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For an upcoming game I have been torn between two lists for my Iron Hands, the first is a slow moving but hard to kill Siege list, largely T5 and 2+ Saves and carrying a heft amount of heavy weapons. I know Assault Cents are generally frowned upon but mine usually perform pretty well. The second uses more of my Heresy Era bits, and counts as Dark Angels (to fit in the jetbike), its alot faster and adaptable to enemy movements, and has the added potency of the fire raptor and guaranteeing when the terminators drop in. Any feedback on the lists would be appreciated.
Iron Hands - Siege Vanguard list
HQ
Master of the Forge - 95
Storm Bolter
ELITES
Terminator Squad - 230
Assault Cannon, Combi Plasma
Devastator Centurions – 240
3 x Centurions – 2 x Heavy Bolters and Missile Launchers, 1 x Omni Scope, Missile Launcher and Lascannons.
Devastator Centurions - 280
3 x Grav Cannon and Missile Launcher Centurions
TROOPS
Assault Centurion Squad - 190
3 x Centurions – Flamers and Hurricane Bolters
Tactical Squad - 85
Missile Launcher
Tactical Squad - 85
Missile Launcher
Counts-as Dark Angels List
HQ
Sammuel – 200
Jetbike
ELITES
Deathwing Squad – 240 Points
Assault Cannon
TROOPS
Ravenwing Attack Squadron – 155 Points
Sergeant and 2 bikes (2 x Melta)
Attack bike (Multi Melta)
Ravenwing Attack Squadron – 155 Points
Sergeant and 2 bikes (2 x Plasma)
Attack bike (Heavy Bolter)
Tactical Squad - 85
Missile Launcher
Tactical Squad - 85
Missile Launcher
HEAVY SUPPORT
Fire Raptor – 220 Points
Rapier Laser Destroyer - 60
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