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Okay, so I've had way to much free time this week. I've come up with a list that I think is nearly 100% there. I've got two options for both my primary detachment and allied detachment. Please bare with the length but it all makes sense (at least to me it does).
Night Ravens (Raven Guard Chapter Tactics) - Primary Detachment Option A
HQ
Shrike - 185
TROOPS
Tactical Squad - 200
-10 man squad, Plasma gun, Combi-melta, Rhino
Tactical Squad - 200
-10 man squad, Plasma gun, Combi-plasma, Rhino
Scout Squad - 84
-6 man sqaud, 6x Sniper Rifles & Camo Cloaks
FAST ATTACK
Assault Squad - 195
-10 man squad, 1x Flamer, Sgt. w/PS & Melta bombs
Assault Squad - 195
-10 man squad, 1x Flamer, Sgt. w/PS & Melta bombs
Night Ravens (Raven Guard Chapter Tactics) - Primary Detachment Option B
HQ
Shrike - 185
TROOPS
Tactical Squad - 200
-10 man squad, Plasma gun, Combi-melta, Rhino
Tactical Squad - 200
-10 man squad, Plasma gun, Combi-plasma, Rhino
Scout Squad - 84
-6 man sqaud, 6x Sniper Rifles & Camo Cloaks
ELITES
Vanguard Veterans - 220
-10 man squad, 10x Jump packs
FAST ATTACK
Assault Squad - 200
-10 man squad, 2x Flamer, Sgt. w/PS & Melta bombs
Dawn Strikers (Imperial Fist Chapter Tactics) - Allied Detachment Option A
HQ
Master of the Forge - 110
-Conversion Beamer
TROOPS
Scout Squad - 120
-10 man sqaud, CCW & BP, Teleport Homer
HEAVY SUPPORT
Devastator Squad - 138
-6 man squad, 4x Heavy Bolter
Dawn Strikers (Imperial Fist Chapter Tactics) - Allied Detachment Option B
HQ
Master of the Forge - 110
-Conversion Beamer
TROOPS
Scout Squad - 120
-10 man sqaud, CCW & BP, Teleport Homer
HEAVY SUPPORT
Devastator Squad - 178
-6 man squad, 2x Missile Launchers w/flakk, 2x Missile Launchers
Now the point total for my army varies from 1427 (option A-A combo) to 1497 (option B-B combo). This leaves me some room for what I might have missed or to make other adjustments. So how comes am I to a solid army?
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