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![[Post New]](/s/i/i.gif) 2014/03/12 04:16:45
Subject: How do you allocate instant death wounds against units with multiple wounds?
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Fixture of Dakka
Chicago, Illinois
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Here is the scenario
I fire a STR 6 Flamer against a unit that has multiple wounds and is enfeebled to -1T to T3 ; I hit 4 Models with 2 wounds a piece can they allocate two wounds on each model?
Or are we completely doing allocating wounds wrong.
ST6 weapon hits a unit of toughness 3 but with two wounds, 4 are under the template can he allocate two wounds to each model even though they don't get a saving throw at all. What happens if they did get a saving throw? And he makes 2 saving throws can he allocate two instant deaths on one model?
Any help would be appreciated.
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This message was edited 1 time. Last update was at 2014/03/12 04:17:40
If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2014/03/12 04:20:17
Subject: How do you allocate instant death wounds against units with multiple wounds?
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Captain of the Forlorn Hope
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You allocate as normal. So one Wound at a time. Allocate one wound, if save is failed remove all wounds because of Instant death (If save is made allocate a second wound to the same model as it is still the closest and take a save, repeat until the wound pool is empty or that model dies. If there are still wounds in the wound pool after that model dies allocate a wound to the next closest model and repeat the process). Repeat for each wound that causes ID.
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This message was edited 1 time. Last update was at 2014/03/12 04:22:12
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![[Post New]](/s/i/i.gif) 2014/03/12 08:38:39
Subject: How do you allocate instant death wounds against units with multiple wounds?
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Decrepit Dakkanaut
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As above. You allocate one wound at a time, until that model is dead or the wound pool is empty. So you send one wound against the first model, it dies, then the next, that dies, and so on
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![[Post New]](/s/i/i.gif) 2014/03/12 15:01:33
Subject: How do you allocate instant death wounds against units with multiple wounds?
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Fixture of Dakka
Chicago, Illinois
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So you don't say I have 4 wounds and roll all four saves at once, you roll saves one at a time?
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If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2014/03/12 15:03:27
Subject: Re:How do you allocate instant death wounds against units with multiple wounds?
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Executing Exarch
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Whether saves are rolled one at a time or all together depends on if the unit has the same save or not (or if there are any characters in the unit) - BRB page 15 Mixed Saves and the BRB FAQ for reference.
But it doesn't matter either way, even if all saves are taken at the same time, wounds are still allocated one at a time, meaning each wound removes a model because of ID.
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This message was edited 1 time. Last update was at 2014/03/12 15:05:32
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![[Post New]](/s/i/i.gif) 2014/03/12 15:09:24
Subject: How do you allocate instant death wounds against units with multiple wounds?
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Fixture of Dakka
Chicago, Illinois
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What if the unit has multiple characters in it how does that work?
Like Two Centurions and a Librarian or Two Centurions an a Techmarine
Or a squad of Warlocks with Farseer or Autarch
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If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2014/03/12 15:32:14
Subject: How do you allocate instant death wounds against units with multiple wounds?
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Never Forget Isstvan!
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This is all explained in the BRB btw.
That wouldnt really matter if the unit had multiple of anything.
He has to allocate a wound to a model, any model, then it would take saves and die. then he would allocate to another model.
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![[Post New]](/s/i/i.gif) 2014/03/12 15:33:44
Subject: Re:How do you allocate instant death wounds against units with multiple wounds?
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Executing Exarch
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If the unit has a character, then you must use the Mixed Saves rules, rather than rolling all the saves together before allocation.
It still doesn't change that wounds are allocated one at a time.
Taking the 2 Centurions and a Librarian example - the unit takes 4 hits from a S9 / AP2 weapon.
The first wound is allocated to the closest model - a Centurion shall we say. Because the Cent is T5, ID is not caused.
The second wound is then allocated, hitting the same Centurion. Since it starts with 2 wounds, it gets removed now.
The third wound is then allocated - to the Librarian shall we say. Because the Libby is a Character, it gets a Look Out Sir! save, say it passes - the wound gets re-allocated to the other Centurion but doesn't cause ID (as for the first wound).
The fourth wound is then allocated, to the Librarian since he's still closest. Takes LoS! save but fails. Because the Libby is T4, he is removed because of Instant Death.
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![[Post New]](/s/i/i.gif) 2014/03/13 12:32:18
Subject: How do you allocate instant death wounds against units with multiple wounds?
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Hacking Interventor
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Just to clarify, I think it is important to remember that Look out Sir isn't a save.
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This message was edited 3 times. Last update was at 2014/03/13 12:40:42
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