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so after a good long look at the new nids dex, i decided it was crap (lookin' at you pyrovore) and chose grey knights. I made a list and would like help reviewing. complete changes accepted. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ HQ: Draigo 275 Crowe 150 Troops: 5x paladins, 1x MC hammer(can't touch this)(sorry, can't help it.) 320 5x paladins, 1x MC hammer, w/ draigo, in ravenwing 320 10x purifiers, 4x psycannon,1 MC hammer on Knight of the flame. psyammo 320 10x purifiers 4x psycannon MC hammer on Knight, in rhino 300 Dedicated transports 1x rhino 40 Fast attack Storm raven gun ship, TL plasma cannon, sponson hurricane bolters 235 Heavy support Dreadknight, heavy incinerator, hammer, personal teleporter, 245 Dreadknight, heavy incinerator, hammer, personal teleporter, 245 total price: 2490 points. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PtA crowe works as a distraction, heading single-handedly to wherever they lack units, causing them to WTF(my FLGS players NEVER check other codex's and so have no clue how terrible Crowe is, and so will think he is a one man army of sorts) and over-compensate. Paladins in Stormraven will go character hunting, and blow up a few things on the way. After the paladins get dropped off,storm raven will pop heavy armor and elite inf. Draigo will grand strategy in my Purifiers who aren't in the rhino with scout and they can take out long range fire support. Other purifier unit will move down center-field and take out inf. dread knights deal with hordes(off topic side note: inf horde crons are surprisingly powerful) and mop up in late game. I have no experience with anything other than purge the alien so help with tactics in other game modes is useful. thank you for input.
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