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Choosing Between Lists: 1200 (Ironhands/Dark Angels)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Secret Inquisitorial Eldar Xenexecutor





UK

For an upcoming game I have been torn between two lists for my Iron Hands, the first is a slow moving but hard to kill Siege list, largely T5 and 2+ Saves and carrying a heft amount of heavy weapons. I know Assault Cents are generally frowned upon but mine usually perform pretty well. The second uses more of my Heresy Era bits, and counts as Dark Angels (to fit in the jetbike), its alot faster and adaptable to enemy movements, and has the added potency of the fire raptor and guaranteeing when the terminators drop in. Any feedback on the lists would be appreciated.

Iron Hands - Siege Vanguard list

HQ
Master of the Forge - 95
Storm Bolter

ELITES
Terminator Squad - 230
Assault Cannon, Combi Plasma

Devastator Centurions – 240
3 x Centurions – 2 x Heavy Bolters and Missile Launchers, 1 x Omni Scope, Missile Launcher and Lascannons.

Devastator Centurions - 280
3 x Grav Cannon and Missile Launcher Centurions

TROOPS
Assault Centurion Squad - 190
3 x Centurions – Flamers and Hurricane Bolters

Tactical Squad - 85
Missile Launcher

Tactical Squad - 85
Missile Launcher



Counts-as Dark Angels List

HQ
Sammuel – 200
Jetbike

ELITES
Deathwing Squad – 240 Points
Assault Cannon

TROOPS
Ravenwing Attack Squadron – 155 Points
Sergeant and 2 bikes (2 x Melta)
Attack bike (Multi Melta)

Ravenwing Attack Squadron – 155 Points
Sergeant and 2 bikes (2 x Plasma)
Attack bike (Heavy Bolter)

Tactical Squad - 85
Missile Launcher

Tactical Squad - 85
Missile Launcher

HEAVY SUPPORT
Fire Raptor – 220 Points

Rapier Laser Destroyer - 60

Soon his foes would learn that the only thing more dangerous than a savage three hundred pound brute is a savage three hundred pound brute with a plan - Ork Codex

30K Imperial Fist Progress
Tale of 6 Gamers - 30K

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