Switch Theme:

protect, Sv increase invulnerability increase or armour increase  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Araqiel





Sunshine coast

As listed in the title if say i were to cast two protects from two different warlocks at my seer council does it make my seer council have a 2+ invulnerable save or 2+ armour from bikes?

3000 4500

 
   
Made in nz
Daring Dark Eldar Raider Rider





New Zealand

Protect is pretty clearly worded in the codex. Is there a reason you think it would modify your invulnerable save?
   
Made in au
Araqiel





Sunshine coast

it says save, so you know hope for the best right?

3000 4500

 
   
Made in jp
Longtime Dakkanaut



Aizuwakamatsu, Fukushima, Japan

 hiveof_chimera wrote:
it says save, so you know hope for the best right?


It doesn't say "save", it's very specific.
   
Made in nz
Daring Dark Eldar Raider Rider





New Zealand

Chrysis wrote:
 hiveof_chimera wrote:
it says save, so you know hope for the best right?


It doesn't say "save", it's very specific.


This ^

while we do all hope for the best when the wording is ambiguous , Protect is very clear about which saves it modifies and to what extent
   
Made in au
Araqiel





Sunshine coast

Whaaat? nooo come on *sarcasm*
anyway you can close this thread now i guess

3000 4500

 
   
 
Forum Index » 40K You Make Da Call
Go to: