I'll be GMing a
FFG game when we rotate again (another few months), so I was just picking the one that I am most familiar with since I only have a day to get the rules back into my head. And yeah, I dislike pregens as well, but my group will take 3/4 of a session just to put them together, and since it is just a one off, there is no real point if we do it that way
How are the Purge the Alien missions? Are they one session or more likely to stretch?