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![[Post New]](/s/i/i.gif) 2014/02/20 08:43:50
Subject: Dark eldar: jetbikes and blast marker hits
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Fresh-Faced New User
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I was playing my mate and landed a blast over his Dark Eldar jetbikes. I thought the blast covered 4 but my mate said it only covers 2 since the blast was only covering the model, not the clear flying base, and so did not count.
Is this right? When working out hits from a blast marker on dark eldar jetbikes do you use the physical model or the little clear plastic flying base?
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This message was edited 1 time. Last update was at 2014/02/20 10:10:14
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![[Post New]](/s/i/i.gif) 2014/02/20 08:50:38
Subject: Do you ignore Dark Eldar Jetbike bases for the purposes of hits from blast markers?
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Longtime Dakkanaut
Aizuwakamatsu, Fukushima, Japan
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Plunkenator wrote:I was playing my mate and landed a blast over his Dark Eldar jetbikes. I thought the blast covered 4 but my mate said it only covers 2 since the blast was only covering the model, not the clear flying base, and so did not count.
Is this right? When working out hits from a blast marker on dark eldar jetbikes do you use the physical model or the little clear plastic flying base?
Why would you ignore the base? They aren't vehicles.
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![[Post New]](/s/i/i.gif) 2014/02/20 09:01:55
Subject: Do you ignore Dark Eldar Jetbike bases for the purposes of hits from blast markers?
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Fresh-Faced New User
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I think because the model is so huge compared the the base. Regular bikes have large oval bases that match the shape of the model. DE bikes have a tiny round one. Doesn't seem consistent.
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![[Post New]](/s/i/i.gif) 2014/02/20 09:10:29
Subject: Do you ignore Dark Eldar Jetbike bases for the purposes of hits from blast markers?
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Nurgle Predator Driver with an Infestation
Perth, Western Australia
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RAW, you should use ONLY the base when determining hits from blasts and templates.
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![[Post New]](/s/i/i.gif) 2014/02/20 09:46:16
Subject: Do you ignore Dark Eldar Jetbike bases for the purposes of hits from blast markers?
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Sinewy Scourge
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You ignore the model, not the base. Only the base counts.
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![[Post New]](/s/i/i.gif) 2014/02/20 10:26:20
Subject: Dark eldar: jetbikes and blast marker hits
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Nurgle Predator Driver with an Infestation
Perth, Western Australia
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To the OP: Just make sure your friend is also using Only the base for all Other purposes like unit coherency and weapon ranges.
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![[Post New]](/s/i/i.gif) 2014/02/20 10:28:04
Subject: Re:Dark eldar: jetbikes and blast marker hits
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Deadly Dark Eldar Warrior
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Would this be the case with Skimmer bases as well? Like a blast would hit a skimmer only if the blast marker includes a part of the base? I'm not sure because vehicles are certainly different.
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DS:90S++G+M---B++I+Pw40k+ ID+++A+/mWD-R+T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2014/02/20 10:35:11
Subject: Dark eldar: jetbikes and blast marker hits
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[MOD]
Making Stuff
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Skimmer bases are ignored for everything except charging or ramming.
Jetbikes and skimmers are very different, ruleswise.
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![[Post New]](/s/i/i.gif) 2014/02/20 10:35:50
Subject: Dark eldar: jetbikes and blast marker hits
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Auspicious Daemonic Herald
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The rules for skimmers specifically say everything is done from the hull of the tank and the base only matters for moving models around.
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![[Post New]](/s/i/i.gif) 2014/02/20 10:41:04
Subject: Dark eldar: jetbikes and blast marker hits
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Deadly Dark Eldar Warrior
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insaniak wrote:Skimmer bases are ignored for everything except charging or ramming.
Jetbikes and skimmers are very different, ruleswise.
CrownAxe wrote:The rules for skimmers specifically say everything is done from the hull of the tank and the base only matters for moving models around.
Cheers guys, will check them out.
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DS:90S++G+M---B++I+Pw40k+ ID+++A+/mWD-R+T(T)DM+ |
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