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I have been trying to see if you could increment an armour save by 1 when a model recieves an item.
When I try to use:
in the Eval section of the item it just ends up incrementing the invul save on that unit instead of the armour save.
Does anyone know how I can increase unit's armour save by 1 through an item or if the armour stat has a name other than Save?
Thank you nosferatu, I looked at the different saves in WHFB and tried them out, but they either didn't change anything or it ended up modifying the invul save again. Is the regular armour save referred to as "Save" also?