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![[Post New]](/s/i/i.gif) 2014/02/28 21:03:50
Subject: My "Gang of Green" Space Marines
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Huge Hierodule
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My "Gang of Green" Space Marines
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was censored by the ministry of truth |
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![[Post New]](/s/i/i.gif) 2014/02/28 23:24:40
Subject: My "Gang of Green" Space Marines
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Lit By the Flames of Prospero
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Very... Striking?
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Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile. |
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![[Post New]](/s/i/i.gif) 2014/03/01 06:55:58
Subject: Re:My "Gang of Green" Space Marines
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Hellish Haemonculus
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They look good. A simple color scheme is a great way to unite an army and create a single, unified image. It'll carry a very powerful effect when viewed as a whole.
I do, however, think that the army cries out for heraldry. The overlarge shoulderpads of a Space Marine demand some kind of iconography, and there are several panels on the vehicles which could easily support matching designs. I think that it could only add to the army image.
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![[Post New]](/s/i/i.gif) 2014/03/01 07:20:27
Subject: My "Gang of Green" Space Marines
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Bane Lord Tartar Sauce
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It's very simple but effective. I would say that a lot of the colors look very flat, though. For example, take the chest plate of your average marine with a big eagle on it. You don't have to go and paint the eagle a different color, but I would suggest giving such detail a nice heavy green wash to add shadows, then going back and picking out the raised edges in your basic green. That will bring your models to life more fully.
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![[Post New]](/s/i/i.gif) 2014/03/02 02:32:55
Subject: My "Gang of Green" Space Marines
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Frenzied Berserker Terminator
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Yes, bossfearless is right.
While they look great in the big picture once you get close up the green starts to over power and they look pretty basic. A nice wash of black will help those highlights to pop and hopefully tone down the green a tad.
Like the other guy said, you can then highlight with your base green for even more definition.
They do look nice a clean though. Good job!
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Gets along better with animals... Go figure. |
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