Switch Theme:

Good game, guys. Good game.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in dk
Servoarm Flailing Magos






Metalica

I recently had an all Space Marine battle.

We played a 1750+1750 vs 1750+1750 point battle

On one side, Space Wolves and Blood Angels. On the other, Grey Knights and Chaos Space Marines: Nurgle.
... yeah, my GK had quite the unholy alliance going there.

Funnily, we all brought one Land Raider each to the table (the only thing anyone knew was that we would have 1750 points each.)
I ran an all terminator list, which meant I had 5x2 terminators, 5 paladin and draigo, backup up by a land raider, a psyfleman and a vindicare assassin.

The others ran similarly melee heavy lists. We all had something that could fire, but almost everything could fight and do it well. And we ended up rolling the Relic as the mission. As you can imagine, the killing grounds this created in the middle of the table were bloody.

I don't think any of our armies would have stood a chance in a tournament, and it was the best game I've had in a very long time. If you can set up a killing ground of heavy space marines, I recommend you try it out. It was balling.

 
   
Made in gb
Is 'Eavy Metal Calling?





UK

Glad to hear you had a fun game, it makes a nice change to all the '40k is broken/terrible' ranting that goes on round here.

Also, 17 infantry models at 1750? Impressive!

 
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant




Texas

What did the BA have?

4000+ Points
Tau: 1500ish



[GENERATION 14: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
Made in dk
Servoarm Flailing Magos






Metalica

 Glorywarrior wrote:
What did the BA have?

From memory, Land raider with death company squad and his Lord (I think he gets the FNP from him?) Stormraven with assault terminators and dreadnought (the one that gets more attacks the more it kills), then there were those golden boys that barely move when they deep strike and two units of jump pack troop choices.

And yeah, I had 17 guys on the field in a 1750 army, if you don't count the dreadnought as a guy.
It's clearly not an all comers list.

My unholy alliance won the game by a hair (like literally, it came down to a charge that needed 5 inches to connect and the blood angels rolled a 4 for the charge. If he had gotten into contact, he would have destroyed the cultists that held the relic and it would have ended a draw with 3-3) and the only reason we won was because the Stormraven didn't come in until the round where it comes in automatcally (4, is it?) and the blood angels player had some terrible luck for some pretty decisive rolls.

BA also made a very poor choice of taking a thunder hammer strike on his lord because he was the only one in the unit that had a ward save, only to realise the second the dice stopped on a 1 that the S10 would instagib him. That brought his mood down a bit. I did ask him if he was sure he wasn't gonna LOS! it before he rolled though.

But most importantly, it was an interesting game throughout. There was no point where I thought "alright, this is in the bag."

I also didn't feel that anyone had brought a list made "to win" but rather they were all lists brought to play the game.

There's a lot of whine about the unbalanced lists because everyone is min-maxing armies. When 4 people suddenly all decide not to do that, you can have a really fun game. Of course one army could have easily turned out to be more powerful than the other three without trying, because of the meta that evolves in that specific game, but that didn't happen here. Little luck is needed too, I suppose.

This message was edited 4 times. Last update was at 2014/02/18 14:37:46


 
   
 
Forum Index » 40K General Discussion
Go to: