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									i am currently playing in a league of 500 points, I have taken Tomb Kings, and i have found a level 2 to be a liability - normally miscasting by the end of the game.
Of your 2 spells only one will be worth casting, so to beat the dispel dice they have, you will need to roll 4+ dice. Thus making the general a problem to itself.
 
 I have been playing Orc and Goblins for many years as well. I have found the fact you could have fanatics, a better threat than actually having them.
 
 So drop 2 fanatics from one unit, and take a 'combat' war / big boss - making them your general
 Also if you want a shaman take a level 1 with the fire ring, getting fire in an OG army can be useful.
 The spear chukka is a good investment at these points limits
 
 any points left over add goblins, but keep the units the same size
 
 If you have the models trolls can also be fun.
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