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Having started 40K with Space Marines and having the 6th edition codex, i'm considering going back to them for a bit. But having played Ultramarines and having found their chapter tactics not particuarly useful, i wanted to switch to something else. White Scars seems the best choice, going by the codex and online forums. As well as this, i have a doubles tourney in a couple of months, and my teammate has a Dark Angels biker army that he has almost completed. So my question is in the title.
The first obvious choice seems like Khan with Moondrakkan. Bike troops that can either move further with scout or outflank in a game of The Emperor's will. Plus the Instant death on a 6 weapon plus d3 plus victory points when you kill an enemy warlord. Looks like a good start to me !
Command Squad (with Apothacary), equipped with Grav-guns, and bikes.. Bike gives the squad jink. Jink becomes 4 + when Turbo boosting. Then becomes 3+ with White Scars chapter tactics. Then becomes 2+ because apparently some Dark Angels banner or something similar gives Stealth to friendly units within 6". Packing enough fire power to bring Wraithknights to their knees, as well as Daemon Princes (if they equip warp forged or power armour) in one turn of shooting. 2+ save when turbo boosting, 3+ when shooting normally and all the while having T5 and FNP. Hell to the yes. Can also glance vehicles to death quickly !
I was also thinking of a Hunter or two, alongside a Stalker. This makes up for the lack of Skyfire on the bikes.
What i was thinking was using the Skyfire to ground Flying Monstrous Creatures, such as Princes. Then the Grav would be unleashed, and the Concussive effect would make the target Initiative 1. Then finish it off in assualt.
And thats all ive got really. Any advice would be massively appreciated !
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