The stuff from Battle Mission is outdated. Not that you can't play it anymore, just that it's not the
most current updated rules of Kill Team.
$12 bucks for what is my personal favorite game mode seems about right to me. I think the interactive iPad edition is $16, which if you've got one is pretty cool.
Changes they made is minimum you have to have 4 non-vehicle models. One is leader, other 3 are specialists. There's 5 specialists. Close combat, weapon, dirty fighting, indomitable and guerilla. Each one of those has a list of
USRs, and you get to pick one. So, can't have both a Relentless and a Feel No Pain specialist because both of them are on in the Indomitable tree.
I'd let whoever is in charge of it know there are new 6E Kill Team rules available on Black Library, He might already know, but it's worth pointing out. There are just too many situations I think where choosing from any last
USR in a 6E world is pretty dumb. Smash being a good example. If you guys are indeed just going on the old rules, giving that to a wraith is pretty slowed
OP.