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Made in ca
Reverent Tech-Adept





The grim darkness of the far future

Been a while since I've played, but I'm planning to get back into warhams. Took a look at the latest Imperial Guard Codex and Rulebook, and came up with this list for a take-all comers armoured company. Let me know what you guys think, or if there's anything I should swap around. All I have currently are the soldiers sans heavy/special weaponry, Bane Wolf, Manticore and 1 Chimera, so I have plenty of time to change my plans before I get to building models.

Unlimited Pts - Imperial Guard Roster

HQ: Company Command Squad (8#, 220 pts) For cracking land raiders and surviving in close combat if they get stranded
4 Company Command Squad, 220 pts (Infantry; Assault Grenades; Close Combat Weapon x4; Carapace Armour; Meltagun x4)
1 Company Commander (Character; Assault Grenades; Refractor Field; Carapace Armour; Power Fist; Plasma Pistol; Warlord; Senior Officer)
1 Bodyguard (Assault Grenades; Close Combat Weapon; Laspistol; Carapace Armour; Look out - Arghh!)
1 Bodyguard (Assault Grenades; Close Combat Weapon; Laspistol; Carapace Armour; Look out - Arghh!)
1 Chimera (Vehicle (Tank, Transport); 12 model capacity; Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser; Amphibious; Mobile Command Vehicle)

HQ: Company Command Squad (7#, 187 pts) Stay at home command squad to pop MEQ's/tanks at a distance
2 Company Command Squad, 187 pts (Infantry; Assault Grenades; Flak Armour; Close Combat Weapon x2; Plasma gun x2)
1 Veteran Heavy Weapon Team (Lascannon; Assault Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Company Commander (Character; Assault Grenades; Flak Armour; Refractor Field; Laspistol; Boltgun; Senior Officer)
1 Master of Ordnance (Character; Assault Grenades; Flak Armour; Close Combat Weapon; Laspistol; Artillery Bombardment)
1 Chimera (Vehicle (Tank, Transport); 12 model capacity; Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser; Amphibious; Mobile Command Vehicle)

Troops: Infantry Platoon (28#, 347 pts)
1 Infantry Platoon, 347 pts
2 Platoon Command Squad (Infantry; Assault Grenades; Flak Armour; Close Combat Weapon x2; Grenade Launcher x2)
1 Heavy Weapons Team (Autocannon; Assault Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Platoon Commander (Character; Assault Grenades; Flak Armour; Laspistol; Boltgun; Junior Officer)
1 Chimera (Vehicle (Tank, Transport); 12 model capacity; Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser; Amphibious; Mobile Command Vehicle)
7 Infantry Squad (Infantry; Assault Grenades; Close Combat Weapon x7; Flak Armour; Lasgun x6; Grenade Launcher x1; Combined Squad)
1 Heavy Weapons Team (Autocannon; Assault Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Sergeant (Character; Assault Grenades; Flak Armour; Laspistol; Close Combat Weapon)
1 Chimera (Vehicle (Tank, Transport); 12 model capacity; Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser; Amphibious; Mobile Command Vehicle)
7 Infantry Squad (Infantry; Assault Grenades; Close Combat Weapon x7; Flak Armour; Lasgun x6; Grenade Launcher x1; Combined Squad)
1 Heavy Weapons Team (Autocannon; Assault Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Sergeant (Character; Assault Grenades; Flak Armour; Laspistol; Close Combat Weapon)
1 Chimera (Vehicle (Tank, Transport); 12 model capacity; Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser; Amphibious; Mobile Command Vehicle)

Troops: Infantry Platoon (28#, 347 pts)
1 Infantry Platoon, 347 pts
2 Platoon Command Squad (Infantry; Assault Grenades; Flak Armour; Close Combat Weapon x2; Grenade Launcher x2)
1 Heavy Weapons Team (Autocannon; Assault Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Platoon Commander (Character; Assault Grenades; Flak Armour; Laspistol; Boltgun; Junior Officer)
1 Chimera (Vehicle (Tank, Transport); 12 model capacity; Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser; Amphibious; Mobile Command Vehicle)
7 Infantry Squad (Infantry; Assault Grenades; Close Combat Weapon x7; Flak Armour; Lasgun x6; Grenade Launcher x1; Combined Squad)
1 Heavy Weapons Team (Autocannon; Assault Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Sergeant (Character; Assault Grenades; Flak Armour; Laspistol; Close Combat Weapon)
1 Chimera (Vehicle (Tank, Transport); 12 model capacity; Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser; Amphibious; Mobile Command Vehicle)
7 Infantry Squad (Infantry; Assault Grenades; Close Combat Weapon x7; Flak Armour; Lasgun x6; Grenade Launcher x1; Combined Squad)
1 Heavy Weapons Team (Autocannon; Assault Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Sergeant (Character; Assault Grenades; Flak Armour; Laspistol; Close Combat Weapon)
1 Chimera (Vehicle (Tank, Transport); 12 model capacity; Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser; Amphibious; Mobile Command Vehicle)

Troops: Veteran Squad (11#, 190 pts)
7 Veteran Squad, 190 pts (Infantry; Assault Grenades; Flak Armour; Krak Grenades; Close Combat Weapon x7; Lasgun x4; Plasma gun x3)
1 Veteran Heavy Weapon Team (Lascannon; Assault Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1; Krak Grenades)
1 Veteran Sergeant (Character; Assault Grenades; Flak Armour; Krak Grenades; Laspistol; Close Combat Weapon)
1 Chimera (Vehicle (Tank, Transport); 12 model capacity; Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser; Amphibious; Mobile Command Vehicle)

Fast Attack: Hellhound Squadron (1#, 130 pts) Counter-assault unit. Because rear armour 10 tanks don't like power-fists.
1 Hellhound Squadron, 130 pts
1 Bane Wolf (Vehicle (Fast, Tank); Chem Cannon; Heavy Bolter)

Heavy Support: Manticore Rocket Launcher (1#, 160 pts)
1 Manticore Rocket Launcher, 160 pts (Vehicle (Tank); Storm Eagle Rockets; Heavy Bolter; Searchlight; Smoke Launchers; Limited Ammunition)

Heavy Support: Hydra Flak Tank Battery (2#, 150 pts) Kind of torn on these guys. I get a ton of autocannons from my infantry squads, but they're just so damn cheap and add more tanks to the wall. Should I swap 'em for a Leman Russ?
1 Hydra Flak Tank Battery, 150 pts
1 Hydra Flak Tank (Vehicle (Tank); Auto-targeting System; Heavy Bolter; Searchlight; Smoke Launchers; Twin-Linked Hydra Autocannons x2)
1 Hydra Flak Tank (Vehicle (Tank); Auto-targeting System; Heavy Bolter; Searchlight; Smoke Launchers; Twin-Linked Hydra Autocannons x2)

Troops: Veteran Squad (11#, 200 pts)
9 Veteran Squad, 200 pts (Infantry; Assault Grenades; Carapace Armour; Krak Grenades; Close Combat Weapon x9; Shotgun x6; Meltagun x3; Grenadiers)
1 Veteran Sergeant (Character; Assault Grenades; Krak Grenades; Carapace Armour; Shotgun; Power Fist)
1 Chimera (Vehicle (Tank, Transport); 12 model capacity; Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser; Amphibious; Mobile Command Vehicle)

Fast Attack: Scout Sentinel Squadron (2#, 70 pts) Harass the opponent's flank and chew
1 Scout Sentinel Squadron, 70 pts
1 Scout Sentinel (Vehicle (Open-topped, Walker); Multilaser x1; Move Through Cover; Scout)
1 Scout Sentinel (Vehicle (Open-topped, Walker); Multilaser x1; Move Through Cover; Scout)

Composition Report:
HQ: 2 (1 - 2)
Elite: 0 (0 - 3)
Troops: 4 (2 - 6)
Fast: 2 (0 - 3)
Heavy: 2 (0 - 3)
Fort: 0 (0 - 1)

Total Roster Cost: 2001


 
   
Made in ca
Furious Fire Dragon




Right now it will be hard to get an IG list optimized by a lot of people because people are currently just in line waiting for Astra Militarium (the new codex)
   
Made in ca
Reverent Tech-Adept





The grim darkness of the far future

Funky name for a codex. Are they combining the imperial guard with the other Imperium factions in 6th edition? If that's the case, I'll probably just play with what I've got and hold off on picking up more units until the new codex


 
   
Made in ca
Furious Fire Dragon




No ones really entirely sure of what the new codex will look like, personal belief, Games Workshop realized they can't copyright Imperial Guard.
   
Made in ca
Reverent Tech-Adept





The grim darkness of the far future

sounds like the Games Workshop I've come to know and loathe. As long as I can get cheap carapace armoured veterans and lots of tanks, I'll be happy and can just keep calling my army the Imperial Guard


 
   
 
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