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Been a while since I've played, but I'm planning to get back into warhams. Took a look at the latest Imperial Guard Codex and Rulebook, and came up with this list for a take-all comers armoured company. Let me know what you guys think, or if there's anything I should swap around. All I have currently are the soldiers sans heavy/special weaponry, Bane Wolf, Manticore and 1 Chimera, so I have plenty of time to change my plans before I get to building models.
Unlimited Pts - Imperial Guard Roster
HQ: Company Command Squad (8#, 220 pts) For cracking land raiders and surviving in close combat if they get stranded
4 Company Command Squad, 220 pts (Infantry; Assault Grenades; Close Combat Weapon x4; Carapace Armour; Meltagun x4)
1 Company Commander (Character; Assault Grenades; Refractor Field; Carapace Armour; Power Fist; Plasma Pistol; Warlord; Senior Officer)
1 Bodyguard (Assault Grenades; Close Combat Weapon; Laspistol; Carapace Armour; Look out - Arghh!)
1 Bodyguard (Assault Grenades; Close Combat Weapon; Laspistol; Carapace Armour; Look out - Arghh!)
1 Chimera (Vehicle (Tank, Transport); 12 model capacity; Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser; Amphibious; Mobile Command Vehicle)
HQ: Company Command Squad (7#, 187 pts) Stay at home command squad to pop MEQ's/tanks at a distance
2 Company Command Squad, 187 pts (Infantry; Assault Grenades; Flak Armour; Close Combat Weapon x2; Plasma gun x2)
1 Veteran Heavy Weapon Team (Lascannon; Assault Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Company Commander (Character; Assault Grenades; Flak Armour; Refractor Field; Laspistol; Boltgun; Senior Officer)
1 Master of Ordnance (Character; Assault Grenades; Flak Armour; Close Combat Weapon; Laspistol; Artillery Bombardment)
1 Chimera (Vehicle (Tank, Transport); 12 model capacity; Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser; Amphibious; Mobile Command Vehicle)
Troops: Infantry Platoon (28#, 347 pts)
1 Infantry Platoon, 347 pts
2 Platoon Command Squad (Infantry; Assault Grenades; Flak Armour; Close Combat Weapon x2; Grenade Launcher x2)
1 Heavy Weapons Team (Autocannon; Assault Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Platoon Commander (Character; Assault Grenades; Flak Armour; Laspistol; Boltgun; Junior Officer)
1 Chimera (Vehicle (Tank, Transport); 12 model capacity; Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser; Amphibious; Mobile Command Vehicle)
7 Infantry Squad (Infantry; Assault Grenades; Close Combat Weapon x7; Flak Armour; Lasgun x6; Grenade Launcher x1; Combined Squad)
1 Heavy Weapons Team (Autocannon; Assault Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Sergeant (Character; Assault Grenades; Flak Armour; Laspistol; Close Combat Weapon)
1 Chimera (Vehicle (Tank, Transport); 12 model capacity; Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser; Amphibious; Mobile Command Vehicle)
7 Infantry Squad (Infantry; Assault Grenades; Close Combat Weapon x7; Flak Armour; Lasgun x6; Grenade Launcher x1; Combined Squad)
1 Heavy Weapons Team (Autocannon; Assault Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Sergeant (Character; Assault Grenades; Flak Armour; Laspistol; Close Combat Weapon)
1 Chimera (Vehicle (Tank, Transport); 12 model capacity; Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser; Amphibious; Mobile Command Vehicle)
Troops: Infantry Platoon (28#, 347 pts)
1 Infantry Platoon, 347 pts
2 Platoon Command Squad (Infantry; Assault Grenades; Flak Armour; Close Combat Weapon x2; Grenade Launcher x2)
1 Heavy Weapons Team (Autocannon; Assault Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Platoon Commander (Character; Assault Grenades; Flak Armour; Laspistol; Boltgun; Junior Officer)
1 Chimera (Vehicle (Tank, Transport); 12 model capacity; Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser; Amphibious; Mobile Command Vehicle)
7 Infantry Squad (Infantry; Assault Grenades; Close Combat Weapon x7; Flak Armour; Lasgun x6; Grenade Launcher x1; Combined Squad)
1 Heavy Weapons Team (Autocannon; Assault Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Sergeant (Character; Assault Grenades; Flak Armour; Laspistol; Close Combat Weapon)
1 Chimera (Vehicle (Tank, Transport); 12 model capacity; Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser; Amphibious; Mobile Command Vehicle)
7 Infantry Squad (Infantry; Assault Grenades; Close Combat Weapon x7; Flak Armour; Lasgun x6; Grenade Launcher x1; Combined Squad)
1 Heavy Weapons Team (Autocannon; Assault Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Sergeant (Character; Assault Grenades; Flak Armour; Laspistol; Close Combat Weapon)
1 Chimera (Vehicle (Tank, Transport); 12 model capacity; Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser; Amphibious; Mobile Command Vehicle)
Troops: Veteran Squad (11#, 190 pts)
7 Veteran Squad, 190 pts (Infantry; Assault Grenades; Flak Armour; Krak Grenades; Close Combat Weapon x7; Lasgun x4; Plasma gun x3)
1 Veteran Heavy Weapon Team (Lascannon; Assault Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1; Krak Grenades)
1 Veteran Sergeant (Character; Assault Grenades; Flak Armour; Krak Grenades; Laspistol; Close Combat Weapon)
1 Chimera (Vehicle (Tank, Transport); 12 model capacity; Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser; Amphibious; Mobile Command Vehicle)
Fast Attack: Hellhound Squadron (1#, 130 pts) Counter-assault unit. Because rear armour 10 tanks don't like power-fists.
1 Hellhound Squadron, 130 pts
1 Bane Wolf (Vehicle (Fast, Tank); Chem Cannon; Heavy Bolter)
Heavy Support: Manticore Rocket Launcher (1#, 160 pts)
1 Manticore Rocket Launcher, 160 pts (Vehicle (Tank); Storm Eagle Rockets; Heavy Bolter; Searchlight; Smoke Launchers; Limited Ammunition)
Heavy Support: Hydra Flak Tank Battery (2#, 150 pts) Kind of torn on these guys. I get a ton of autocannons from my infantry squads, but they're just so damn cheap and add more tanks to the wall. Should I swap 'em for a Leman Russ?
1 Hydra Flak Tank Battery, 150 pts
1 Hydra Flak Tank (Vehicle (Tank); Auto-targeting System; Heavy Bolter; Searchlight; Smoke Launchers; Twin-Linked Hydra Autocannons x2)
1 Hydra Flak Tank (Vehicle (Tank); Auto-targeting System; Heavy Bolter; Searchlight; Smoke Launchers; Twin-Linked Hydra Autocannons x2)
Troops: Veteran Squad (11#, 200 pts)
9 Veteran Squad, 200 pts (Infantry; Assault Grenades; Carapace Armour; Krak Grenades; Close Combat Weapon x9; Shotgun x6; Meltagun x3; Grenadiers)
1 Veteran Sergeant (Character; Assault Grenades; Krak Grenades; Carapace Armour; Shotgun; Power Fist)
1 Chimera (Vehicle (Tank, Transport); 12 model capacity; Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser; Amphibious; Mobile Command Vehicle)
Fast Attack: Scout Sentinel Squadron (2#, 70 pts) Harass the opponent's flank and chew
1 Scout Sentinel Squadron, 70 pts
1 Scout Sentinel (Vehicle (Open-topped, Walker); Multilaser x1; Move Through Cover; Scout)
1 Scout Sentinel (Vehicle (Open-topped, Walker); Multilaser x1; Move Through Cover; Scout)
Composition Report:
HQ: 2 (1 - 2)
Elite: 0 (0 - 3)
Troops: 4 (2 - 6)
Fast: 2 (0 - 3)
Heavy: 2 (0 - 3)
Fort: 0 (0 - 1)
Total Roster Cost: 2001
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