250 1x Hive Tyrant / Wings / 2x
TL Devourer BLW / Hive Commander
230 1x Hive Tyrant / Wings / 2x
TL Devourer BLW
125 1x Tyranid Prime (with Venomthropes)
164 25x Termagaunts / 16x Devourer (Flanking)
100 3x Warriors / 1x Barbed Strangler
72 12x Guargoyles
72 12x Guargoyles
72 12x Guargoyles
150 4x Tyranid Shrikes / Rending Claws & Scything Talons / 1x Barbed Strangler
150 4x Tyranid Shrikes / Rending Claws & Scything Talons / 1x Barbed Strangler
140 1x Harpy / Heavy Venom Cannon
140 1x Harpy / Heavy Venom Cannon
155 1x Hive Crone
90 2x Venomthropes (Prime goes here)
45 1x Venomthrope
45 1x Venomthrope
Super fast list: 5
FMC, 5 Jump infantry units, 1 Flanking Devilgaunts unit, 3 running Venomthropes units to shroud the advance and a lone unit of warrior holding an objective lobing barbed large blast template 36" .
I was tinkering with the concept of using the Prime to protect the Venomthropes and, even though he is 45pts more then the last codex for no good reason, he might still be able to pull his weight to protect my shrouding.
Im happy the Skyblight swarm allow me to get a Prime and still have 2x Flyrant. The Venomthropes goals are to run every turn to try and keep up with this super fast list.
I have a total of 305pts spent on keeping my army shrouded even as it advances forward.
the Skyblight Swarm also allows the use of Shrikes and Guargoyles without losing space for a decent
FMC force. Shrikes are very decent if you can give them some cover saves. Given the target saturation of this list I believe they will be left relatively un-shot before they start charging people with their 5 rending attacks each.
Guargoyles just there to blind units to hold them off and keep them from shooting me, to capture and superhold objectives as well as coming back from the dead
lots of
FMC, shooting the hell out of him, also to charge him to hold units from shooting anymore since they are the fasted close combat fighters unit type in the game, (I love
FMC)