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Made in us
Dakka Veteran





College Park, MD

Does anyone know if the rules cover what to do if you're forced to Fall Back while inside a transport or building? Considering that such units tend to be both Fearless and not targetable I can't think of any examples of this happening outside of Tyranids but I wanted to ask the question in the general sense just in case.

I assume the effect would be that the unit is forced to disembark with a move distance of the max of 2d6 or 6". Anyone see a reason why it would be otherwise?

 
   
Made in us
The Hive Mind





 Lansirill wrote:
Does anyone know if the rules cover what to do if you're forced to Fall Back while inside a transport or building? Considering that such units tend to be both Fearless and not targetable I can't think of any examples of this happening outside of Tyranids but I wanted to ask the question in the general sense just in case.

I assume the effect would be that the unit is forced to disembark with a move distance of the max of 2d6 or 6". Anyone see a reason why it would be otherwise?

Even Tyranids don't test for IB in a building.
If somehow you had to, you'd disembark and move your fallback distance instead of 6" because disembark is explicitly a move.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in be
Kelne





That way,then left

rigeld2 wrote:
 Lansirill wrote:
Does anyone know if the rules cover what to do if you're forced to Fall Back while inside a transport or building? Considering that such units tend to be both Fearless and not targetable I can't think of any examples of this happening outside of Tyranids but I wanted to ask the question in the general sense just in case.

I assume the effect would be that the unit is forced to disembark with a move distance of the max of 2d6 or 6". Anyone see a reason why it would be otherwise?

Even Tyranids don't test for IB in a building.
If somehow you had to, you'd disembark and move your fallback distance instead of 6" because disembark is explicitly a move.


I've been looking for that bit in the new tyranid codex, mind helping me find that? Previously it was stated in a FAQ...
   
Made in gb
Decrepit Dakkanaut




rigeld2 wrote:
 Lansirill wrote:
Does anyone know if the rules cover what to do if you're forced to Fall Back while inside a transport or building? Considering that such units tend to be both Fearless and not targetable I can't think of any examples of this happening outside of Tyranids but I wanted to ask the question in the general sense just in case.

I assume the effect would be that the unit is forced to disembark with a move distance of the max of 2d6 or 6". Anyone see a reason why it would be otherwise?

Even Tyranids don't test for IB in a building.
If somehow you had to, you'd disembark and move your fallback distance instead of 6" because disembark is explicitly a move.

They still test, but are fearless so a number of results are ignored
   
Made in us
Dakka Veteran





College Park, MD

Unfortunately Lurk (the IB that causes a unit to fall back) isn't affected by Fearless.

 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

 Lansirill wrote:
Unfortunately Lurk (the IB that causes a unit to fall back) isn't affected by Fearless.


And what happens if a Fearless unit fails a Morale test?

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Dakka Veteran





College Park, MD

 Happyjew wrote:
 Lansirill wrote:
Unfortunately Lurk (the IB that causes a unit to fall back) isn't affected by Fearless.


And what happens if a Fearless unit fails a Morale test?


I have no idea, since Fearless units automatically pass them. If I had to guess, though, they throw a sexy party?

 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

Hmm, it actually doesn't say that Fearless units don't fall back, just that they automatically pass morale tests, but Instinctive Behaviour isn't a morale test.

This message was edited 1 time. Last update was at 2014/03/03 02:47:10


 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in us
Dakka Veteran





College Park, MD

 PrinceRaven wrote:
Hmm, it actually doesn't say that Fearless units don't fall back, just that they automatically pass morale tests, but Instinctive Behaviour isn't a morale test.


No it's not. Really bringing Morale into it isn't really relevant to the question of 'What happens to embarked units that are forced to fall back?'. IB doesn't really come into play either, except for providing an example of how it could happen. Sexy parties... well... they're only because Stewie doing a Benny Hill bit amuses me.

 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

 PrinceRaven wrote:
Hmm, it actually doesn't say that Fearless units don't fall back, just that they automatically pass morale tests, but Instinctive Behaviour isn't a morale test.


Right, however, the 1-3 result for Lurk is to Fall Back as if having failed a Morale test.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

Thus bypassing the fact that it is fearless and should auto-pass morale tests.
I'd say that it probably disembarks from the transport and moves 2d6" towards the player's table edge.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in au
Hacking Interventor




My thought is that if they automatically pass a morale check then if they are treated as if they have failed, then they automatically pass.
It's just a situation that cannot occur so it would override the requirement to fall back.

It would certainly solve the problem of what to do when in a building.

This message was edited 1 time. Last update was at 2014/03/03 14:40:46


 
   
Made in us
Longtime Dakkanaut






Uptopdownunder wrote:
My thought is that if they automatically pass a morale check then if they are treated as if they have failed, then they automatically pass.
It's just a situation that cannot occur so it would override the requirement to fall back.

It would certainly solve the problem of what to do when in a building.


This. It lines up with what GW normally does in an FAQ, but with out an official answer its what I call a 'best guess'
   
 
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