganobs in Wagon (Ram, BS)= 260
Troops: 20 Shootas (Nob w/ Big Choppa, Bosspole)= 140
Troops: 20 Shootas (Nob w/ Big Choppa, Bosspole)= 140
Troops: 20 Shootas (Nob w/ Big Choppa, Bosspole)= 140
HS: Wagon (Ram, BS)= 100
HS: Wagon (Ram, BS)= 100
HS: Wagon (Ram, BS)= 100
That's 2120 total, so you need to do some trimming already and we don't have a lot of the stuff you mentioned. Not sure 4 Nobz Mobz is the way to go, really, although this list does look pretty cool lol. Bit one-dimensional, is the problem, in addition to the obvious "too many points."
Personally I would drop the Meganobs for some different support element just because I think Bikernobs look cooler on the table, but then, only three wagons.... eh. You've got some thinking to do.
|
Adeptus Doritos wrote:
Alpharius is that guy at the FLGS that just got his first 'Start Collecting' box fully assembled, and Guilliman's the guy that's been playing since the 90's. When Alpharius started doing well, Guilliman said he didn't play a 'real army' and started screaming about how he sucked. Then Alpharius tabled him. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/17 22:40:42
Subject: Re:Need help making Competitive Orks [2000 - single FoC]
|
 |
Disguised Speculo
|
Didn't we just have a conversation about this?
Yeah, but now I have a list, so I figured it needed to go in army lists.
I did the math also and once I realized I couldn't fit both Nob Bikers and MANz I hashed out a dirty six wagon list;
[3x] Battlewagon, Ram and Big Shoota @ 300pts
[3x] 20x/19x/19x Shoota Boyz, Nob Leader w/ PK and Bosspole @ 468
[2x] Big Mek w/ KFF, Bosspole @ 180
[3x] 5x MANz, 5x Kombi Skorchas, Battlewagon w/ Ram and Big Shoota @ 975
[1x] Grot Bomm Launcha @ 35
=1958
However I do agree about the Nob Bikers, especially since I've converted a bunch of them up. That list looks good, however I'm pretty opposed to Big Choppa Nobz in the boyz units and I'd want skorchas on all the bikes. I've never had much success with Nob Bikers for some reason though, so I'm not as confident of a Nob Biker list as I am of a battlewagon one - those fail also but at least I understand why they are failing
One thing I considered was a reduced wagon list, with Bikerboss + Deffkoptas in front to provide 4+ cover saves in place of the meks. I'd also definitely include that one Grot Bomm - the effect on enemy deployment is fantastic for the points!
|
|
This message was edited 2 times. Last update was at 2014/02/17 22:44:44
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/17 22:42:54
Subject: Need help making Competitive Orks [2000 - single FoC]
|
 |
Commoragh-bound Peer
Wolverhampton
|
If you look on my thread about the same topic some guys had some great ideas on 2000point lists! Automatically Appended Next Post: Lol just read it's the same guys!! Forum nerd!!! Haha
|
|
This message was edited 1 time. Last update was at 2014/02/17 22:44:41
keep it real! |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/17 22:47:57
Subject: Need help making Competitive Orks [2000 - single FoC]
|
 |
Disguised Speculo
|
Also forgot to answer the IG bit;
For IG allies I can run pretty much anything that can be represented with Blood Axes, including 30x distinctively "blood axe" infantry (though for my opponents sake I wouldn't run these alongside large numbers of Ork troops) and weapons teams (my lootas have lascannons etc, just magnet onto an appropriate base). I've got one manticore/basilisk/whatever in progress as well, though I'm kind of inclined towards a Leman Russ (which it could also be) if going the AV14 spam route. Again though can't really do fliers (just not a fan really) or, if for some reason they were worth taking, sentinels.
Necrons *could* also be an option as I have a few of these (10ish warriors, 3-4 destroyer bases) lying about. I could also sell them so they aren't my first choice for allies. And of course Daemons of Khorne (dogs, thirster, prince, letters) for S&G especially alongside Nob Bikers, who I think they could compliment better than the wagons
greywind55 wrote:If you look on my thread about the same topic some guys had some great ideas on 2000point lists!
Automatically Appended Next Post:
Lol just read it's the same guys!! Forum nerd!!! Haha
Haha, the Ork tactiks section is pretty monopolized by a few of us lol.
|
|
This message was edited 1 time. Last update was at 2014/02/17 22:48:43
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/17 22:49:23
Subject: Need help making Competitive Orks [2000 - single FoC]
|
 |
Regular Dakkanaut
|
i dont know about going up to 5 MANz with kombiskorchas, it seems like a big point dump imo
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/17 22:54:58
Subject: Need help making Competitive Orks [2000 - single FoC]
|
 |
Disguised Speculo
|
I'll be the first to admit I don't know anything about quantity for MANz and to a lesser extent Nob Bikers. Five might just be stupid overkill I could spend elsewhere - I sorta went for the "they can kill one without a guarenteed to fail leadership test" route.
The Kombi Skorchas though are absolutely fantastic. Best thing in the entire codex as far as I'm concerned
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/17 23:00:07
Subject: Need help making Competitive Orks [2000 - single FoC]
|
 |
Tough-as-Nails Ork Boy
|
I hadn't thought about the Daemon Dogs alongside the Nob Bikers. That actually seems like a very nice idea! I'd like to see a list with something like that.
For guard, seems to me you're looking at using them for a. backfield scoring/fire support and b. extra AV14 spam up front. Or at least those are your best bets with what you've got? I feel like Russes are a bit expensive for what they do lately, but I'd love to see demolishers running up alongside the wagons.... I miss real looted vehicles, heh.
Regarding your list: 3 scoring units at 2000 is not enough, period. Orks can certainly do better than that. Not sure you need the KFFs, or at least not both.... Definitely look for a Boss to make some of the MANs scoring.
Sidenote, really bothersome that you can't use FW lists. Knock your TO a solid one on the head for me, please.
|
Adeptus Doritos wrote:
Alpharius is that guy at the FLGS that just got his first 'Start Collecting' box fully assembled, and Guilliman's the guy that's been playing since the 90's. When Alpharius started doing well, Guilliman said he didn't play a 'real army' and started screaming about how he sucked. Then Alpharius tabled him. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/17 23:14:02
Subject: Need help making Competitive Orks [2000 - single FoC]
|
 |
Disguised Speculo
|
They're all like that. "Dread Mob is overpowered, now excuse me while I pull my riptides from their carry case". Honestly I'm just glad they're allowing *some* FW at this event instead of none.
For a no allies, six wagon list, I could drop a MAN from each unit, and take like 40 grots plus runtherds for cheapo scoring?
Otherwise, Thirster, nurglings, 10 Dogs, optional khorne prince is what, 450-650 points? Could take a *lot* of bikers alongside that. Need to experiment more with the guard before I know if they are worthwhile, know so little about them
|
|
This message was edited 1 time. Last update was at 2014/02/17 23:14:42
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/17 23:22:25
Subject: Need help making Competitive Orks [2000 - single FoC]
|
 |
Tough-as-Nails Ork Boy
|
Personally I like the Bikers/Khorne allies a whole lot more than whatever you might do with IG, but I think that's mostly down to playstyle. I like aggressive fast combat units and that list looks so pretty! Hehe.
Try a couple things out, I think. Not sure about cheap grots for scoring, but... might work out! Still say at least one MAN mob really needs to score.
|
Adeptus Doritos wrote:
Alpharius is that guy at the FLGS that just got his first 'Start Collecting' box fully assembled, and Guilliman's the guy that's been playing since the 90's. When Alpharius started doing well, Guilliman said he didn't play a 'real army' and started screaming about how he sucked. Then Alpharius tabled him. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/17 23:22:45
Subject: Need help making Competitive Orks [2000 - single FoC]
|
 |
Regular Dakkanaut
|
I've had alot of success with 3man MANz trukkers, using them as missiles to hit hard on a heavy hitter unit, take it out, and then make ruckus or soak shots
But I guess you are going for the BW spam, and the BW spam looks good in the world of the majority str 5-7 wpns, but it will have really big problems against White Scars with them grav-bikers, and stuff like that
|
|
This message was edited 1 time. Last update was at 2014/02/17 23:26:17
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/17 23:46:48
Subject: Need help making Competitive Orks [2000 - single FoC]
|
 |
Disguised Speculo
|
I'd prefer to run dogs/bikes if its got a solid chance against Tau/Eldar/Scars/daemons/whatever. I do find I'm pretty awful at protecting side armour lol
If I go Khorne/Orks not sure if I should take a Bloodthirster or go for Karanak/heralds. Guess I might need to get Daemons players to weigh in on that.
and the BW spam looks good in the world of the majority str 5-7 wpns
Yeah thats why I'm looking at it. Wish the game wasn't so meta dependent but it is what it is I guess.
Can MAN missiles work their magic against Riptides and Serpents? Or flying daemons? I'm not confident that they can but I don't use them so dunno really
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/18 00:42:31
Subject: Need help making Competitive Orks [2000 - single FoC]
|
 |
Regular Dakkanaut
|
Dakkamite wrote:
Can MAN missiles work their magic against Riptides and Serpents? Or flying daemons? I'm not confident that they can but I don't use them so dunno really
Nah man, you cant trow CC units at stuff like that, Serpents and Riptides maybe, if you set it up right, but not a DP though
Anyways thats what Lootas and Quadgunned Big Gunz are for in Ork lists, bring'em down while the troops advance on the rest
Besides it is smart to just ignore Riptides and FlyDPs in many cases, and go after the other targets on the board
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/18 05:49:23
Subject: Re:Need help making Competitive Orks [2000 - single FoC]
|
 |
Disguised Speculo
|
Attempted "Gorkz Angelz" list;
Ork Primary
[2x] Warboss w/ Warbike, Power Klaw, Cybork, Bosspole, Squig, Kombi Skorcha @ 320
[2x] 5x Nob Bikers @ 770
~1x Power Klaw, WAAAGH Banner, Bosspole, Kombi Skorcha, Cybork
~1x Power Klaw, Kombi Skorcha, Cybork
~2x Big Choppa, Kombi Skorcha, Cybork
~Painboy, Grot Orderly, Cybork
[3x] 10x Gretchin, Runtherd @ 120
[3x] 3x Kannon, 3x Extra Krew @ 207
Grot Bomm Launcha
Daemon Allies
Herald of Khorne w/ Lesser gift (AP2 weapon), Juggernaut (Cavalry Mount), Locus of wrath (gives Hatred to unit) @ 115
3x Nurglings @ 45
20x Flesh Hounds of Khorne @ 320
1952 points
God thats not many bikers. Maybe drop one unit, make the other a little bigger, and put the bikerboss in a unit of Deffkoptas?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/18 07:18:58
Subject: Need help making Competitive Orks [2000 - single FoC]
|
 |
Tough-as-Nails Ork Boy
|
You're just putting too many items on your nob bikers, really. With the Warbosses attached, they can afford to be less than 350pts per unit. What are those Kannons doing for you, really? They don't fit the ethos of the rest of your forces. Kannons are sort of mediocre AT in the general spectrum of 40k, with only 3 shots a turn at BS3, and no bonus on the Damage Chart. Furthermore, spending points on them onnly makes target priority easier for your opponent in a list that will really rely on overloading your enemies with options in a lot of situations. I'd suggest a few units of Trukkas instead. Here's a list I thought of regarding Khorne allies for orks: ORKS PRIMARY HQ: Bikerboss (Klaw, Cybork, Bosspole)= 140 HQ: Bikerboss (Klaw, Cybork, Bosspole)= 140 Troops: 5 Bikernobs (1 Klaw, 2 Skorchas, Painboy, Cyborks)= 315 Troops: 5 Bikernobs (1 Klaw, 2 Skorchas, Painboy, Cyborks)= 315 Troops: 11 Trukkas + Nob (Big Choppa, Bosspole) in Trukk (BS, Ram)= 132 Troops: 10 Trukkas + Nob (Big Choppa, Bosspole) in Trukk (BS, Ram)= 126 Troops: 10 Trukkas + Nob (Big Choppa, Bosspole) in Trukk (BS, Ram)= 126 Troops: 10 Gretchin + Runtherd= 40 DAEMON ALLIES HQ: Bloodthirster (Greater Reward, Exalted Reward)= 300 Troops: 3 Nurgling Bases= 45 FA: 20 Fleshhounds= 320 Total comes to 1,999pts. This list is all about presenting your opponent with too many threats for them to reasonably handle in one turn. It also comes with 6 scoring units. The grots can stay in reserve and sneak on later for an objective camp, and the Nurglings can DS and be a nuisance somewhere, I guess. Turn 1 you're basically just gunning all 7 of your combat units right in your opponent's face as fast as possible. Each Trukka unit is essentially 2 targets, you'll have the Grimoire for your dogs off the thirster, he himself will be flying, and the bikernobs will be 3+ cover/4+ armour/5+ invul with FNP. Plenty of durability across the board, and even just a couple of these units making combat is pretty bad news for lots of armies. My broadest piece of advice for an army like this would have to be don't dilute your focus. Make sure every unit you take really strengthens the purpose of your army as a whole; just taking this unit or that because they're "the best in the codex at X" is a very disorganized way to go about list construction, and with some armies it can really result in a very discombobulated feel for an army on the table. Pick one core tenant for a list and then build to that strength as much as possible. Nob Bikers like Necron and Khorne Daemon allies because they play to Nob Biker's strengths: speed, durability, and power in assault. Kannons don't do squat on any of those fronts.
|
|
This message was edited 1 time. Last update was at 2014/02/18 07:19:47
Adeptus Doritos wrote:
Alpharius is that guy at the FLGS that just got his first 'Start Collecting' box fully assembled, and Guilliman's the guy that's been playing since the 90's. When Alpharius started doing well, Guilliman said he didn't play a 'real army' and started screaming about how he sucked. Then Alpharius tabled him. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/18 07:31:54
Subject: Re:Need help making Competitive Orks [2000 - single FoC]
|
 |
Longtime Dakkanaut
|
Drop the deffdred and deffcopta and get another squad of 25-30 boys if you don't want those. If you go against flyers, remember that even though you don't have skyfire your zap guns and lootas can attempt to bring any birds down. Trade the big mek's SAG for KFF if you want but pointless in my opinion if most blast barrages ignore cover. My SAG is fun to play with.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/18 07:37:29
Subject: Re:Need help making Competitive Orks [2000 - single FoC]
|
 |
Disguised Speculo
|
I like that list man. Gotta agree the Kannons can be cut... I still want to squeeze a grot bomm in there though, the effect of a pie plate on deployment is just crazy, the psychological effect of "if you bunch up, I'm gonna get ya but if you spread out I'm still gonna get ya!" is something I'd like to play around with.
I take pretty much no convincing to put trukks on the table. Love those things!
Not sure where the Nob bikers are getting 3+ cover from?
Thanks for your help man, your like ten steps ahead of me with regard to making strong lists - its just not something I do very often or are all that good at lol
Edit: @torrance
Deff Dread? Where?
|
|
This message was edited 1 time. Last update was at 2014/02/18 07:38:40
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/18 07:45:57
Subject: Re:Need help making Competitive Orks [2000 - single FoC]
|
 |
Longtime Dakkanaut
|
Dakkamite wrote:I like that list man. Gotta agree the Kannons can be cut... I still want to squeeze a grot bomm in there though, the effect of a pie plate on deployment is just crazy, the psychological effect of "if you bunch up, I'm gonna get ya but if you spread out I'm still gonna get ya!" is something I'd like to play around with.
I take pretty much no convincing to put trukks on the table. Love those things!
Not sure where the Nob bikers are getting 3+ cover from?
Thanks for your help man, your like ten steps ahead of me with regard to making strong lists - its just not something I do very often or are all that good at lol
Edit: @torrance
Deff Dread? Where?
Big Mek deffdred, it's a troop choice to fit the three big guns
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/18 08:45:33
Subject: Re:Need help making Competitive Orks [2000 - single FoC]
|
 |
!!Goffik Rocker!!
|
I'd not take big choppas on nobz. What for? U're still striking last. Nice str but no ap. And this str is not enough to reliably down vehicles or walkers if you face some while a pk is an almost guaranteed kill of most vehicles and a real threat to walkers that might want to tarpit you.
Also, Scorchas on nob bikers are not much better than dakkagunz cept for dealing with hordes. I'd not max them out.
If u're going for a wagon spam - kff mek is really great. I'd stick him with a min MAN squad. But that means no double bikers. Up to you to decide. 5+ cover is really great for a wagon list especially when you meet a lance-spam or melta-drop. To be honest, i don't know what's gona be better - another bikerboss to lead nob bikers or 5+ cover for 3-4 wagonz and boyz that run along. Both variants are viable.
Personally i prefer to take strong ranged support when i go double nob-bikers. Allready told you bout my russ+vets+ccs+marbo ally loadout. U'll definitely need some decent range support cause u'll need to stop at least a couple of serpents before you get there. Bikernobz are toug but they can't endure so much shooting.
|
|
This message was edited 2 times. Last update was at 2014/02/18 08:50:30
|
|
|
 |
 |
|
|