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![[Post New]](/s/i/i.gif) 2014/03/13 13:19:34
Subject: Vindicare Assassin and Imperial Knights
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Dakka Veteran
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Can he strip it's invulnerable save?
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![[Post New]](/s/i/i.gif) 2014/03/13 13:26:42
Subject: Vindicare Assassin and Imperial Knights
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Stealthy Space Wolves Scout
Rynn's World
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I do not have their book, but if the invun is classed under their wargear, then i would say yes he can strip it with a shieldbreaker round.
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![[Post New]](/s/i/i.gif) 2014/03/13 13:31:09
Subject: Vindicare Assassin and Imperial Knights
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Tail Gunner
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Can you allocate a wound to the Knight?
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![[Post New]](/s/i/i.gif) 2014/03/13 13:32:46
Subject: Vindicare Assassin and Imperial Knights
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Fresh-Faced New User
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In the ebook I have, the Ion Shield is listed as Wargear, and the Vindicare's rule is that it looses its invul save granted by wargear, so I would say yes. no your not causing a "wound" but i'd give it to ya!
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This message was edited 1 time. Last update was at 2014/03/13 13:34:42
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![[Post New]](/s/i/i.gif) 2014/03/13 13:34:31
Subject: Vindicare Assassin and Imperial Knights
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Veteran Inquisitorial Tyranid Xenokiller
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You don't need to allocate a wound to strip the invul save, you just need to hit the target model.
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![[Post New]](/s/i/i.gif) 2014/03/13 13:35:58
Subject: Vindicare Assassin and Imperial Knights
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Fresh-Faced New User
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CrashCanuck wrote:You don't need to allocate a wound to strip the invul save, you just need to hit the target model.
Not checking the FAQ at the moment, a "wound" does need to be allocated to it to activate the rule.
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![[Post New]](/s/i/i.gif) 2014/03/13 13:37:09
Subject: Vindicare Assassin and Imperial Knights
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Dakka Veteran
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CrashCanuck wrote:You don't need to allocate a wound to strip the invul save, you just need to hit the target model.
They might have to FAQ it, if entropic strike doesn't strip it's armour I don't know if the Vindicare can strip it's save.
Seeing as how the Vindicare has set a precedent by being the only thing to negate Look Out Sir maybe he can strip that invulnerable save.
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![[Post New]](/s/i/i.gif) 2014/03/13 13:46:41
Subject: Vindicare Assassin and Imperial Knights
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Decrepit Dakkanaut
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Using a shieldbreaker simply requires a Hit to negate any inv save provided by wargear. Fairly certain the Ion Shield is a piece of wargear.
You dont get to lower AV because the rules for I. B. state you cannot. This is nothing to do with AV.
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![[Post New]](/s/i/i.gif) 2014/03/13 13:50:12
Subject: Vindicare Assassin and Imperial Knights
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Dakka Veteran
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nosferatu1001 wrote:Using a shieldbreaker simply requires a Hit to negate any inv save provided by wargear. Fairly certain the Ion Shield is a piece of wargear.
You dont get to lower AV because the rules for I. B. state you cannot. This is nothing to do with AV.
Made it a point to mention entropic strike because it permanently affects the vehicle, are there other units that can do that? I am pretty sure the Vindicare is unique, and maybe they simply overlooked it. The concept is the same, stripping is stripping.
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![[Post New]](/s/i/i.gif) 2014/03/13 13:52:42
Subject: Vindicare Assassin and Imperial Knights
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Nasty Nob on Warbike with Klaw
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Codex: Grey Knights wrote:"...when a wound from this round is allocated to a model..."
It's wound, not hit. After all, hits are not allocated. Wounds are.
Can't see an FAQ that's changed this.
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This message was edited 1 time. Last update was at 2014/03/13 13:53:48
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![[Post New]](/s/i/i.gif) 2014/03/13 13:53:38
Subject: Vindicare Assassin and Imperial Knights
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Decrepit Dakkanaut
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Hmm, true, thought it was a hit but of course that doesnt work.
So no, ou dont get to Shield break a Knight
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![[Post New]](/s/i/i.gif) 2014/03/13 19:16:01
Subject: Vindicare Assassin and Imperial Knights
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Lieutenant Colonel
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GW's FAQ on ++ saves on vehicles specifically calls out that wounds = glances/pen hits...
so do we need GW to FAQ that change for ALL effects from all sources, or is GW FAQ'ing it once is enough....
I mean, the only reason your vehicle GETS a ++ save, is because GW FAQ'ed wounds to equal glance/pens hits on vehicles....
so yes, shield breaker works on this... for the same reason you get a ++ in the first place
from the faq
"Invulnerable saves are
different to armour saves because they may always be taken
whenever the model suffers a Wound or, in the case of vehicles,
suffers a penetrating or glancing hit – the Armour Piercing"
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This message was edited 1 time. Last update was at 2014/03/13 19:18:04
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![[Post New]](/s/i/i.gif) 2014/03/13 19:37:30
Subject: Vindicare Assassin and Imperial Knights
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Never Forget Isstvan!
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I would acctually put forth, that if the vindicare hit a facing in which the ion shield was not covering, that he would not strip it.
Whilst not strictly RAW, I am highly under the impression that RAI he would not strip the invunerable if he hit an unprotected facing since shooting vehicles does indeed rely on facing.
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![[Post New]](/s/i/i.gif) 2014/03/13 19:43:03
Subject: Vindicare Assassin and Imperial Knights
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Confessor Of Sins
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easysauce wrote:GW's FAQ on ++ saves on vehicles specifically calls out that wounds = glances/pen hits...
So if a wound is the same as a glance/pen then all the Vindicare has to do is beat the AV of the Knight. Can he do it with his gun?
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![[Post New]](/s/i/i.gif) 2014/03/13 19:43:12
Subject: Vindicare Assassin and Imperial Knights
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Nasty Nob on Warbike with Klaw
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Spetulhu wrote:So if a wound is the same as a glance/pen then all the Vindicare has to do is beat the AV of the Knight. Can he do it with his gun?
Just.
Even if we assume that glances/pens equate to wounds...
It's a sniper rifle. Meaning it counts as Str.3 for Pen.
You'd have to be on the side or rear, and get a 6 for pen followed by a 3 Rending. Just to cause a glance.
Honestly you'd be better off just going for the Turbo-penetrator.
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This message was edited 1 time. Last update was at 2014/03/13 19:44:16
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![[Post New]](/s/i/i.gif) 2014/03/13 20:08:58
Subject: Vindicare Assassin and Imperial Knights
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Lieutenant Colonel
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yeah, you would have to score the pen/glance...
so really a moot point as even with 3+6+3 you only can get 12...
so while technically possible, you are never ever gonna get this off, you are better off with turbo pen.
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![[Post New]](/s/i/i.gif) 2014/03/13 20:56:22
Subject: Vindicare Assassin and Imperial Knights
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Captain of the Forlorn Hope
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Spetulhu wrote: easysauce wrote:GW's FAQ on ++ saves on vehicles specifically calls out that wounds = glances/pen hits...
So if a wound is the same as a glance/pen then all the Vindicare has to do is beat the AV of the Knight. Can he do it with his gun?
A wound is not the same as a glance/pen in all cases.
If it were then Shred, from lightning claws and the like, would get to reroll failed pen rolls...
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![[Post New]](/s/i/i.gif) 2014/03/14 01:06:18
Subject: Vindicare Assassin and Imperial Knights
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Fixture of Dakka
Vanished Completely
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Easysauce,
The Frequently Asked Question answer you posted here is not enough to make Wounds identical to Penetration/Glancing Results. Prior to the Errata, and it is proper Errata for a change, vehicles lacked the ability to take Invulnerability saves because Wounds and Glance/Penetration Results are handled differently by the rules. This Errata granted the ability to take invulnerability saves from Penetration/Glances not by making Wounds identical to Glance/Penetration Results, but by simply stating that vehicles can take invulnerability against Penetration/Glance Results.
Actually, I would state the inclusion of Glance/Penetration Results to the Invulnerability rules is evidence that the two are still not identical.
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